Tutorial for LinphoneSDK x UWP - C#

This commit is contained in:
Anthony Gauchy
2020-12-10 17:20:19 +01:00
parent 50483699b5
commit 29f4bbef5c
215 changed files with 13724 additions and 0 deletions

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<PackageReference Include="ANGLE.WindowsStore">
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<Version>5.1.0-alpha.56</Version>
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<Application
x:Class="_03_OutgoingCall.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
</Application>

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using _03_OutgoingCall.Service;
using _03_OutgoingCall.Views;
using Linphone;
using System;
using System.Diagnostics;
using System.Text;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace _03_OutgoingCall
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
private CoreService CoreService { get; } = CoreService.Instance;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
Frame rootFrame = Window.Current.Content as Frame;
// Start Linphone
LoggingService.Instance.LogLevel = LogLevel.Debug;
LoggingService.Instance.Listener.OnLogMessageWritten = OnLog;
CoreService.CoreStart(Windows.ApplicationModel.Core.CoreApplication.GetCurrentView().CoreWindow.Dispatcher);
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
{
//TODO: Load state from previously suspended application
}
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (e.PrelaunchActivated == false)
{
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Navigate(typeof(LoginPage), e.Arguments);
}
// Ensure the current window is active
Window.Current.Activate();
}
}
private void OnLog(LoggingService logService, string domain, LogLevel lev, string message)
{
StringBuilder builder = new StringBuilder();
_ = builder.Append("Linphone-[").Append(lev.ToString()).Append("](").Append(domain).Append(")").Append(message);
Debug.WriteLine(builder.ToString());
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
private void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
var deferral = e.SuspendingOperation.GetDeferral();
//TODO: Save application state and stop any background activity
deferral.Complete();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap7="http://schemas.microsoft.com/appx/manifest/uap/windows10/7"
xmlns:uap8="http://schemas.microsoft.com/appx/manifest/uap/windows10/8"
IgnorableNamespaces="uap mp uap7 uap8">
<Identity
Name="754c9d43-0820-475a-b433-8a1be86b241c"
Publisher="CN=Anthony"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="754c9d43-0820-475a-b433-8a1be86b241c" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>03_OutgoingCall</DisplayName>
<PublisherDisplayName>Anthony</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="_03_OutgoingCall.App">
<uap:VisualElements
DisplayName="03_OutgoingCall"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="03_OutgoingCall"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
<uap7:Properties>
<uap8:ActiveCodePage>UTF-8</uap8:ActiveCodePage>
</uap7:Properties>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
<uap:Capability Name="voipCall"/>
<Capability Name="codeGeneration"/>
<uap:Capability Name="picturesLibrary"/>
<uap:Capability Name="removableStorage"/>
<DeviceCapability Name="microphone"/>
<DeviceCapability Name="webcam"/>
</Capabilities>
</Package>

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("03_OutgoingCall")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("03_OutgoingCall")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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<!--
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
developers. However, you can modify these parameters to modify the behavior of the .NET Native
optimizer.
Runtime Directives are documented at https://go.microsoft.com/fwlink/?LinkID=391919
To fully enable reflection for App1.MyClass and all of its public/private members
<Type Name="App1.MyClass" Dynamic="Required All" />
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
<TypeInstantiation Name="App1.AppClass" Arguments="System.Int32" Activate="Required Public" />
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
<Namespace Name="DataClasses.ViewModels" Serialize="All" />
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Application>
<!--
An Assembly element with Name="*Application*" applies to all assemblies in
the application package. The asterisks are not wildcards.
-->
<Assembly Name="*Application*" Dynamic="Required All" />
<!-- Add your application specific runtime directives here. -->
</Application>
</Directives>

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Linphone X UWP tutorial 03_OutgoingCall
========================================
This time we are going to make our first video calls.
New/updated files :
```
03_OutgoingCall
│ Package.appxmanifest : For this step we added a new capability : Webcam.
└───Service :
│ │ CoreService.cs : A singleton service which contains the Linphone.Core.
│ │ Now updated with the ability to make video calls.
│ │
│ │ VideoService.cs : A singleton service which contains the code to render the video call
│ │ on SwapChainPanel, using OpenGL.
└───Views :
│ │ CallsPage.xaml(.cs) : This is the page where you can make calls.
│ │ This is where you will find the new Linphone's uses.
```

