Initial Emesary convertion (incomplete)
This commit is contained in:
1326
Models/Armament/Weapons/aim-emesary.ac
Normal file
1326
Models/Armament/Weapons/aim-emesary.ac
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Load Diff
BIN
Models/Armament/Weapons/aim-emesary.png
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BIN
Models/Armament/Weapons/aim-emesary.png
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Binary file not shown.
|
After Width: | Height: | Size: 700 B |
74
Models/Armament/Weapons/bomb_hit_smoke.xml
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74
Models/Armament/Weapons/bomb_hit_smoke.xml
Normal file
@@ -0,0 +1,74 @@
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||||
<?xml version="1.0"?>
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||||
<PropertyList>
|
||||
<particlesystem>
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||||
<name>bombhit-smoke</name>
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||||
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||||
<texture>smoke.png</texture>
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||||
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||||
<emissive>false</emissive>
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||||
<lighting>false</lighting>
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||||
<align>billboard</align>
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||||
<attach>world</attach>
|
||||
<placer>
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||||
<type>point</type>
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||||
</placer>
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||||
<shooter>
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||||
<theta-min-deg>30</theta-min-deg>
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||||
<theta-max-deg>60</theta-max-deg>
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||||
<phi-min-deg>-180</phi-min-deg>
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||||
<phi-max-deg> 180</phi-max-deg>
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||||
<speed-mps>
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||||
<value>5</value>
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||||
<spread>5</spread>
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||||
</speed-mps>
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||||
<rotation-speed>
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||||
<x-min-deg-sec>0</x-min-deg-sec>
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||||
<y-min-deg-sec>0</y-min-deg-sec>
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||||
<z-min-deg-sec>-60</z-min-deg-sec>
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||||
<x-max-deg-sec>0</x-max-deg-sec>
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||||
<y-max-deg-sec>0</y-max-deg-sec>
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||||
<z-max-deg-sec>60</z-max-deg-sec>
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||||
</rotation-speed>
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||||
</shooter>
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||||
<counter>
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||||
<particles-per-sec>
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||||
<value>3</value>
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||||
<spread>5</spread>
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||||
</particles-per-sec>
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||||
</counter>
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||||
<particle>
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||||
<start>
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||||
<color>
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||||
<red><value>0.0</value></red>
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||||
<green><value>0.0</value></green>
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||||
<blue><value>0.0</value></blue>
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||||
<alpha><value>0.2</value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>12.0</value>
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||||
</size>
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||||
</start>
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||||
<end>
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||||
<color>
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||||
<red><value>0.0</value></red>
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||||
<green><value>0.0</value></green>
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||||
<blue><value>0.0</value></blue>
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||||
<alpha><value>0.05</value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>80.0</value>
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||||
</size>
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||||
</end>
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||||
<life-sec>
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||||
<value>120</value>
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||||
</life-sec>
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||||
<mass-kg>0.025</mass-kg>
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||||
<radius-m>0.40</radius-m>
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||||
</particle>
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||||
<program>
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||||
<fluid>air</fluid>
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<gravity>true</gravity>
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||||
<wind>true</wind>
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</program>
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</particlesystem>
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||||
</PropertyList>
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||||
1065
Models/Armament/Weapons/crater.ac
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1065
Models/Armament/Weapons/crater.ac
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File diff suppressed because it is too large
Load Diff
BIN
Models/Armament/Weapons/crater.png
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BIN
Models/Armament/Weapons/crater.png
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Binary file not shown.
