/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGVIEWER_CompositeViewer
#define OSGVIEWER_CompositeViewer 1

#include <osg/ArgumentParser>
#include <osgUtil/UpdateVisitor>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/View>

namespace osgViewer {

/** CompsiteViewer holds a or more views to a one more scenes.*/
class OSGVIEWER_EXPORT CompositeViewer : public ViewerBase, public virtual osg::Object
{
    public:

        CompositeViewer();

        CompositeViewer(const CompositeViewer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);

        CompositeViewer(osg::ArgumentParser& arguments);
        
        META_Object(osgViewer,CompositeViewer);

        virtual ~CompositeViewer();

        /** read the viewer configuration from a configuration file.*/
        bool readConfiguration(const std::string& filename);


        /** Set the Stats object used for collect various frame related timing and scene graph stats.*/
        virtual void setViewerStats(osg::Stats* stats) { _stats = stats; }

        /** Get the Viewers Stats object.*/
        virtual osg::Stats* getViewerStats() { return _stats.get(); }

        /** Get the Viewers Stats object.*/
        virtual const osg::Stats* getViewerStats() const { return _stats.get(); }


        void addView(osgViewer::View* view);
        void removeView(osgViewer::View* view);
        
        osgViewer::View* getView(unsigned i) { return _views[i].get(); }
        const osgViewer::View* getView(unsigned i) const { return _views[i].get(); }
        
        unsigned int getNumViews() const { return _views.size(); }

        
        /** Get whether at least of one of this viewers windows are realized.*/
        virtual bool isRealized() const;

        /** set up windows and associated threads.*/
        virtual void realize();

        virtual void setStartTick(osg::Timer_t tick);

        void setReferenceTime(double time=0.0);

        osg::FrameStamp* getFrameStamp() { return _frameStamp.get(); }
        const osg::FrameStamp* getFrameStamp() const { return _frameStamp.get(); }

        virtual double elapsedTime();

        virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); }


        /** Execute a main frame loop.
          * Equivalent to while (!viewer.done()) viewer.frame();
          * Also calls realize() if the viewer is not already realized,
          * and installs trackball manipulator if one is not already assigned.
          */
        virtual int run();

        /** check to see if the new frame is required, called by run(..) when FrameScheme is set to ON_DEMAND.*/
        virtual bool checkNeedToDoFrame();

        virtual void advance(double simulationTime=USE_REFERENCE_TIME);

        virtual void eventTraversal();

        virtual void updateTraversal();


        void setCameraWithFocus(osg::Camera* camera);
        osg::Camera* getCameraWithFocus() { return _cameraWithFocus.get(); }
        const osg::Camera* getCameraWithFocus() const { return _cameraWithFocus.get(); }

        osgViewer::View* getViewWithFocus() { return _viewWithFocus.get(); }
        const osgViewer::View* getViewWithFocus() const { return _viewWithFocus.get(); }
        
        virtual void getCameras(Cameras& cameras, bool onlyActive=true);
        
        virtual void getContexts(Contexts& contexts, bool onlyValid=true);

        virtual void getAllThreads(Threads& threads, bool onlyActive=true);

        virtual void getOperationThreads(OperationThreads& threads, bool onlyActive=true);

        virtual void getScenes(Scenes& scenes, bool onlyValid=true);

        virtual void getViews(Views& views, bool onlyValid=true);


        /** Get the keyboard and mouse usage of this viewer.*/
        virtual void getUsage(osg::ApplicationUsage& usage) const;

    protected:

        void constructorInit();

        virtual void viewerInit();
        
        typedef std::vector< osg::ref_ptr<osgViewer::View> > RefViews;
        RefViews _views;
       
        bool _firstFrame;
        
        osg::ref_ptr<osg::Stats>            _stats;

        osg::Timer_t                        _startTick;
        osg::ref_ptr<osg::FrameStamp>       _frameStamp;

        osg::observer_ptr<osg::Camera>      _cameraWithFocus;
        osg::observer_ptr<osgViewer::View>  _viewWithFocus;
        
};


}

#endif