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Linphone;
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Windows.Media.Audio;
using Windows.Media.Capture;
using Windows.Storage;
using Windows.UI.Core;
using static Linphone.CoreListener;
namespace _03_OutgoingCall.Service
{
internal class CoreService
{
private Timer Timer;
private static readonly CoreService instance = new CoreService();
public static CoreService Instance
{
get
{
return instance;
}
}
private Core core;
public Core Core
{
get
{
if (core == null)
{
Factory factory = Factory.Instance;
string assetsPath = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "share");
factory.TopResourcesDir = assetsPath;
factory.DataResourcesDir = assetsPath;
factory.SoundResourcesDir = Path.Combine(assetsPath, "sounds", "linphone");
factory.RingResourcesDir = Path.Combine(factory.SoundResourcesDir, "rings");
factory.ImageResourcesDir = Path.Combine(assetsPath, "images");
factory.MspluginsDir = ".";
core = factory.CreateCore("", "", IntPtr.Zero);
core.AudioPort = 7666;
core.VideoPort = 9666;
core.RootCa = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "share", "Linphone", "rootca.pem");
core.UserCertificatesPath = ApplicationData.Current.LocalFolder.Path;
VideoActivationPolicy videoActivationPolicy = factory.CreateVideoActivationPolicy();
videoActivationPolicy.AutomaticallyAccept = true;
videoActivationPolicy.AutomaticallyInitiate = false;
core.VideoActivationPolicy = videoActivationPolicy;
if (core.VideoSupported())
{
core.VideoCaptureEnabled = true;
}
core.UsePreviewWindow(true);
}
return core;
}
}
public void CoreStart(CoreDispatcher dispatcher)
{
Core.Start();
Timer = new Timer(OnTimedEvent, dispatcher, 20, 20);
}
private async void OnTimedEvent(object state)
{
await ((CoreDispatcher)state).RunIdleAsync((args) =>
{
Core.Iterate();
});
}
public void AddOnAccountRegistrationStateChangedDelegate(OnAccountRegistrationStateChangedDelegate myDelegate)
{
Core.Listener.OnAccountRegistrationStateChanged += myDelegate;
}
public void RemoveOnAccountRegistrationStateChangedDelegate(OnAccountRegistrationStateChangedDelegate myDelegate)
{
Core.Listener.OnAccountRegistrationStateChanged -= myDelegate;
}
public void AddOnCallStateChangedDelegate(OnCallStateChangedDelegate myDelegate)
{
Core.Listener.OnCallStateChanged += myDelegate;
}
public void RemoveOnCallStateChangedDelegate(OnCallStateChangedDelegate myDelegate)
{
Core.Listener.OnCallStateChanged -= myDelegate;
}
public void LogIn(string identity, string password)
{
Address address = Factory.Instance.CreateAddress(identity);
AuthInfo authInfo = Factory.Instance.CreateAuthInfo(address.Username, "", password, "", "", address.Domain);
Core.AddAuthInfo(authInfo);
AccountParams accountParams = Core.CreateAccountParams();
accountParams.IdentityAddress = address;
string serverAddr = "sip:" + address.Domain + ";transport=tls";
accountParams.ServerAddr = serverAddr;
accountParams.RegisterEnabled = true;
Account account = Core.CreateAccount(accountParams);
Core.AddAccount(account);
Core.DefaultAccount = account;
}
public void LogOut()
{
Account account = Core.DefaultAccount;
if (account != null)
{
AccountParams accountParams = account.Params.Clone();
accountParams.RegisterEnabled = false;
account.Params = accountParams;
}
}
public void ClearCoreAfterLogOut()
{
Core.ClearAllAuthInfo();
Core.ClearAccounts();
}
/// <summary>
/// Make a call.
/// </summary>
public async void Call(string uriToCall)
{
// We call this method to pop the microphone permission window.
// If the permission was already granted for this app, no pop up
// appears.
await OpenMicrophonePopup();
// We create an Address object from the URI.
// This method can create an SIP Address from a username
// or phone number only.
Address address = Core.InterpretUrl(uriToCall);
// Initiate an outgoing call to the given destination Address.
Core.InviteAddress(address);
}
public bool MicEnabledSwitch()
{
return Core.MicEnabled = !Core.MicEnabled;
}
public bool SpeakerMutedSwitch()
{
return Core.CurrentCall.SpeakerMuted = !Core.CurrentCall.SpeakerMuted;
}
/// <summary>
/// Ask the peer of the current call to enable/disable the video call.
/// </summary>
public async Task<bool> CameraEnabledSwitchAsync()
{
// We call this method to pop up the webcam permission window.
// If the permission was already granted for this app, no pop up
// appears.
await OpenCameraPopup();
// Retrieving the current call
Call call = Core.CurrentCall;
// Core.createCallParams(call) create CallParams matching the Call parameters,
// here the current call. CallParams contains a variety of parameters like
// audio bandwidth limit, media encryption type... And if the video is enable
// or not.
CallParams param = core.CreateCallParams(call);
// Switch the current VideoEnableValue
bool newValue = !param.VideoEnabled;
param.VideoEnabled = newValue;
// Try to update the call parameters with those new CallParams.
// If the video switch from true to false the peer can't refuse to disable the video.
// If the video switch from false to true and the peer don't have videoActivationPolicy.AutomaticallyAccept = true
// you have to wait for him to accept the update. The Call status is "Updating" during this time.
call.Update(param);
return newValue;
}
private async Task OpenMicrophonePopup()
{
AudioGraphSettings settings = new AudioGraphSettings(Windows.Media.Render.AudioRenderCategory.Media);
CreateAudioGraphResult result = await AudioGraph.CreateAsync(settings);
AudioGraph audioGraph = result.Graph;
CreateAudioDeviceInputNodeResult resultNode = await audioGraph.CreateDeviceInputNodeAsync(Windows.Media.Capture.MediaCategory.Media);
AudioDeviceInputNode deviceInputNode = resultNode.DeviceInputNode;
deviceInputNode.Dispose();
audioGraph.Dispose();
}
private async Task OpenCameraPopup()
{
MediaCapture mediaCapture = new Windows.Media.Capture.MediaCapture();
await mediaCapture.InitializeAsync(new MediaCaptureInitializationSettings
{
StreamingCaptureMode = StreamingCaptureMode.Video
});
mediaCapture.Dispose();
}
}
}