|
After Width: | Height: | Size: 143 KiB |
103
Models/Armament/Weapons/crater_big.xml
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103
Models/Armament/Weapons/crater_big.xml
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@@ -0,0 +1,103 @@
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||||
<?xml version="1.0"?>
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||||
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||||
<PropertyList>
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||||
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||||
<path>crater.ac</path>
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||||
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||||
<animation>
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||||
<type>scale</type>
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||||
<object-name>Sphere</object-name>
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||||
<x-offset>1.75</x-offset>
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||||
<y-offset>1.75</y-offset>
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||||
<z-offset>1.25</z-offset>
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</animation>
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<animation>
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<object-name>Sphere</object-name>
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||||
<enable-hot type="bool">true</enable-hot>
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</animation>
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||||
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<particlesystem>
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||||
<name>explosion-smoke-longterm</name>
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<texture>smoke.png</texture>
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||||
|
||||
<emissive type="bool">false</emissive>
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||||
<lighting type="bool">false</lighting>
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||||
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||||
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||||
<attach>world</attach>
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||||
|
||||
<placer>
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||||
<type>point</type>
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</placer>
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||||
|
||||
<shooter>
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||||
<theta-min-deg>0</theta-min-deg>
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||||
<theta-max-deg>20</theta-max-deg>
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||||
<phi-min-deg>-180</phi-min-deg>
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||||
<phi-max-deg>180</phi-max-deg>
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||||
<speed-mps>
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||||
<value>30</value>
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||||
<spread>10</spread>
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||||
</speed-mps>
|
||||
<rotation-speed>
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||||
<x-min-deg-sec>0</x-min-deg-sec>
|
||||
<y-min-deg-sec>0</y-min-deg-sec>
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||||
<z-min-deg-sec>0</z-min-deg-sec>
|
||||
<x-max-deg-sec>0</x-max-deg-sec>
|
||||
<y-max-deg-sec>0</y-max-deg-sec>
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||||
<z-max-deg-sec>5</z-max-deg-sec>
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||||
</rotation-speed>
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||||
</shooter>
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||||
|
||||
<counter>
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||||
<particles-per-sec>
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||||
<value>2</value>
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||||
<spread>0</spread>
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||||
</particles-per-sec>
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||||
</counter>
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||||
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||||
<align>billboard</align>
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||||
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||||
<particle>
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||||
<start>
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||||
<color>
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||||
<red><value> 0.3 </value></red>
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||||
<green><value> 0.3 </value></green>
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||||
<blue><value> 0.25 </value></blue>
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||||
<alpha><value> 0.3 </value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>6</value>
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</size>
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||||
</start>
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||||
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||||
<end>
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||||
<color>
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||||
<red><value> 0.4 </value></red>
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||||
<green><value> 0.4 </value></green>
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||||
<blue><value> 0.4 </value></blue>
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||||
<alpha><value> 0.05 </value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>12</value>
