From Marco Jez, updates to work with latest StateAttrbiute::compileGLObjects method
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@@ -45,7 +45,7 @@ namespace osgFX
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META_StateAttribute(osgFX, Validator, VALIDATOR);
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void apply(osg::State &state) const;
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void compile(osg::State &state) const;
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void compileGLObjects(osg::State &state) const;
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inline int compare(const osg::StateAttribute &sa) const;
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