// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osgAnimation/Action>
#include <osgAnimation/ActionCallback>
#include <osgAnimation/ActionVisitor>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_OBJECT_REFLECTOR(osgAnimation::RunAction)
	I_DeclaringFile("osgAnimation/ActionCallback");
	I_BaseType(osgAnimation::Action::Callback);
	I_ConstructorWithDefaults2(IN, osgAnimation::Action *, a, , IN, int, priority, 0,
	                           ____RunAction__Action_P1__int,
	                           "",
	                           "");
	I_Method0(osgAnimation::Action *, getAction,
	          Properties::NON_VIRTUAL,
	          __Action_P1__getAction,
	          "",
	          "");
	I_Method0(int, getPriority,
	          Properties::NON_VIRTUAL,
	          __int__getPriority,
	          "",
	          "");
	I_SimpleProperty(osgAnimation::Action *, Action, 
	                 __Action_P1__getAction, 
	                 0);
	I_SimpleProperty(int, Priority, 
	                 __int__getPriority, 
	                 0);
END_REFLECTOR

