From 007a19a0277d5bdfa76e130a61df391d765fb529 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 5 Sep 2016 14:17:40 +0100 Subject: [PATCH] Fixed warnings --- src/osg/VertexArrayState.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/osg/VertexArrayState.cpp b/src/osg/VertexArrayState.cpp index d6df6d986..a420872c8 100644 --- a/src/osg/VertexArrayState.cpp +++ b/src/osg/VertexArrayState.cpp @@ -138,13 +138,13 @@ struct VertexArrayDispatch : public VertexArrayState::ArrayDispatch glVertexPointer(size, type, stride, ptr); } - virtual void dispatch(osg::State& state, const osg::Array* new_array) + virtual void dispatch(osg::State& /*state*/, const osg::Array* new_array) { VAS_NOTICE<<" VertexArrayDispatch::dispatch("<getNumElements()<<")"<getDataSize(), new_array->getDataType(), 0, new_array->getDataPointer()); } - virtual void dispatch(osg::State& state, const osg::Array* new_array, const osg::GLBufferObject* vbo) + virtual void dispatch(osg::State& /*state*/, const osg::Array* new_array, const osg::GLBufferObject* vbo) { VAS_NOTICE<<" VertexArrayDispatch::dispatch("<getNumElements()<<", vbo"<getDataSize(), new_array->getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); @@ -155,7 +155,7 @@ struct VertexArrayDispatch : public VertexArrayState::ArrayDispatch glVertexPointer(size, type, stride, ptr); } - virtual void disable(osg::State& state) + virtual void disable(osg::State& /*state*/) { VAS_NOTICE<<" VertexArrayDispatch::disable()"<getDataSize(), new_array->getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); } - virtual void dispatch(osg::State& state, const osg::Array* new_array) + virtual void dispatch(osg::State& /*state*/, const osg::Array* new_array) { VAS_NOTICE<<" ColorArrayDispatch::dispatch("<getNumElements()<<")"<getDataSize(), new_array->getDataType(), 0, new_array->getDataPointer()); } - virtual void dispatch(osg::State& state, const osg::Array* new_array, const osg::GLBufferObject* vbo) + virtual void dispatch(osg::State& /*state*/, const osg::Array* new_array, const osg::GLBufferObject* vbo) { VAS_NOTICE<<" ColorArrayDispatch::dispatch("<getNumElements()<<", vbo="<getDataSize(), new_array->getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); @@ -209,7 +209,7 @@ struct ColorArrayDispatch : public VertexArrayState::ArrayDispatch glColorPointer(size, type, stride, ptr); } - virtual void disable(osg::State& state) + virtual void disable(osg::State& /*state*/) { VAS_NOTICE<<" ColorArrayDispatch::disable()"<getNumElements()<<")"<getDataType(), 0, new_array->getDataPointer()); } - virtual void dispatch(osg::State& state, const osg::Array* new_array, const osg::GLBufferObject* vbo) + virtual void dispatch(osg::State& /*state*/, const osg::Array* new_array, const osg::GLBufferObject* vbo) { VAS_NOTICE<<" NormalArrayDispatch::dispatch("<getNumElements()<<", vbo="<getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); } - virtual void dispatch(osg::State& /*state*/, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean /*normalized*/) + virtual void dispatch(osg::State& /*state*/, GLint /*size*/, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean /*normalized*/) { glNormalPointer(type, stride, ptr); } - virtual void disable(osg::State& state) + virtual void disable(osg::State& /*state*/) { VAS_NOTICE<<" NormalArrayDispatch::disable()"<()->glSecondaryColorPointer(new_array->getDataSize(), new_array->getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); } - virtual void disable(osg::State& state) + virtual void disable(osg::State& /*state*/) { glDisableClientState(GL_SECONDARY_COLOR_ARRAY); } @@ -353,7 +353,7 @@ struct FogCoordArrayDispatch : public VertexArrayState::ArrayDispatch state.get()->glFogCoordPointer(new_array->getDataType(), 0, (const GLvoid *)(vbo->getOffset(new_array->getBufferIndex()))); } - virtual void disable(osg::State& state) + virtual void disable(osg::State& /*state*/) { glDisableClientState(GL_FOG_COORDINATE_ARRAY); }