// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/BoundingSphere>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
#include <osgSim/Impostor>
#include <osgSim/ImpostorSprite>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >, osgSim::Impostor::ImpostorSpriteList)

BEGIN_OBJECT_REFLECTOR(osgSim::Impostor)
	I_DeclaringFile("osgSim/Impostor");
	I_BaseType(osg::LOD);
	I_Constructor0(____Impostor,
	               "",
	               "");
	I_ConstructorWithDefaults2(IN, const osgSim::Impostor &, es, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____Impostor__C5_Impostor_R1__C5_osg_CopyOp_R1,
	                           "",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "clone an object of the same type as the node. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "return a clone of a node, with Object* return type. ",
	          "");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "return true if this and obj are of the same kind of object. ",
	          "");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "return the name of the node's class type. ",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "return the name of the node's library. ",
	          "");
	I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
	          Properties::VIRTUAL,
	          __void__accept__osg_NodeVisitor_R1,
	          "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
	          "");
	I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
	          Properties::VIRTUAL,
	          __void__traverse__osg_NodeVisitor_R1,
	          "Traverse downwards : calls children's accept method with NodeVisitor. ",
	          "");
	I_Method1(void, setImpostorThreshold, IN, float, distance,
	          Properties::NON_VIRTUAL,
	          __void__setImpostorThreshold__float,
	          "Set the Impostor threshold distance. ",
	          "For eye points further than this threshold the Imposter is used if appropriate, otherwise the LOD children as chosen as per a standard LOD node.");
	I_Method0(float, getImpostorThreshold,
	          Properties::NON_VIRTUAL,
	          __float__getImpostorThreshold,
	          "",
	          "");
	I_MethodWithDefaults1(void, setImpostorThresholdToBound, IN, float, ratio, 1.0f,
	                      Properties::NON_VIRTUAL,
	                      __void__setImpostorThresholdToBound__float,
	                      "Set the Impostor threshold distance relative to the node's bounding sphere's radius. ",
	                      "");
	I_Method2(osgSim::ImpostorSprite *, findBestImpostorSprite, IN, unsigned int, contextID, IN, const osg::Vec3 &, currLocalEyePoint,
	          Properties::NON_VIRTUAL,
	          __ImpostorSprite_P1__findBestImpostorSprite__unsigned_int__C5_osg_Vec3_R1,
	          "Find the ImposterSprite which fits the current eye point best. ",
	          "");
	I_Method2(void, addImpostorSprite, IN, unsigned int, contextID, IN, osgSim::ImpostorSprite *, is,
	          Properties::NON_VIRTUAL,
	          __void__addImpostorSprite__unsigned_int__ImpostorSprite_P1,
	          "Add an ImpostorSprite to the Impostor. ",
	          "");
	I_Method1(osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID,
	          Properties::NON_VIRTUAL,
	          __ImpostorSpriteList_R1__getImpostorSpriteList__unsigned_int,
	          "Get the list of ImpostorSprites attached to this Impostor. ",
	          "");
	I_Method1(const osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID,
	          Properties::NON_VIRTUAL,
	          __C5_ImpostorSpriteList_R1__getImpostorSpriteList__unsigned_int,
	          "Get a const list of ImpostorSprites attached to this const Impostor. ",
	          "");
	I_Method0(osg::BoundingSphere, computeBound,
	          Properties::VIRTUAL,
	          __osg_BoundingSphere__computeBound,
	          "Compute the bounding sphere around Node's geometry or children. ",
	          "This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");
	I_ProtectedMethod1(osgSim::ImpostorSprite *, createImpostorSprite, IN, osgUtil::CullVisitor *, cv,
	                   Properties::NON_VIRTUAL,
	                   Properties::NON_CONST,
	                   __ImpostorSprite_P1__createImpostorSprite__osgUtil_CullVisitor_P1,
	                   "",
	                   "");
	I_SimpleProperty(float, ImpostorThreshold, 
	                 __float__getImpostorThreshold, 
	                 __void__setImpostorThreshold__float);
	I_SimpleProperty(float, ImpostorThresholdToBound, 
	                 0, 
	                 __void__setImpostorThresholdToBound__float);
END_REFLECTOR

BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgSim::ImpostorSprite >)
	I_DeclaringFile("osg/ref_ptr");
	I_Constructor0(____ref_ptr,
	               "",
	               "");
	I_Constructor1(IN, osgSim::ImpostorSprite *, ptr,
	               Properties::NON_EXPLICIT,
	               ____ref_ptr__T_P1,
	               "",
	               "");
	I_Constructor1(IN, const osg::ref_ptr< osgSim::ImpostorSprite > &, rp,
	               Properties::NON_EXPLICIT,
	               ____ref_ptr__C5_ref_ptr_R1,
	               "",
	               "");
	I_Method0(osgSim::ImpostorSprite *, get,
	          Properties::NON_VIRTUAL,
	          __T_P1__get,
	          "",
	          "");
	I_Method0(bool, valid,
	          Properties::NON_VIRTUAL,
	          __bool__valid,
	          "",
	          "");
	I_Method0(osgSim::ImpostorSprite *, release,
	          Properties::NON_VIRTUAL,
	          __T_P1__release,
	          "",
	          "");
	I_Method1(void, swap, IN, osg::ref_ptr< osgSim::ImpostorSprite > &, rp,
	          Properties::NON_VIRTUAL,
	          __void__swap__ref_ptr_R1,
	          "",
	          "");
	I_SimpleProperty(osgSim::ImpostorSprite *, , 
	                 __T_P1__get, 
	                 0);
END_REFLECTOR

STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >)

