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				5BC2F6B20C44C9A500671A68 /* DataTypeSize.h */,
				5BC2F6B30C44C9A600671A68 /* Depth.cpp */,
				5BC2F6B40C44C9A600671A68 /* Depth.h */,
				5BC2F6B50C44C9A600671A68 /* DirectionalSector.cpp */,
				5BC2F6B60C44C9A600671A68 /* DirectionalSector.h */,
				5BC2F6B70C44C9A700671A68 /* DOFTransform.cpp */,
				5BC2F6B80C44C9A700671A68 /* DOFTransform.h */,
				5BC2F6B90C44C9A700671A68 /* Drawable.cpp */,
				5BC2F6BA0C44C9A700671A68 /* Drawable.h */,
				5BC2F6BB0C44C9A800671A68 /* DrawArrayLengths.cpp */,
				5BC2F6BC0C44C9A800671A68 /* DrawArrayLengths.h */,
				5BC2F6BD0C44C9A800671A68 /* DrawArrays.cpp */,
				5BC2F6BE0C44C9A900671A68 /* DrawArrays.h */,
				5BC2F6BF0C44C9A900671A68 /* DrawElementsUByte.cpp */,
				5BC2F6C00C44C9A900671A68 /* DrawElementsUByte.h */,
				5BC2F6C10C44C9A900671A68 /* DrawElementsUInt.cpp */,
				5BC2F6C20C44C9AA00671A68 /* DrawElementsUInt.h */,
				5BC2F6C30C44C9AA00671A68 /* DrawElementsUShort.cpp */,
				5BC2F6C40C44C9AA00671A68 /* DrawElementsUShort.h */,
				5BC2F6C50C44C9AA00671A68 /* ElevationSector.cpp */,
				5BC2F6C60C44C9AB00671A68 /* ElevationSector.h */,
				5BC2F6C70C44C9AB00671A68 /* EllipsoidModel.cpp */,
				5BC2F6C80C44C9AB00671A68 /* EllipsoidModel.h */,
				5BC2F6C90C44C9AC00671A68 /* Exception.cpp */,
				5BC2F6CA0C44C9AC00671A68 /* Exception.h */,
				5BC2F6CB0C44C9AC00671A68 /* FragmentProgram.cpp */,
				5BC2F6CC0C44C9AC00671A68 /* FragmentProgram.h */,
				5BC2F6CD0C44C9AD00671A68 /* FrontFace.cpp */,
				5BC2F6CE0C44C9AD00671A68 /* FrontFace.h */,
				5BC2F6CF0C44C9AD00671A68 /* Geode.cpp */,
				5BC2F6D00C44C9AE00671A68 /* Geode.h */,
				5BC2F6D10C44C9AE00671A68 /* Geometry.cpp */,
				5BC2F6D20C44C9AE00671A68 /* Geometry.h */,
				5BC2F6D30C44C9AE00671A68 /* Group.cpp */,
				5BC2F6D40C44C9AF00671A68 /* Group.h */,
				5BC2F6D50C44C9AF00671A68 /* Image.cpp */,
				5BC2F6D60C44C9AF00671A68 /* Image.h */,
				5BC2F6D70C44C9B000671A68 /* Impostor.cpp */,
				5BC2F6D80C44C9B000671A68 /* Impostor.h */,
				5BC2F6D90C44C9B000671A68 /* IveVersion.h */,
				5BC2F6DA0C44C9B000671A68 /* Light.cpp */,
				5BC2F6DB0C44C9B100671A68 /* Light.h */,
				5BC2F6DC0C44C9B100671A68 /* LightModel.cpp */,
				5BC2F6DD0C44C9B100671A68 /* LightModel.h */,
				5BC2F6DE0C44C9B200671A68 /* LightPoint.cpp */,
				5BC2F6DF0C44C9B200671A68 /* LightPoint.h */,
				5BC2F6E00C44C9B200671A68 /* LightPointNode.cpp */,
				5BC2F6E10C44C9B200671A68 /* LightPointNode.h */,
				5BC2F6E20C44C9B300671A68 /* LightSource.cpp */,
				5BC2F6E30C44C9B300671A68 /* LightSource.h */,
				5BC2F6E40C44C9B300671A68 /* LineWidth.cpp */,
				5BC2F6E50C44C9B400671A68 /* LineWidth.h */,
				5BC2F6E60C44C9B400671A68 /* LOD.cpp */,
