#this file is automatically generated 


SET(TARGET_SRC
ReaderWriter3DS.cpp
atmosphere.cpp
background.cpp
camera.cpp
chunk.cpp
ease.cpp
file.cpp
lib3ds_float.cpp
light.cpp
material.cpp
matrix.cpp
mesh.cpp
node.cpp
quat.cpp
readwrite.cpp
shadow.cpp
tcb.cpp
tracks.cpp
vector.cpp
viewport.cpp
)
SET(TARGET_H
atmosphere.h
background.h
camera.h
chunk.h
chunktable.h
config.h
ease.h
file.h
lib3ds_float.h
light.h
material.h
matrix.h
mesh.h
node.h
quat.h
readwrite.h
shadow.h
tcb.h
tracks.h
types.h
vector.h
viewport.h
)
#### end var setup  ###
SETUP_PLUGIN(3ds)
