From 00e1af19021ee78d44624719bff0133ea6dc33be Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 8 May 2007 12:18:57 +0000 Subject: [PATCH] Firt cut at full dome correction of wrap around movies and imagery --- examples/osgmovie/osgmovie.cpp | 350 +++++++++++++++++++++++++++------ 1 file changed, 288 insertions(+), 62 deletions(-) diff --git a/examples/osgmovie/osgmovie.cpp b/examples/osgmovie/osgmovie.cpp index 764f2325e..5a1b44e81 100644 --- a/examples/osgmovie/osgmovie.cpp +++ b/examples/osgmovie/osgmovie.cpp @@ -10,6 +10,7 @@ #include #include #include +#include #include #include #include @@ -25,7 +26,10 @@ class MovieEventHandler : public osgGA::GUIEventHandler { public: - MovieEventHandler() {} + MovieEventHandler():_trackMouse(false) {} + + void setMouseTracking(bool track) { _trackMouse = track; } + bool getMouseTracking() const { return _trackMouse; } void set(osg::Node* node); @@ -91,6 +95,7 @@ protected: }; + bool _trackMouse; ImageStreamList _imageStreamList; }; @@ -116,57 +121,59 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction case(osgGA::GUIEventAdapter::PUSH): case(osgGA::GUIEventAdapter::RELEASE): { - - osgViewer::View* view = dynamic_cast(&aa); - osgUtil::LineSegmentIntersector::Intersections intersections; - if (view && view->computeIntersections(ea.getX(), ea.getY(), nv->getNodePath(), intersections)) + if (_trackMouse) { - - // use the nearest intersection - const osgUtil::LineSegmentIntersector::Intersection& intersection = *(intersections.begin()); - osg::Drawable* drawable = intersection.drawable.get(); - osg::Geometry* geometry = drawable ? drawable->asGeometry() : 0; - osg::Vec3Array* vertices = geometry ? dynamic_cast(geometry->getVertexArray()) : 0; - if (vertices) + osgViewer::View* view = dynamic_cast(&aa); + osgUtil::LineSegmentIntersector::Intersections intersections; + if (view && view->computeIntersections(ea.getX(), ea.getY(), nv->getNodePath(), intersections)) { - // get the vertex indices. - const osgUtil::LineSegmentIntersector::Intersection::IndexList& indices = intersection.indexList; - const osgUtil::LineSegmentIntersector::Intersection::RatioList& ratios = intersection.ratioList; - if (indices.size()==3 && ratios.size()==3) + // use the nearest intersection + const osgUtil::LineSegmentIntersector::Intersection& intersection = *(intersections.begin()); + osg::Drawable* drawable = intersection.drawable.get(); + osg::Geometry* geometry = drawable ? drawable->asGeometry() : 0; + osg::Vec3Array* vertices = geometry ? dynamic_cast(geometry->getVertexArray()) : 0; + if (vertices) { - unsigned int i1 = indices[0]; - unsigned int i2 = indices[1]; - unsigned int i3 = indices[2]; + // get the vertex indices. + const osgUtil::LineSegmentIntersector::Intersection::IndexList& indices = intersection.indexList; + const osgUtil::LineSegmentIntersector::Intersection::RatioList& ratios = intersection.ratioList; - float r1 = ratios[0]; - float r2 = ratios[1]; - float r3 = ratios[2]; - - osg::Array* texcoords = (geometry->getNumTexCoordArrays()>0) ? geometry->getTexCoordArray(0) : 0; - osg::Vec2Array* texcoords_Vec2Array = dynamic_cast(texcoords); - if (texcoords_Vec2Array) + if (indices.size()==3 && ratios.size()==3) { - // we have tex coord array so now we can compute the final tex coord at the point of intersection. - osg::Vec2 tc1 = (*texcoords_Vec2Array)[i1]; - osg::Vec2 tc2 = (*texcoords_Vec2Array)[i2]; - osg::Vec2 tc3 = (*texcoords_Vec2Array)[i3]; - osg::Vec2 tc = tc1*r1 + tc2*r2 + tc3*r3; + unsigned int i1 = indices[0]; + unsigned int i2 = indices[1]; + unsigned int i3 = indices[2]; - osg::notify(osg::NOTICE)<<"We hit tex coords "<getNumTexCoordArrays()>0) ? geometry->getTexCoordArray(0) : 0; + osg::Vec2Array* texcoords_Vec2Array = dynamic_cast(texcoords); + if (texcoords_Vec2Array) + { + // we