				5BC2F6E70C44C9B400671A68 /* LOD.h */,
				5BC2F6E80C44C9B400671A68 /* Material.cpp */,
				5BC2F6E90C44C9B500671A68 /* Material.h */,
				5BC2F6EA0C44C9B500671A68 /* MatrixTransform.cpp */,
				5BC2F6EB0C44C9B500671A68 /* MatrixTransform.h */,
				5BC2F6EC0C44C9B600671A68 /* Multisample.cpp */,
				5BC2F6ED0C44C9B600671A68 /* Multisample.h */,
				5BC2F6EE0C44C9B600671A68 /* MultiSwitch.cpp */,
				5BC2F6EF0C44C9B600671A68 /* MultiSwitch.h */,
				5BC2F6F00C44C9B700671A68 /* MultiTextureControl.cpp */,
				5BC2F6F10C44C9B700671A68 /* MultiTextureControl.h */,
				5BC2F6F20C44C9B700671A68 /* Node.cpp */,
				5BC2F6F30C44C9B800671A68 /* Node.h */,
				5BC2F6F40C44C9B800671A68 /* Object.cpp */,
				5BC2F6F50C44C9B800671A68 /* Object.h */,
				5BC2F6F60C44C9B800671A68 /* OccluderNode.cpp */,
				5BC2F6F70C44C9B900671A68 /* OccluderNode.h */,
				5BC2F6F80C44C9B900671A68 /* PagedLOD.cpp */,
				5BC2F6F90C44C9B900671A68 /* PagedLOD.h */,
				5BC2F6FA0C44C9BA00671A68 /* Point.cpp */,
				5BC2F6FB0C44C9BA00671A68 /* Point.h */,
				5BC2F6FC0C44C9BA00671A68 /* PointSprite.cpp */,
				5BC2F6FD0C44C9BB00671A68 /* PointSprite.h */,
				5BC2F6FE0C44C9BB00671A68 /* PolygonMode.cpp */,
				5BC2F6FF0C44C9BB00671A68 /* PolygonMode.h */,
				5BC2F7000C44C9BB00671A68 /* PolygonOffset.cpp */,
				5BC2F7010C44C9BC00671A68 /* PolygonOffset.h */,
				5BC2F7020C44C9BC00671A68 /* PositionAttitudeTransform.cpp */,
				5BC2F7030C44C9BC00671A68 /* PositionAttitudeTransform.h */,
				5BC2F7040C44C9BD00671A68 /* PrimitiveSet.cpp */,
				5BC2F7050C44C9BD00671A68 /* PrimitiveSet.h */,
				5BC2F7060C44C9BD00671A68 /* Program.cpp */,
				5BC2F7070C44C9BD00671A68 /* Program.h */,
				5BC2F7080C44C9BE00671A68 /* ProxyNode.cpp */,
				5BC2F7090C44C9BE00671A68 /* ProxyNode.h */,
				5BC2F70A0C44C9BE00671A68 /* ReaderWriterIVE.cpp */,
				5BC2F70B0C44C9BF00671A68 /* ReadWrite.h */,
				5BC2F70C0C44C9BF00671A68 /* Scissor.cpp */,
				5BC2F70D0C44C9BF00671A68 /* Scissor.h */,
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				5BC2F70F0C44C9C000671A68 /* Sequence.h */,
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				5BC2F7110C44C9C000671A68 /* ShadeModel.h */,
				5BC2F7120C44C9C100671A68 /* Shader.cpp */,
				5BC2F7130C44C9C100671A68 /* Shader.h */,
				5BC2F7140C44C9C100671A68 /* Shape.cpp */,
				5BC2F7150C44C9C200671A68 /* Shape.h */,
				5BC2F7160C44C9C200671A68 /* ShapeDrawable.cpp */,
				5BC2F7170C44C9C200671A68 /* ShapeDrawable.h */,
				5BC2F7180C44C9C200671A68 /* StateSet.cpp */,
				5BC2F7190C44C9C300671A68 /* StateSet.h */,
				5BC2F71A0C44C9C300671A68 /* Stencil.cpp */,
				5BC2F71B0C44C9C300671A68 /* Stencil.h */,
				5BC2F71C0C44C9C400671A68 /* Switch.cpp */,
