Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
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@@ -11,7 +11,7 @@ ClearNode::ClearNode():
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_requiresClear(true),
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_clearColor(0.0f,0.0f,0.0f,1.0f)
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{
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StateSet* stateset = osgNew StateSet;
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StateSet* stateset = new StateSet;
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stateset->setRenderBinDetails(-1,"RenderBin");
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setStateSet(stateset);
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}
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