// // SampleHandler.swift // BroadcastUpload // // Created by Tiago Daniel Jacobs on 12/02/22. // import ReplayKit class SampleHandler: RPBroadcastSampleHandler { override func broadcastStarted(withSetupInfo setupInfo: [String : NSObject]?) { // User has requested to start the broadcast. Setup info from the UI extension can be supplied but optional. print("replayKit2 event :: broadcastStarted") } override func broadcastPaused() { // User has requested to pause the broadcast. Samples will stop being delivered. print("replayKit2 event :: broadcastPaused") } override func broadcastResumed() { // User has requested to resume the broadcast. Samples delivery will resume. print("replayKit2 event :: broadcastResumed") } override func broadcastFinished() { // User has requested to finish the broadcast. print("replayKit2 event :: broadcastFinished") } override func processSampleBuffer(_ sampleBuffer: CMSampleBuffer, with sampleBufferType: RPSampleBufferType) { switch sampleBufferType { case RPSampleBufferType.video: // Handle video sample buffer print("we got video") break case RPSampleBufferType.audioApp: // Handle audio sample buffer for app audio break case RPSampleBufferType.audioMic: // Handle audio sample buffer for mic audio break @unknown default: // Handle other sample buffer types fatalError("Unknown type of sample buffer") } } }