				5BC2F71D0C44C9C400671A68 /* Switch.h */,
				5BC2F71E0C44C9C400671A68 /* TexEnv.cpp */,
				5BC2F71F0C44C9C500671A68 /* TexEnv.h */,
				5BC2F7200C44C9C500671A68 /* TexEnvCombine.cpp */,
				5BC2F7210C44C9C500671A68 /* TexEnvCombine.h */,
				5BC2F7220C44C9C500671A68 /* TexGen.cpp */,
				5BC2F7230C44C9C600671A68 /* TexGen.h */,
				5BC2F7240C44C9C600671A68 /* TexGenNode.cpp */,
				5BC2F7250C44C9C600671A68 /* TexGenNode.h */,
				5BC2F7260C44C9C700671A68 /* TexMat.cpp */,
				5BC2F7270C44C9C700671A68 /* TexMat.h */,
				5BC2F7280C44C9C700671A68 /* Text.cpp */,
				5BC2F7290C44C9C800671A68 /* Text.h */,
				5BC2F72A0C44C9C800671A68 /* Texture.cpp */,
				5BC2F72B0C44C9C800671A68 /* Texture.h */,
				5BC2F72C0C44C9C900671A68 /* Texture1D.cpp */,
				5BC2F72D0C44C9C900671A68 /* Texture1D.h */,
				5BC2F72E0C44C9C900671A68 /* Texture2D.cpp */,
				5BC2F72F0C44C9C900671A68 /* Texture2D.h */,
				5BC2F7300C44C9CA00671A68 /* Texture3D.cpp */,
				5BC2F7310C44C9CA00671A68 /* Texture3D.h */,
				5BC2F7320C44C9CA00671A68 /* TextureCubeMap.cpp */,
				5BC2F7330C44C9CB00671A68 /* TextureCubeMap.h */,
				5BC2F7340C44C9CB00671A68 /* TextureRectangle.cpp */,
				5BC2F7350C44C9CB00671A68 /* TextureRectangle.h */,
				5BC2F7360C44C9CC00671A68 /* Transform.cpp */,
				5BC2F7370C44C9CC00671A68 /* Transform.h */,
				5BC2F7380C44C9CC00671A68 /* Uniform.cpp */,
				5BC2F7390C44C9CC00671A68 /* Uniform.h */,
				5BC2F73A0C44C9CD00671A68 /* VertexProgram.cpp */,
				5BC2F73B0C44C9CD00671A68 /* VertexProgram.h */,
				5BC2F73C0C44C9CD00671A68 /* Viewport.cpp */,
				5BC2F73D0C44C9CE00671A68 /* Viewport.h */,
				5BC2F73E0C44C9CE00671A68 /* VisibilityGroup.cpp */,
				5BC2F73F0C44C9CE00671A68 /* VisibilityGroup.h */,
			);
			name = ive;
			path = ../../src/osgPlugins/ive;
			sourceTree = SOURCE_ROOT;
		};
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			isa = PBXGroup;
			children = (
				5BDF59010C1FF9BD008DDEC0 /* ReaderWriterOsgShadow.cpp */,
				5BDF59020C1FF9BD008DDEC0 /* ShadowedScene.cpp */,
				5BDF59030C1FF9BD008DDEC0 /* ShadowMap.cpp */,
				5BDF59040C1FF9BE008DDEC0 /* ShadowTechnique.cpp */,
				5BDF59050C1FF9BE008DDEC0 /* ShadowTexture.cpp */,
				5BDF59060C1FF9BE008DDEC0 /* ShadowVolume.cpp */,
			);
			name = osgShadow;
			path = ../../src/osgPlugins/osgShadow;
			sourceTree = SOURCE_ROOT;
		};
		6320CCFE07845B7C00FE3D2C /* osgTerrain */ = {
			isa = PBXGroup;
			children = (
				D44F2AA90DA11DED009144E7 /* TerrainTile.cpp */,
				00A79F750BE69D0A00F7C39E /* GeometryTechnique.cpp */,
				00A79F760BE69D0A00F7C39E /* Layer.cpp */,
				00A79F770BE69D0B00F7C39E /* Locator.cpp */,
				0018529C078C583000D3FC44 /* Terrain.cpp */,
				0018529D078C583200D3FC44 /* TerrainTechnique.cpp */,