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||||
</size>
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||||
</end>
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||||
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||||
<life-sec>
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||||
<value>90</value>
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||||
</life-sec>
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||||
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||||
<mass-kg> 4.0 </mass-kg>
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||||
<radius-m> 0.4 </radius-m>
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||||
</particle>
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||||
|
||||
<program>
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||||
<fluid> air </fluid>
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||||
<gravity type="bool"> true </gravity>
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||||
<wind typ="bool"> true </wind>
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||||
</program>
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||||
|
||||
</particlesystem>
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||||
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||||
</PropertyList>
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||||
95
Models/Armament/Weapons/crater_small.xml
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95
Models/Armament/Weapons/crater_small.xml
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@@ -0,0 +1,95 @@
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||||
<?xml version="1.0"?>
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||||
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||||
<PropertyList>
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||||
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||||
<path>crater.ac</path>
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||||
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||||
<animation>
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||||
<object-name>Sphere</object-name>
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||||
<enable-hot type="bool">true</enable-hot>
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||||
</animation>
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||||
|
||||
<particlesystem>
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||||
<name>explosion-smoke-longterm</name>
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||||
<texture>smoke.png</texture>
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||||
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||||
<emissive type="bool">false</emissive>
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||||
<lighting type="bool">false</lighting>
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||||
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||||
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||||
<attach>world</attach>
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||||
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||||
<placer>
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||||
<type>point</type>
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||||
</placer>
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||||
|
||||
<shooter>
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||||
<theta-min-deg>0</theta-min-deg>
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||||
<theta-max-deg>20</theta-max-deg>
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||||
<phi-min-deg>-180</phi-min-deg>
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||||
<phi-max-deg>180</phi-max-deg>
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||||
<speed-mps>
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||||
<value>30</value>
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||||
<spread>10</spread>
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||||
</speed-mps>
|
||||
<rotation-speed>
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||||
<x-min-deg-sec>0</x-min-deg-sec>
|
||||
<y-min-deg-sec>0</y-min-deg-sec>
|
||||
<z-min-deg-sec>0</z-min-deg-sec>
|
||||
<x-max-deg-sec>0</x-max-deg-sec>
|
||||
<y-max-deg-sec>0</y-max-deg-sec>
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||||
<z-max-deg-sec>5</z-max-deg-sec>
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||||
</rotation-speed>
|
||||
</shooter>
|
||||
|
||||
<counter>
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||||
<particles-per-sec>
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||||
<value>2</value>
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||||
<spread>0</spread>
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||||
</particles-per-sec>
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||||
</counter>
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||||
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||||
<align>billboard</align>
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||||
|
||||
<particle>
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||||
<start>
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||||
<color>
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||||
<red><value> 0.3 </value></red>
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||||
<green><value> 0.3 </value></green>
|
||||
<blue><value> 0.25 </value></blue>
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||||
<alpha><value> 0.3 </value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>6</value>
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||||
</size>
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||||
</start>
