/*  -*-c++-*- 
 *  Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGANIMATION_RIGTRANSFORM_H
#define OSGANIMATION_RIGTRANSFORM_H

#include <osg/Referenced>

namespace osgAnimation
{

    class RigGeometry;

    class RigTransform : public osg::Referenced
    {
    public:
        RigTransform() : _needInit(true) {}
        virtual ~RigTransform() {}
        bool needInit() const { return _needInit; }
        virtual bool init(RigGeometry&) = 0;
        virtual void update(RigGeometry&) = 0;

    protected:
        bool _needInit;
    };

}

#endif
