// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/CopyOp>
#include <osg/Matrix>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
#include <osgUtil/PositionalStateContainer>
#include <osgUtil/RenderLeaf>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

TYPE_NAME_ALIAS(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA  osg::ref_ptr< osg::RefMatrix > >, osgUtil::PositionalStateContainer::AttrMatrixPair)

TYPE_NAME_ALIAS(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >, osgUtil::PositionalStateContainer::AttrMatrixList)

TYPE_NAME_ALIAS(std::map< unsigned int COMMA  osgUtil::PositionalStateContainer::AttrMatrixList >, osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap)

BEGIN_OBJECT_REFLECTOR(osgUtil::PositionalStateContainer)
	I_DeclaringFile("osgUtil/PositionalStateContainer");
	I_BaseType(osg::Object);
	I_Constructor0(____PositionalStateContainer,
	               "",
	               "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Clone the type of an object, with Object* return type. ",
	          "Must be defined by derived classes. ");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "Clone an object, with Object* return type. ",
	          "Must be defined by derived classes. ");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "return the name of the object's library. ",
	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "return the name of the object's class type. ",
	          "Must be defined by derived classes. ");
	I_Method0(void, reset,
	          Properties::VIRTUAL,
	          __void__reset,
	          "",
	          "");
	I_Method0(osgUtil::PositionalStateContainer::AttrMatrixList &, getAttrMatrixList,
	          Properties::NON_VIRTUAL,
	          __AttrMatrixList_R1__getAttrMatrixList,
	          "",
	          "");
	I_Method2(void, addPositionedAttribute, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr,
	          Properties::VIRTUAL,
	          __void__addPositionedAttribute__osg_RefMatrix_P1__C5_osg_StateAttribute_P1,
	          "",
	          "");
	I_Method0(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap &, getTexUnitAttrMatrixListMap,
	          Properties::NON_VIRTUAL,
	          __TexUnitAttrMatrixListMap_R1__getTexUnitAttrMatrixListMap,
	          "",
	          "");
	I_Method3(void, addPositionedTextureAttribute, IN, unsigned int, textureUnit, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr,
	          Properties::VIRTUAL,
	          __void__addPositionedTextureAttribute__unsigned_int__osg_RefMatrix_P1__C5_osg_StateAttribute_P1,
	          "",
	          "");
	I_MethodWithDefaults3(void, draw, IN, osg::State &, state, , IN, osgUtil::RenderLeaf *&, previous, , IN, const osg::Matrix *, postMultMatrix, 0,
	                      Properties::VIRTUAL,
	                      __void__draw__osg_State_R1__RenderLeaf_P1R1__C5_osg_Matrix_P1,
	                      "",
	                      "");
	I_SimpleProperty(osgUtil::PositionalStateContainer::AttrMatrixList &, AttrMatrixList, 
	                 __AttrMatrixList_R1__getAttrMatrixList, 
	                 0);
	I_SimpleProperty(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap &, TexUnitAttrMatrixListMap, 
	                 __TexUnitAttrMatrixListMap_R1__getTexUnitAttrMatrixListMap, 
	                 0);
	I_PublicMemberProperty(osgUtil::PositionalStateContainer::AttrMatrixList, _attrList);
	I_PublicMemberProperty(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap, _texAttrListMap);
END_REFLECTOR

BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::RefMatrix >)
	I_DeclaringFile("osg/ref_ptr");
	I_Constructor0(____ref_ptr,
	               "",
	               "");
	I_Constructor1(IN, osg::RefMatrix *, ptr,
	               Properties::NON_EXPLICIT,
	               ____ref_ptr__T_P1,
	               "",
	               "");
	I_Constructor1(IN, const osg::ref_ptr< osg::RefMatrix > &, rp,
	               Properties::NON_EXPLICIT,
	               ____ref_ptr__C5_ref_ptr_R1,
	               "",
	               "");
	I_Method0(osg::RefMatrix *, get,
	          Properties::NON_VIRTUAL,
	          __T_P1__get,
	          "",
	          "");
	I_Method0(bool, valid,
	          Properties::NON_VIRTUAL,
	          __bool__valid,
	          "",
	          "");
	I_Method0(osg::RefMatrix *, release,
	          Properties::NON_VIRTUAL,
	          __T_P1__release,
	          "",
	          "");
	I_Method1(void, swap, IN, osg::ref_ptr< osg::RefMatrix > &, rp,
	          Properties::NON_VIRTUAL,
	          __void__swap__ref_ptr_R1,
	          "",
	          "");
	I_SimpleProperty(osg::RefMatrix *, , 
	                 __T_P1__get, 
	                 0);
END_REFLECTOR

STD_MAP_REFLECTOR(std::map< unsigned int COMMA  osgUtil::PositionalStateContainer::AttrMatrixList >)

STD_PAIR_REFLECTOR(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA  osg::ref_ptr< osg::RefMatrix > >)

STD_VECTOR_REFLECTOR(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >)