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Windows.UI.Xaml.Controls;
namespace _03_OutgoingCall.Service
{
internal class VideoService
{
private static readonly VideoService instance = new VideoService();
public static VideoService Instance
{
get
{
return instance;
}
}
private CoreService CoreService { get; } = CoreService.Instance;
/// <summary>
/// When you want to start the video rendering you need to link the SwapChainPanel surface to Linphone.
/// Core.NativePreviewWindowId for the preview surface and Core.CurrentCall.NativeVideoWindowId for the
/// remote webcam surface.
/// Simply doing this allow Linphone to render your preview and the remote camera if they are available.
/// </summary>
public void StartVideoStream(SwapChainPanel main, SwapChainPanel preview)
{
CoreService.Core.NativePreviewWindowId = preview;
CoreService.Core.NativeVideoWindowId = main;
}
public void StopVideoStream()
{
CoreService.Core.NativePreviewWindowId = null;
CoreService.Core.NativeVideoWindowId = null;
}
}
}

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<Page
x:Class="_03_OutgoingCall.Views.CallsPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Border Grid.Row="0" Background="{ThemeResource SystemAccentColorLight3}" Padding="10">
<TextBlock x:Name="HelloText" HorizontalAlignment="Center" VerticalAlignment="Center" Style="{ThemeResource HeaderTextBlockStyle}" Text="Hello " />
</Border>
<Grid Grid.Row="1">
<Grid.RowDefinitions>
<RowDefinition Height="auto" />
<RowDefinition Height="*" />
<RowDefinition Height="auto" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" VerticalAlignment="Center" Margin="20">
<StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock Text="URI to call : " />
<TextBox x:Name="UriToCall" Width="350" MinWidth="350" MaxWidth="350" Text="sip:" />
</StackPanel>
<Button x:Name="CallButton" Content="Call" Click="CallClick" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5" />
<TextBlock x:Name="CallText" Text="Your call state is : Idle" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="10" />
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="10">
<Button x:Name="HangOut" Content="Hang out" Click="HangOutClick" IsEnabled="False" />
<Button x:Name="Sound" Content="Switch off Sound" Click="SoundClick" IsEnabled="False" />
<Button x:Name="Camera" Content="Switch on Camera" Click="CameraClick" IsEnabled="False" />
<Button x:Name="Mic" Content="Mute" Click="MicClick" IsEnabled="False" />
</StackPanel>
</StackPanel>
<Grid Grid.Row="1" x:Name="VideoGrid" Canvas.ZIndex="-1" Background="Black" Visibility="Collapsed">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<SwapChainPanel x:Name="VideoSwapChainPanel" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" Grid.Row="0" Grid.ColumnSpan="2" Grid.RowSpan="3" />
<SwapChainPanel x:Name="PreviewSwapChainPanel" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="2" Grid.Row="0" Grid.RowSpan="3">
</SwapChainPanel>
</Grid>
<StackPanel Grid.Row="2" x:Name="IncomingCallStackPanel" Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center" Visibility="Collapsed" Margin="10">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock Text="You have a call from :" />
<TextBlock x:Name="IncommingCallText" Text="" />
</StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<Button x:Name="Answer" Content="Answer" Click="AnswerClick" />
<Button x:Name="Decline" Content="Decline" Click="DeclineClick" />
</StackPanel>
</StackPanel>
</Grid>
</Grid>
</Page>

