/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_REF_PTR
#define OSG_REF_PTR 1

namespace osg {

/** Smart pointer for handling referenced counted objects.*/
template<class T>
class ref_ptr
{
    public:
        typedef T element_type;

        ref_ptr() : _ptr(0) {}
        ref_ptr(T* ptr) : _ptr(ptr) { if (_ptr) _ptr->ref(); }
        ref_ptr(const ref_ptr& rp) : _ptr(rp._ptr) { if (_ptr) _ptr->ref(); }

        ~ref_ptr() { if (_ptr) _ptr->unref();  _ptr = 0; }

        ref_ptr& operator = (const ref_ptr& rp)
        {
            if (_ptr==rp._ptr) return *this;
            T* tmp_ptr = _ptr;
            _ptr = rp._ptr;
            if (_ptr) _ptr->ref();
            // unref second to prevent any deletion of any object which might
            // be referenced by the other object. i.e rp is child of the
            // original _ptr.
            if (tmp_ptr) tmp_ptr->unref();
            return *this;
        }

        inline ref_ptr& operator = (T* ptr)
        {
            if (_ptr==ptr) return *this;
            T* tmp_ptr = _ptr;
            _ptr = ptr;
            if (_ptr) _ptr->ref();
            // unref second to prevent any deletion of any object which might
            // be referenced by the other object. i.e rp is child of the
            // original _ptr.
            if (tmp_ptr) tmp_ptr->unref();
            return *this;
        }

        // comparison operators for ref_ptr.
        bool operator == (const ref_ptr& rp) const { return (_ptr==rp._ptr); }
        bool operator == (const T* ptr) const { return (_ptr==ptr); }
        friend bool operator == (const T* ptr, const ref_ptr& rp) { return (ptr==rp._ptr); }

        bool operator != (const ref_ptr& rp) const { return (_ptr!=rp._ptr); }
        bool operator != (const T* ptr) const { return (_ptr!=ptr); }
        friend bool operator != (const T* ptr, const ref_ptr& rp) { return (ptr!=rp._ptr); }
 
        bool operator < (const ref_ptr& rp) const { return (_ptr<rp._ptr); }

        T& operator*() const { return *_ptr; }
        T* operator->() const { return _ptr; }
        T* get() const { return _ptr; }

        bool operator!() const   { return _ptr==0; } // not required
        bool valid() const       { return _ptr!=0; }

        T* release() { T* tmp=_ptr; if (_ptr) _ptr->unref_nodelete(); _ptr=0; return tmp; }

        void swap(ref_ptr& rp) { T* tmp=_ptr; _ptr=rp._ptr; rp._ptr=tmp; }

    private:
        T* _ptr;
};


template<class T> inline
void swap(ref_ptr<T>& rp1, ref_ptr<T>& rp2) { rp1.swap(rp2); }

template<class T> inline
T* get_pointer(const ref_ptr<T>& rp) { return rp.get(); }

template<class T, class Y> inline
ref_ptr<T> static_pointer_cast(const ref_ptr<Y>& rp) { return static_cast<T*>(rp.get()); }

template<class T, class Y> inline
ref_ptr<T> dynamic_pointer_cast(const ref_ptr<Y>& rp) { return dynamic_cast<T*>(rp.get()); }

template<class T, class Y> inline
ref_ptr<T> const_pointer_cast(const ref_ptr<Y>& rp) { return const_cast<T*>(rp.get()); }

}

#endif