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||||
|
||||
<end>
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||||
<color>
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||||
<red><value> 0.4 </value></red>
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||||
<green><value> 0.4 </value></green>
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||||
<blue><value> 0.4 </value></blue>
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||||
<alpha><value> 0.05 </value></alpha>
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||||
</color>
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||||
<size>
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||||
<value>10</value>
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||||
</size>
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||||
</end>
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||||
|
||||
<life-sec>
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||||
<value>50</value>
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||||
</life-sec>
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||||
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||||
<mass-kg> 5.0 </mass-kg>
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||||
<radius-m> 0.4 </radius-m>
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||||
</particle>
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||||
|
||||
<program>
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||||
<fluid> air </fluid>
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||||
<gravity type="bool"> true </gravity>
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||||
<wind typ="bool"> true </wind>
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||||
</program>
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||||
|
||||
</particlesystem>
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||||
|
||||
</PropertyList>
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||||
87
Models/Armament/Weapons/heavy_smoke.xml
Normal file
87
Models/Armament/Weapons/heavy_smoke.xml
Normal file
@@ -0,0 +1,87 @@
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||||
<PropertyList>
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||||
|
||||
<path>aim-emesary.ac</path>
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||||
|
||||
<particlesystem>
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||||
<name>emesary-heavy-smoke</name>
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||||
<texture>smoke.png</texture>
|
||||
|
||||
<emissive type="bool">false</emissive>
|
||||
<lighting type="bool">false</lighting>
|
||||
|
||||
<attach>world</attach>
|
||||
|
||||
<placer>
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||||
<type>point</type>
|
||||
</placer>
|
||||
|
||||
<shooter>
|
||||
<theta-min-deg>-1.5</theta-min-deg>
|
||||
<theta-max-deg>1.5</theta-max-deg>
|
||||
<phi-min-deg>-1.5</phi-min-deg>
|
||||
<phi-max-deg>1.5</phi-max-deg>
|
||||
<speed-mps>
|
||||
<value>0</value>
|
||||
<spread>0</spread>
|
||||
</speed-mps>
|
||||
<rotation-speed>
|
||||
<x-min-deg-sec>0</x-min-deg-sec>
|
||||
<y-min-deg-sec>0</y-min-deg-sec>
|
||||
<z-min-deg-sec>0</z-min-deg-sec>
|
||||
<x-max-deg-sec>0</x-max-deg-sec>
|
||||
<y-max-deg-sec>0</y-max-deg-sec>
|
||||
<z-max-deg-sec>0</z-max-deg-sec>
|
||||
</rotation-speed>
|
||||
</shooter>
|
||||
|
||||
<counter>
|
||||
<particles-per-sec>
|
||||
<value>100</value>
|
||||
<spread>0</spread>
|
||||
</particles-per-sec>
|
||||
</counter>
|
||||
|
||||
<align>billboard</align>
|
||||
|
||||
<particle>
|
||||
<start>
|
||||
<color>
|
||||
<red><value> 0.3 </value></red>
|
||||
<green><value> 0.3 </value></green>
|
||||
<blue><value> 0.2 </value></blue>
|
||||
<alpha><value> 0.5 </value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>9</value>
|
||||
</size>
|
||||
</start>
|
||||
|
||||
<end>
|
||||
<color>
|
||||
<red><value> 0.2 </value></red>
|
||||
<green><value> 0.2 </value></green>
|
||||
<blue><value> 0.2 </value></blue>
|
||||
<alpha><value> 0.1 </value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>15</value>
|
||||
</size>
|
||||
</end>
|
||||
|
||||
<life-sec>
|
||||
<value>50</value>
|
||||
</life-sec>
|
||||
|
||||
<mass-kg> 0.5 </mass-kg>
|
||||
<radius-m> 0.5 </radius-m>
|
||||
</particle>
|
||||
|
||||
<program>
|
||||
<fluid> air </fluid>
|
||||
<gravity type="bool"> true </gravity>
|
||||
<wind typ="bool"> true </wind>
|
||||
</program>
|
||||
|
||||
</particlesystem>
|
||||
|
||||
</PropertyList>
|
||||
87
Models/Armament/Weapons/light_smoke.xml
Normal file
87
Models/Armament/Weapons/light_smoke.xml
Normal file
@@ -0,0 +1,87 @@
|
||||
<PropertyList>
|
||||
|
||||
<path>aim-emesary.ac</path>
|
||||
|
||||
<particlesystem>
|
||||
<name>emesary-light-smoke</name>
|
||||
<texture>smoke.png</texture>
|
||||
|
||||
<emissive type="bool">false</emissive>
|
||||
<lighting type="bool">false</lighting>
|
||||
|
||||
<attach>world</attach>
|
||||
|
||||
<placer>
|
||||
<type>point</type>
|
||||
</placer>
|
||||
|
||||
<shooter>
|
||||
<theta-min-deg>-1.5</theta-min-deg>
|
||||
<theta-max-deg>1.5</theta-max-deg>
|
||||
<phi-min-deg>-1.5</phi-min-deg>
|
||||
<phi-max-deg>1.5</phi-max-deg>
|
||||
<speed-mps>
|
||||
<value>0</value>
|
||||
<spread>0</spread>
|
||||
</speed-mps>
|
||||
<rotation-speed>
|
||||
<x-min-deg-sec>0</x-min-deg-sec>
|
||||
<y-min-deg-sec>0</y-min-deg-sec>
|
||||
<z-min-deg-sec>0</z-min-deg-sec>
|
||||
<x-max-deg-sec>0</x-max-deg-sec>
|
||||
<y-max-deg-sec>0</y-max-deg-sec>
|
||||
<z-max-deg-sec>0</z-max-deg-sec>
|
||||
</rotation-speed>
|
||||
</shooter>
|
||||
|
||||
<counter>
|
||||
<particles-per-sec>
|
||||
<value>100</value>
|
||||
<spread>0</spread>
|
||||
</particles-per-sec>
|
||||
</counter>
|
||||
|
||||