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using _03_OutgoingCall.Service;
using Linphone;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace _03_OutgoingCall.Views
{
public sealed partial class CallsPage : Page
{
private CoreService CoreService { get; } = CoreService.Instance;
private VideoService VideoService { get; } = VideoService.Instance;
private Call IncommingCall;
public CallsPage()
{
this.InitializeComponent();
}
/// <summary>
/// We just stop the video rendering when we leave the page.
/// Details about the video rendering implementation are in Service/VideoService.cs
/// </summary>
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
VideoService.StopVideoStream();
CoreService.RemoveOnCallStateChangedDelegate(OnCallStateChanged);
base.OnNavigatedFrom(e);
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
HelloText.Text += CoreService.Core.DefaultProxyConfig.FindAuthInfo().Username;
CoreService.AddOnCallStateChangedDelegate(OnCallStateChanged);
if (CoreService.Core.CurrentCall != null)
{
OnCallStateChanged(CoreService.Core, CoreService.Core.CurrentCall, CoreService.Core.CurrentCall.State, null);
}
}
/// <summary>
/// Method called when the "Call" button is clicked, see CoreService.Call
/// to learn how to make a call.
/// </summary>
private void CallClick(object sender, RoutedEventArgs e)
{
CoreService.Call(UriToCall.Text);
}
private void HangOutClick(object sender, RoutedEventArgs e)
{
CoreService.Core.TerminateAllCalls();
}
private void SoundClick(object sender, RoutedEventArgs e)
{
if (CoreService.SpeakerMutedSwitch())
{
Sound.Content = "Switch on Sound";
}
else
{
Sound.Content = "Switch off Sound";
}
}
/// <summary>
/// Method to turn on/off the video call.
/// Watch CoreService.CameraEnabledSwitchAsync for more info.
/// </summary>
private async void CameraClick(object sender, RoutedEventArgs e)
{
await CoreService.CameraEnabledSwitchAsync();
// After CoreService.CameraEnabledSwitchAsync the Call state is "Updating".
// We wait for the return of the "StreamsRunning" state to update the GUI
// according to the final consensus between callers.
Camera.Content = "Waiting for accept ...";
Camera.IsEnabled = false;
}
private void MicClick(object sender, RoutedEventArgs e)
{
if (CoreService.MicEnabledSwitch())
{
Mic.Content = "Mute";
}
else
{
Mic.Content = "Unmute";
}
}
private void OnCallStateChanged(Core core, Call call, CallState state, string message)
{
CallText.Text = "Your call state is : " + state.ToString();
switch (state)
{
case CallState.IncomingReceived:
IncommingCall = call;
IncomingCallStackPanel.Visibility = Visibility.Visible;
IncommingCallText.Text = " " + IncommingCall.RemoteAddress.AsString();
break;
case CallState.OutgoingInit:
case CallState.OutgoingProgress:
case CallState.OutgoingRinging:
// Different states you go through when you start a call and before your peer answer.
HangOut.IsEnabled = true;
break;
case CallState.StreamsRunning:
case CallState.UpdatedByRemote:
// The StreamsRunning state is the default one during a call.
// The UpdatedByRemote is triggered when the call's parameters are updated
// for example when video is asked/removed by remote.
CallInProgressGuiUpdates();
if (call.CurrentParams.VideoEnabled)
{
StartVideoAndUpdateGui();
}
else
{
StopVideoAndUpdateGui();
}
break;
case CallState.Error:
case CallState.End:
case CallState.Released:
IncommingCall = null;
EndingCallGuiUpdates();
VideoService.StopVideoStream();
break;
}
}
private void AnswerClick(object sender, RoutedEventArgs e)
{
if (IncommingCall != null)
{
IncommingCall.Accept();
IncommingCall = null;
}
}
private void DeclineClick(object sender, RoutedEventArgs e)
{
if (IncommingCall != null)
{
IncommingCall.Decline(Reason.Declined);
IncommingCall = null;
}
}
/// <summary>
/// Method to hide the webcam grid and stop the of the rendering remote and preview webcam.
/// Watch VideoService and more specifically VideoService.StopVideoStream.
/// </summary>
private void StopVideoAndUpdateGui()
{
Camera.Content = "Switch on Camera";
Camera.IsEnabled = true;
VideoGrid.Visibility = Visibility.Collapsed;
VideoService.StopVideoStream();
}
/// <summary>
/// Method to show the webcam grid and start rendering remote and preview webcam.
/// Watch VideoService and more specifically VideoService.StartVideoStream to
/// understand how to start the rendering on a SwapChainPanel.
/// </summary>
private void StartVideoAndUpdateGui()
{
VideoGrid.Visibility = Visibility.Visible;
Camera.Content = "Switch off Camera";
VideoService.StartVideoStream(VideoSwapChainPanel, PreviewSwapChainPanel);
Camera.IsEnabled = true;
}
private void EndingCallGuiUpdates()
{
IncomingCallStackPanel.Visibility = Visibility.Collapsed;
CallButton.IsEnabled = true;
HangOut.IsEnabled = false;
Sound.IsEnabled = false;
Camera.IsEnabled = false;
Mic.IsEnabled = false;
VideoGrid.Visibility = Visibility.Collapsed;
Camera.Content = "Switch on Camera";
Mic.Content = "Mute";
Sound.Content = "Switch off Sound";
}
private void CallInProgressGuiUpdates()
{
IncomingCallStackPanel.Visibility = Visibility.Collapsed;
CallButton.IsEnabled = false;
HangOut.IsEnabled = true;
Sound.IsEnabled = true;
Camera.IsEnabled = true;
Mic.IsEnabled = true;
}
}
}

