88 lines
1.9 KiB
XML
88 lines
1.9 KiB
XML
<?xml version="1.0"?>
|
|
|
|
<PropertyList>
|
|
|
|
<path>Light-flash.ac</path>
|
|
|
|
<animation>
|
|
<object-name>flash</object-name>
|
|
<attach>world</attach>
|
|
<placer>
|
|
<type>point</type>
|
|
</placer>
|
|
</animation>
|
|
|
|
<effect>
|
|
<inherits-from>Effects/model-transparent</inherits-from>
|
|
<condition>
|
|
<property>/sim/rendering/rembrandt/enabled</property>
|
|
</condition>
|
|
<object-name>flash</object-name>
|
|
</effect>
|
|
|
|
<animation>
|
|
<type>noshadow</type>
|
|
<object-name>flash</object-name>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>flash</type>
|
|
<object-name>flash</object-name>
|
|
<center>
|
|
<x-m> 0.000 </x-m>
|
|
<y-m> 0.000 </y-m>
|
|
<z-m> 0.000 </z-m>
|
|
</center>
|
|
<axis>
|
|
<x> -1.0 </x>
|
|
<y> 0.0 </y>
|
|
<z> -0.1 </z><!-- make sure to keep this equivalent to the Rembrandt light cone pitch setting! set here tan(pitch) -->
|
|
</axis>
|
|
<power>15</power>
|
|
<factor>0.8</factor>
|
|
<offset>0</offset>
|
|
<two-sides type="bool">false</two-sides>
|
|
<min>0.0</min>
|
|
<max>1</max>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>scale</type>
|
|
<object-name>flash</object-name>
|
|
<property>lightpack/landing-lights-intensity</property>
|
|
</animation>
|
|
|
|
|
|
<animation>
|
|
<type>material</type>
|
|
<object-name>flash</object-name>
|
|
<emission>
|
|
<red> 1.0 </red>
|
|
<green> 1.0 </green>
|
|
<blue> 0.75 </blue>
|
|
</emission>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>dist-scale</type>
|
|
<object-name>flash</object-name>
|
|
<interpolation>
|
|
<entry>
|
|
<ind>0</ind><dep>2</dep>
|
|
</entry>
|
|
<entry>
|
|
<ind>20</ind><dep>2</dep>
|
|
</entry>
|
|
<entry>
|
|
<ind>1500</ind><dep>4</dep>
|
|
</entry>
|
|
</interpolation>
|
|
<center> <!-- prevent light model from obscuring the flare on larger distances -->
|
|
<x-m>0.3</x-m>
|
|
<y-m>0</y-m>
|
|
<z-m>0</z-m>
|
|
</center>
|
|
</animation>
|
|
|
|
</PropertyList>
|