From Marco Jez, updates to work with latest StateAttrbiute::compileGLObjects method
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@@ -23,7 +23,7 @@ Validator::Validator(const Validator ©, const osg::CopyOp ©op)
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{
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}
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void Validator::compile(osg::State &state) const
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void Validator::compileGLObjects(osg::State &state) const
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{
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apply(state);
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}
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