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<Page
x:Class="_03_OutgoingCall.Views.LoginPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid KeyUp="GridKeyUp">
<Grid.RowDefinitions>
<RowDefinition Height="0.15*" />
<RowDefinition Height="0.85*" />
</Grid.RowDefinitions>
<Border Grid.Row="0" Background="{ThemeResource SystemAccentColorLight3}">
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Style="{ThemeResource HeaderTextBlockStyle}" Text="Login Form" />
</Border>
<StackPanel Grid.Row="1" VerticalAlignment="Center">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center" Orientation="Vertical">
<TextBlock Text="Identity :" />
<TextBox x:Name="Identity" Width="350" MinWidth="350" MaxWidth="350" Text="sip:" />
</StackPanel>
<StackPanel Margin="0,10,0,0" HorizontalAlignment="Center" VerticalAlignment="Center" Orientation="Vertical">
<TextBlock Text="Password :" />
<PasswordBox x:Name="Password" Width="350" MinWidth="350" MaxWidth="350" PlaceholderText="myPasswd" />
</StackPanel>
<Button x:Name="LogIn" Click="LogInClick" Content="Login" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,10,0,0" />
<TextBlock x:Name="RegistrationText" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,10,0,0" />
</StackPanel>
</Grid>
</Page>

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using _03_OutgoingCall.Service;
using Linphone;
using Windows.System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Navigation;
namespace _03_OutgoingCall.Views
{
/// <summary>
/// A really simple app for a first Login with LinphoneSDK x UWP
/// </summary>
public sealed partial class LoginPage : Page
{
private CoreService CoreService { get; } = CoreService.Instance;
public LoginPage()
{
this.InitializeComponent();
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
CoreService.AddOnAccountRegistrationStateChangedDelegate(OnAccountRegistrationStateChanged);
}
protected override void OnNavigatingFrom(NavigatingCancelEventArgs e)
{
CoreService.RemoveOnAccountRegistrationStateChangedDelegate(OnAccountRegistrationStateChanged);
base.OnNavigatingFrom(e);
}
/// <summary>
/// Called when you click on the "Login" button.
/// </summary>
private void LogInClick(object sender, RoutedEventArgs e)
{
if (LogIn.IsEnabled)
{
LogIn.IsEnabled = false;
CoreService.LogIn(Identity.Text, Password.Password);
}
}
/// <summary>
/// Called when a key is pressed and released on the login page.
/// If you pressed "Enter", simulate a login click.
/// </summary>
private void GridKeyUp(object sender, KeyRoutedEventArgs e)
{
if (VirtualKey.Enter.Equals(e.Key))
{
LogInClick(null, null);
}
}
/// <summary>
/// This method is called every time the RegistrationState is updated by background core's actions.
/// In this example we use this to update the GUI.
/// </summary>
private void OnAccountRegistrationStateChanged(Core core, Account account, RegistrationState state, string message)
{
RegistrationText.Text = "Your registration state is : " + state.ToString();
switch (state)
{
case RegistrationState.Cleared:
case RegistrationState.None:
CoreService.ClearCoreAfterLogOut();
LogIn.IsEnabled = true;
break;
case RegistrationState.Ok:
LogIn.IsEnabled = false;
this.Frame.Navigate(typeof(NavigationRoot));
break;
case RegistrationState.Progress:
LogIn.IsEnabled = false;
break;
case RegistrationState.Failed:
LogIn.IsEnabled = true;
break;
default:
break;
}
}
}
}

