Add RemoteNotification tutorial
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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<string>notificationServiceAppExtension</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>NSExtension</key>
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<dict>
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<key>NSExtensionPointIdentifier</key>
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<string>com.apple.usernotifications.service</string>
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<key>NSExtensionPrincipalClass</key>
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<string>$(PRODUCT_MODULE_NAME).NotificationService</string>
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</dict>
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</dict>
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</plist>
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//
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// NotificationService.swift
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// notificationServiceAppExtension
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//
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// Created by QuentinArguillere on 26/07/2021.
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//
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import UserNotifications
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class NotificationService: UNNotificationServiceExtension {
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var contentHandler: ((UNNotificationContent) -> Void)?
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var bestAttemptContent: UNMutableNotificationContent?
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override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) {
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self.contentHandler = contentHandler
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bestAttemptContent = (request.content.mutableCopy() as? UNMutableNotificationContent)
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if let bestAttemptContent = bestAttemptContent {
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// Modify the notification content here...
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bestAttemptContent.title = "\(bestAttemptContent.title) [modified]"
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contentHandler(bestAttemptContent)
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}
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}
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override func serviceExtensionTimeWillExpire() {
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// Called just before the extension will be terminated by the system.
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// Use this as an opportunity to deliver your "best attempt" at modified content, otherwise the original push payload will be used.
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if let contentHandler = contentHandler, let bestAttemptContent = bestAttemptContent {
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contentHandler(bestAttemptContent)
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}
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}
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}
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