				0018529E078C583300D3FC44 /* Version.cpp */,
			);
			name = osgTerrain;
			sourceTree = "<group>";
		};
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			isa = PBXGroup;
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				D43AB4ED0E2E01DD00623C77 /* KdTree.cpp */,
				D4F092750D4BA9BD00BB1AC7 /* GL2Extensions.cpp */,
				0084FA700D341D960021E5C9 /* OcclusionQueryNode.cpp */,
				AC0CCB910C9F201E00BD0077 /* Texture2DArray.cpp */,
				5BC2F8030C468B0500671A68 /* OperationThread.cpp */,
				5BC2F6320C441CE100671A68 /* GLObjects.cpp */,
				5BC1910D0C15F48C002CF5BC /* Hint.cpp */,
				00A79F2B0BE6875600F7C39E /* ComputeBoundsVisitor.cpp */,
				00A79F2C0BE6875600F7C39E /* TransferFunction.cpp */,
				D4C6F0110B8308F40052E667 /* DeleteHandler.cpp */,
				D4C6F0120B8308F40052E667 /* MatrixDecomposition.cpp */,
				D4C6F0130B8308F40052E667 /* Stats.cpp */,
				D4C6F0140B8308F40052E667 /* StencilTwoSided.cpp */,
				BE117FB805D63B8900EB53E5 /* AlphaFunc.cpp */,
				BE117FB905D63B8900EB53E5 /* AnimationPath.cpp */,
				BE117FBA05D63B8900EB53E5 /* ApplicationUsage.cpp */,
				BE117FBB05D63B8900EB53E5 /* ArgumentParser.cpp */,
				BE117FBC05D63B8900EB53E5 /* Array.cpp */,
				BE117FBD05D63B8900EB53E5 /* AutoTransform.cpp */,
				BE117FBE05D63B8900EB53E5 /* Billboard.cpp */,
				BE117FBF05D63B8900EB53E5 /* BlendColor.cpp */,
				009D9F98081D7216001FA987 /* BlendEquation.cpp */,
				BE117FC005D63B8900EB53E5 /* BlendFunc.cpp */,
				BE117FC105D63B8900EB53E5 /* BoundingBox.cpp */,
				BE117FC205D63B8900EB53E5 /* BoundingSphere.cpp */,
				009D9F99081D7216001FA987 /* BufferObject.cpp */,
				0096C55309195FE300B255F2 /* Camera.cpp */,
				0096C55409195FE300B255F2 /* CameraView.cpp */,
				004E4CF00A51F17800EC8521 /* ClampColor.cpp */,
				BE117FC305D63B8900EB53E5 /* ClearNode.cpp */,
				BE117FC405D63B8900EB53E5 /* ClipNode.cpp */,
				BE117FC505D63B8900EB53E5 /* ClipPlane.cpp */,
				008F443406CBF7B900F4220C /* ClusterCullingCallback.cpp */,
				BE117FC605D63B8900EB53E5 /* CollectOccludersVisitor.cpp */,
				BE117FC705D63B8900EB53E5 /* ColorMask.cpp */,
				BE117FC805D63B8900EB53E5 /* ColorMatrix.cpp */,
				BE117FC905D63B8900EB53E5 /* ConvexPlanarOccluder.cpp */,
				BE117FCA05D63B8900EB53E5 /* ConvexPlanarPolygon.cpp */,
				BE117FCB05D63B8900EB53E5 /* CopyOp.cpp */,
				00CE2D30065BCCE7003C8656 /* CoordinateSystemNode.cpp */,
				BE117FCC05D63B8900EB53E5 /* CullFace.cpp */,
				BE117FCD05D63B8900EB53E5 /* CullingSet.cpp */,
				00CE2E05065BCF60003C8656 /* CullSettings.cpp */,
				BE117FCE05D63B8900EB53E5 /* CullStack.cpp */,
				BE11808B05D63B8900EB53E5 /* Depth.cpp */,
				BE11808C05D63B8900EB53E5 /* DisplaySettings.cpp */,
				BE11808D05D63B8900EB53E5 /* Drawable.cpp */,