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<Page
x:Class="_03_OutgoingCall.Views.NavigationRoot"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Loaded="Page_Loaded">
<Grid x:Name="NavRootGrid" Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<NavigationView
x:Name="navview"
AlwaysShowHeader="False"
ItemInvoked="Navview_ItemInvoked"
PaneDisplayMode="Top"
IsBackButtonVisible="Collapsed">
<NavigationView.MenuItems>
<NavigationViewItem Content="Calls" IsSelected="True">
<NavigationViewItem.Icon>
<FontIcon FontFamily="Segoe MDL2 Assets" Glyph="&#xF715;" />
</NavigationViewItem.Icon>
</NavigationViewItem>
</NavigationView.MenuItems>
<NavigationView.PaneFooter>
<NavigationViewItem Content="Sign out" Tapped="SignOut_Tapped">
<NavigationViewItem.Icon>
<FontIcon FontFamily="Segoe MDL2 Assets" Glyph="&#xF3B1;" />
</NavigationViewItem.Icon>
</NavigationViewItem>
</NavigationView.PaneFooter>
<Frame x:Name="AppNavFrame" Navigated="AppNavFrame_Navigated" />
</NavigationView>
</Grid>
</Page>

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/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using _03_OutgoingCall.Service;
using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Navigation;
namespace _03_OutgoingCall.Views
{
public sealed partial class NavigationRoot : Page
{
private CoreService CoreService { get; } = CoreService.Instance;
private bool hasLoadedPreviously;
public NavigationRoot()
{
this.InitializeComponent();
}
private void Page_Loaded(object sender, RoutedEventArgs e)
{
// Only do an inital navigate the first time the page loads
// when we switch out of compactoverloadmode this will fire but we don't want to navigate because
// there is already a page loaded
if (!hasLoadedPreviously)
{
AppNavFrame.Navigate(typeof(CallsPage));
hasLoadedPreviously = true;
}
}
private void AppNavFrame_Navigated(object sender, NavigationEventArgs e)
{
switch (e.SourcePageType)
{
case Type c when e.SourcePageType == typeof(CallsPage):
((NavigationViewItem)navview.MenuItems[0]).IsSelected = true;
break;
}
}
private async void Navview_ItemInvoked(NavigationView sender, NavigationViewItemInvokedEventArgs args)
{
if (args.IsSettingsInvoked)
{
ContentDialog noSettingsDialog = new ContentDialog
{
Title = "No settings",
Content = "There is no settings in this little app",
CloseButtonText = "OK"
};
ContentDialogResult result = await noSettingsDialog.ShowAsync();
return;
}
string invokedItemValue = args.InvokedItem as string;
if (invokedItemValue != null && invokedItemValue.Contains("Calls"))
{
AppNavFrame.Navigate(typeof(CallsPage));
}
}
private void SignOut_Tapped(object sender, TappedRoutedEventArgs e)
{
DisplaySignOutDialog();
}
private async void DisplaySignOutDialog()
{
ContentDialog signOutDialog = new ContentDialog
{
Title = "Sign out ?",
Content = "All your current calls and actions will be canceled, are you sure to continue ?",
PrimaryButtonText = "Sign out",
CloseButtonText = "Cancel"
};
ContentDialogResult result = await signOutDialog.ShowAsync();
if (result == ContentDialogResult.Primary)
{
CoreService.Core.TerminateAllCalls();
CoreService.LogOut();
this.Frame.Navigate(typeof(LoginPage));
}
}
}
}