/*
* Copyright (c) 2010-2020 Belledonne Communications SARL.
*
* This file is part of Linphone TutorialCS.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
using Windows.UI.Xaml.Controls;
namespace _03_OutgoingCall.Service
{
internal class VideoService
{
private static readonly VideoService instance = new VideoService();
public static VideoService Instance
{
get
{
return instance;
}
}
private CoreService CoreService { get; } = CoreService.Instance;
///
/// When you want to start the video rendering you need to link the SwapChainPanel surface to Linphone.
/// Core.NativePreviewWindowId for the preview surface and Core.CurrentCall.NativeVideoWindowId for the
/// remote webcam surface.
/// Simply doing this allows Linphone to render your preview and the remote camera if they are available.
///
public void StartVideoStream(SwapChainPanel main, SwapChainPanel preview)
{
CoreService.Core.NativePreviewWindowId = preview;
CoreService.Core.NativeVideoWindowId = main;
}
public void StopVideoStream()
{
CoreService.Core.NativePreviewWindowId = null;
CoreService.Core.NativeVideoWindowId = null;
}
}
}