				BE11808E05D63B8900EB53E5 /* DrawPixels.cpp */,
				00E2813907676500005AEE61 /* dxtctool.cpp */,
				00E2813A07676502005AEE61 /* dxtctool.h */,
				BE11808F05D63B8900EB53E5 /* Fog.cpp */,
				0096C55509195FE400B255F2 /* FrameBufferObject.cpp */,
				BE11809005D63B8900EB53E5 /* FragmentProgram.cpp */,
				BE11809105D63B8900EB53E5 /* FrameStamp.cpp */,
				BE11809205D63B8900EB53E5 /* FrontFace.cpp */,
				BE11809305D63B8900EB53E5 /* Geode.cpp */,
				BE11809405D63B8900EB53E5 /* Geometry.cpp */,
				BE11809505D63B8900EB53E5 /* GLExtensions.cpp */,
				0096C55609195FE400B255F2 /* GraphicsContext.cpp */,
				0096C55709195FE400B255F2 /* GraphicsThread.cpp */,
				BE11809705D63B8900EB53E5 /* Group.cpp */,
				BE11809805D63B8900EB53E5 /* Image.cpp */,
				001D0145065AA871003310BF /* ImageStream.cpp */,
				BE11809B05D63B8900EB53E5 /* Light.cpp */,
				BE11809C05D63B8900EB53E5 /* LightModel.cpp */,
				BE11809D05D63B8900EB53E5 /* LightSource.cpp */,
				BE11809E05D63B8900EB53E5 /* LineSegment.cpp */,
				BE11809F05D63B8900EB53E5 /* LineStipple.cpp */,
				BE1180A005D63B8900EB53E5 /* LineWidth.cpp */,
				BE1180A105D63B8900EB53E5 /* LOD.cpp */,
				009D9F9A081D7216001FA987 /* LogicOp.cpp */,
				BE1180A205D63B8900EB53E5 /* Material.cpp */,
				BE1180A305D63B8900EB53E5 /* Matrix_implementation.cpp */,
				BE1180A405D63B8900EB53E5 /* Matrixd.cpp */,
				BE1180A505D63B8900EB53E5 /* Matrixf.cpp */,
				BE1180A605D63B8900EB53E5 /* MatrixTransform.cpp */,
				BE1180A705D63B8900EB53E5 /* Multisample.cpp */,
				BE1180A805D63B8900EB53E5 /* Node.cpp */,
				BE1180A905D63B8900EB53E5 /* NodeCallback.cpp */,
				0096C55809195FE500B255F2 /* NodeTrackerCallback.cpp */,
				BE1180AA05D63B8900EB53E5 /* NodeVisitor.cpp */,
				BE1180AB05D63B8900EB53E5 /* Notify.cpp */,
				BE1180AC05D63B8900EB53E5 /* Object.cpp */,
				BE1180AD05D63B8900EB53E5 /* OccluderNode.cpp */,
				BE1180AE05D63B8900EB53E5 /* PagedLOD.cpp */,
				BE1180AF05D63B8900EB53E5 /* Point.cpp */,
				001D0146065AA871003310BF /* PointSprite.cpp */,
				BE1180B005D63B8900EB53E5 /* PolygonMode.cpp */,
				BE1180B105D63B8900EB53E5 /* PolygonOffset.cpp */,
				BE1180B205D63B8900EB53E5 /* PolygonStipple.cpp */,
				BE1180B305D63B8900EB53E5 /* PositionAttitudeTransform.cpp */,
				BE1180B405D63B8900EB53E5 /* PrimitiveSet.cpp */,
				009D9F9B081D7217001FA987 /* Program.cpp */,
				BE1180B505D63B8900EB53E5 /* Projection.cpp */,
				009D9F9C081D7217001FA987 /* ProxyNode.cpp */,
				BE1180B605D63B8900EB53E5 /* Quat.cpp */,
				BE1180B705D63B8900EB53E5 /* Referenced.cpp */,
				BE1180B805D63B8900EB53E5 /* Sequence.cpp */,
				BE1180B905D63B8900EB53E5 /* ShadeModel.cpp */,
				009D9F9D081D7217001FA987 /* Shader.cpp */,
				BE1180BA05D63B8900EB53E5 /* ShadowVolumeOccluder.cpp */,
