/*  -*-c++-*- 
 *  Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Authors:
 * 
 * Cedric Pinson <mornifle@plopbyte.net>
 *
 */

#ifndef ANIMTKVIEWER_KEYHANDLER_H
#define ANIMTKVIEWER_KEYHANDLER_H

#include "AnimtkViewer"

#include <osgGA/GUIEventHandler>

class AnimtkKeyEventHandler : public osgGA::GUIEventHandler
{
public:
    AnimtkKeyEventHandler();
    bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa,
                osg::Object*, osg::NodeVisitor*);
    void printUsage() const;

protected:

    enum Binding 
    {
        List,
        Help,
        Play,
        Next,
        Prev
    };

    std::map<Binding, int> _actionKeys;
};

#endif