<align>billboard</align>
|
||||
|
||||
<particle>
|
||||
<start>
|
||||
<color>
|
||||
<red><value> 1.0 </value></red>
|
||||
<green><value> 1.0 </value></green>
|
||||
<blue><value> 0.9 </value></blue>
|
||||
<alpha><value> 0.5 </value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>1.5</value>
|
||||
</size>
|
||||
</start>
|
||||
|
||||
<end>
|
||||
<color>
|
||||
<red><value> 0.9 </value></red>
|
||||
<green><value> 0.9 </value></green>
|
||||
<blue><value> 0.9 </value></blue>
|
||||
<alpha><value> 0.1 </value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>3</value>
|
||||
</size>
|
||||
</end>
|
||||
|
||||
<life-sec>
|
||||
<value>50</value>
|
||||
</life-sec>
|
||||
|
||||
<mass-kg> 0.5 </mass-kg>
|
||||
<radius-m> 0.5 </radius-m>
|
||||
</particle>
|
||||
|
||||
<program>
|
||||
<fluid> air </fluid>
|
||||
<gravity type="bool"> true </gravity>
|
||||
<wind typ="bool"> true </wind>
|
||||
</program>
|
||||
|
||||
</particlesystem>
|
||||
|
||||
</PropertyList>
|
||||
39964
Models/Armament/Weapons/parachutist.ac
Normal file
39964
Models/Armament/Weapons/parachutist.ac
Normal file
File diff suppressed because it is too large
Load Diff
12
Models/Armament/Weapons/parachutist.xml
Normal file
12
Models/Armament/Weapons/parachutist.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<PropertyList>
|
||||
|
||||
<path>parachutist.ac</path>
|
||||
<offsets>
|
||||
<x-m> 0.5</x-m>
|
||||
<y-m> 0.000</y-m>
|
||||
<z-m> 1.50</z-m>
|
||||
</offsets>
|
||||
|
||||
</PropertyList>
|
||||
BIN
Models/Armament/Weapons/smoke.png
Normal file
BIN
Models/Armament/Weapons/smoke.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.3 KiB |
144
Models/Armament/Weapons/the-flare.xml
Normal file
144
Models/Armament/Weapons/the-flare.xml
Normal file
@@ -0,0 +1,144 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<PropertyList>
|
||||
|
||||
<path>Models/Effects/procedural_light.ac</path>
|
||||
|
||||
<animation>
|
||||
<type>scale</type>
|
||||
<object-name>procedural_light</object-name>
|
||||
<x-offset>1000</x-offset>
|
||||
<y-offset>1000</y-offset>
|
||||
<z-offset>1000</z-offset>
|
||||
</animation>
|
||||
|
||||
<effect>
|
||||
<inherits-from>Effects/procedural-light</inherits-from>
|
||||
<object-name>procedural_light</object-name>
|
||||
<parameters>
|
||||
<light_color_base_r type="float">0.84</light_color_base_r>
|
||||
<light_color_base_g type="float">0.55</light_color_base_g>
|
||||
<light_color_base_b type="float">0.42</light_color_base_b>
|
||||
<light_color_center_r type="float">1.0</light_color_center_r>
|
||||
<light_color_center_g type="float">0.9</light_color_center_g>
|
||||
<light_color_center_b type="float">0.7</light_color_center_b>
|
||||
<intensity_scale type="float">1.0</intensity_scale>
|
||||
<is_directional type="bool">false</is_directional>
|
||||
<is_strobe type="bool">false</is_strobe>
|
||||
<outer_gain type="float">1</outer_gain>
|
||||
</parameters>
|
||||
</effect>
|
||||
|
||||
<animation>
|
||||
<type>dist-scale</type>
|
||||
<object-name>procedural_light</object-name>
|
||||
<interpolation>
|
||||
<entry><ind>0</ind> <dep>0.0075</dep></entry>
|
||||
<entry><ind>3750</ind> <dep>0.750</dep></entry>
|
||||
<entry><ind>10000</ind><dep>1.000</dep></entry>
|
||||
</interpolation>
|
||||
</animation>
|
||||
|
||||
<particlesystem>
|
||||
<name>flare-smoke</name>
|
||||
<texture>smoke.png</texture>
|
||||
<emissive>false</emissive>
|
||||
<lighting>false</lighting>
|
||||
|
||||
<offsets>
|
||||
<x-m>0</x-m>
|
||||
<y-m>0</y-m>
|
||||
<z-m>0</z-m>
|
||||
<pitch-deg>90</pitch-deg>
|
||||
<roll-deg>90</roll-deg>
|
||||
</offsets>
|
||||
|
||||
<attach>world</attach>
|
||||
|
||||
<placer>
|
||||
<type>point</type>
|
||||
</placer>
|
||||
|
||||
<shooter>
|
||||
<theta-min-deg>-5</theta-min-deg>
|
||||
<theta-max-deg>5</theta-max-deg>
|
||||
<phi-min-deg>-5</phi-min-deg>
|
||||
<phi-max-deg>5</phi-max-deg>
|
||||
<speed-mps>
|
||||
<value>0</value>
|
||||
<spread>2</spread>
|
||||
</speed-mps>
|
||||
<rotation-speed>
|
||||
<x-min-deg-sec>10</x-min-deg-sec>
|
||||
<y-min-deg-sec>10</y-min-deg-sec>
|
||||
<z-min-deg-sec>10</z-min-deg-sec>
|
||||
<x-max-deg-sec>40</x-max-deg-sec>
|
||||
<y-max-deg-sec>40</y-max-deg-sec>
|
||||
<z-max-deg-sec>40</z-max-deg-sec>
|
||||
</rotation-speed>
|
||||
</shooter>
|
||||
|
||||
<counter>
|
||||
<particles-per-sec>
|
||||
<value>25</value>
|
||||
<spread>5</spread>
|
||||
</particles-per-sec>
|
||||
</counter>
|
||||
|
||||
<align>billboard</align>
|
||||
|
||||
<particle>
|
||||
<start>
|
||||
<color>
|
||||
<red>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</red>
|
||||
<green>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</green>
|
||||
<blue>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</blue>
|
||||
<alpha>
|
||||
<value>1</value>
|
||||
</alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>0.6</value>
|
||||
</size>
|
||||
</start>
|
||||
<end>
|
||||
<color>
|
||||
<red>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</red>
|
||||
<green>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</green>
|
||||
<blue>
|
||||
<expression><product><value>0.9</value><property>/rendering/scene/diffuse/red</property></product></expression>
|
||||
</blue>
|
||||
<alpha>
|
||||
<value>0.05</value>
|
||||
</alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>6.0</value>
|
||||
</size>
|
||||
</end>
|
||||
<life-sec>
|
||||
<value>2.75</value>
|
||||
</life-sec>
|
||||
<mass-kg>0.00001</mass-kg>
|
||||
<radius-m>0.015</radius-m>
|
||||
</particle>
|
||||
|
||||
<program>
|
||||
<fluid>air</fluid>
|
||||
<gravity type="bool">false</gravity>
|
||||
<wind type="bool">true</wind>
|
||||
</program>
|
||||
|
||||
</particlesystem>
|
||||
|
||||
</PropertyList>
|
||||
Reference in New Issue
Block a user