				BE1180BB05D63B8900EB53E5 /* Shape.cpp */,
				BE1180BC05D63B8900EB53E5 /* ShapeDrawable.cpp */,
				0096C55909195FE500B255F2 /* Scissor.cpp */,
				BE1180BD05D63B8900EB53E5 /* State.cpp */,
				009D9F9E081D7218001FA987 /* StateAttribute.cpp */,
				BE1180BE05D63B8900EB53E5 /* StateSet.cpp */,
				BE1180BF05D63B8900EB53E5 /* Stencil.cpp */,
				BE1180C005D63B8900EB53E5 /* Switch.cpp */,
				BE1180C105D63B8900EB53E5 /* TexEnv.cpp */,
				BE1180C205D63B8900EB53E5 /* TexEnvCombine.cpp */,
				00E2813B07676503005AEE61 /* TexEnvFilter.cpp */,
				BE1180C305D63B8900EB53E5 /* TexGen.cpp */,
				008F443506CBF7BA00F4220C /* TexGenNode.cpp */,
				BE1180C405D63B8900EB53E5 /* TexMat.cpp */,
				BE1180C505D63B8900EB53E5 /* Texture.cpp */,
				BE1180C605D63B8900EB53E5 /* Texture1D.cpp */,
				BE1180C705D63B8900EB53E5 /* Texture2D.cpp */,
				BE1180C805D63B8900EB53E5 /* Texture3D.cpp */,
				BE1180C905D63B8900EB53E5 /* TextureCubeMap.cpp */,
				BE1180CA05D63B8900EB53E5 /* TextureRectangle.cpp */,
				BE1180CB05D63B8900EB53E5 /* Timer.cpp */,
				BE1180CC05D63B8900EB53E5 /* Transform.cpp */,
				009D9F9F081D7218001FA987 /* Uniform.cpp */,
				BE1180CF05D63B8900EB53E5 /* Version.cpp */,
				BE1180D005D63B8900EB53E5 /* VertexProgram.cpp */,
				006E25450AC107DB00FBB48F /* View.cpp */,
				BE1180D105D63B8900EB53E5 /* Viewport.cpp */,
			);
			name = osg;
			path = ../../src/osg;
			sourceTree = SOURCE_ROOT;
		};
		BE1181EC05D63BD300EB53E5 /* Include */ = {
			isa = PBXGroup;
			children = (
				0037A03D0C18D97D0089AA1C /* OpenThreads */,
				BE1181ED05D63C0900EB53E5 /* osg */,
				BE11863105D71A8500EB53E5 /* osgUtil */,
				BE1188E005D7646500EB53E5 /* osgDB */,
				BE11877B05D75DC800EB53E5 /* osgText */,
				00557D530624AB42000A808A /* osgGA */,
				005580530624B9C5000A808A /* osgParticle */,
				005580E90624BC1A000A808A /* osgSim */,
				005583610624D208000A808A /* osgFX */,
				00A149EB084D517F000150AD /* osgIntrospection */,
				00FB21160B0160380052DD79 /* osgViewer */,
				D4C6F26C0B8316D50052E667 /* osgShadow */,
				D47A068E0B83404300E19024 /* osgManipulator */,
				00A79F660BE69CCA00F7C39E /* osgTerrain */,
				D43AB5CD0E2E1DA200623C77 /* osgWidget */,
			);
			name = Include;
			sourceTree = "<group>";
		};
		BE1181ED05D63C0900EB53E5 /* osg */ = {
			isa = PBXGroup;
			children = (
				D4D8CE060E348E8900FA6EB4 /* ImageSequence */,
				D43AB4EB0E2E01CB00623C77 /* KdTree */,
				D4AC4E250E0D21560032DD35 /* Config */,
				D47E10A00E0C44C000F6990A /* MixinVector */,
				0084FA6E0D341D880021E5C9 /* OcclusionQueryNode */,
				5BC2F8220C468B3100671A68 /* OperationThread */,
				5BC2F62E0C441CA100671A68 /* GLObjects */,
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