have tex coord array so now we can compute the final tex coord at the point of intersection. + osg::Vec2 tc1 = (*texcoords_Vec2Array)[i1]; + osg::Vec2 tc2 = (*texcoords_Vec2Array)[i2]; + osg::Vec2 tc3 = (*texcoords_Vec2Array)[i3]; + osg::Vec2 tc = tc1*r1 + tc2*r2 + tc3*r3; + + osg::notify(osg::NOTICE)<<"We hit tex coords "<getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); + + while (arguments.read("--width",width)) {} + while (arguments.read("--height",height)) {} + + osg::ref_ptr traits = new osg::GraphicsContext::Traits; + traits->x = 0; + traits->y = 0; + traits->width = width; + traits->height = height; + traits->windowDecoration = false; + traits->doubleBuffer = true; + traits->sharedContext = 0; + + + + osg::ref_ptr gc = osg::GraphicsContext::createGraphicsContext(traits.get()); + if (!gc) + { + osg::notify(osg::NOTICE)<<"GraphicsWindow has not been created successfully."< distortionCorrectionMash = createDomeDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), arguments); + + osg::Texture* texture = 0; + for(int i=1;i(image); + if (imagestream) imagestream->play(); + + if (image) + { +#if 0 + texture = new osg::TextureRectangle(image); +#else + texture = new osg::Texture2D(image); +#endif + } + } + } + + if (!texture) + { + return; + } + + // distortion correction set up. + { + osg::Geode* geode = new osg::Geode(); + geode->addDrawable(distortionCorrectionMash.get()); + + // new we need to add the texture to the mesh, we do so by creating a + // StateSet to contain the Texture StateAttribute. + osg::StateSet* stateset = geode->getOrCreateStateSet(); + stateset->setTextureAttributeAndModes(0, texture, osg::StateAttribute::ON); + stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); +#if 0 + osg::TexMat* texmat = new osg::TexMat; + texmat->setScaleByTextureRectangleSize(true); + stateset->setTextureAttributeAndModes(0, texmat, osg::StateAttribute::ON); +#endif + osg::ref_ptr camera = new osg::Camera; + camera->setGraphicsContext(gc.get()); + camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); + camera->setClearColor( osg::Vec4(0.1,0.1,1.0,1.0) ); + camera->setViewport(new osg::Viewport(0, 0, width, height)); + GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; + camera->setDrawBuffer(buffer); + camera->setReadBuffer(buffer); + camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); + camera->setAllowEventFocus(false); + //camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE); + //camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); + + camera->setProjectionMatrixAsOrtho2D(0,width,0,height); + camera->setViewMatrix(osg::Matrix::identity()); + + // add subgraph to render + camera->addChild(geode); + + camera->setName("DistortionCorrectionCamera"); + + viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd(), false); + } + + viewer.getCamera()->setNearFarRatio(0.0001f); +} + int main(int argc, char** argv) { // use an ArgumentParser object to manage the program arguments. @@ -288,6 +506,7 @@ int main(int argc, char** argv) arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("--texture2D","Use Texture2D rather than TextureRectangle."); arguments.getApplicationUsage()->addCommandLineOption("--shader","Use shaders to post process the video."); + arguments.getApplicationUsage()->addCommandLineOption("--dome","Use full dome distortion correction."); bool useTextureRectangle = true; bool useShader = false; @@ -350,38 +569,44 @@ int main(int argc, char** argv) } - for(int i=1;i(image); - if (imagestream) imagestream->play(); - - if (image) + if (arguments.isString(i)) { - geode->addDrawable(myCreateTexturedQuadGeometry(pos,image->s(),image->t(),image, useTextureRectangle)); - - pos.z() += image->t()*1.5f; + osg::Image* image = osgDB::readImageFile(arguments[i]); + osg::ImageStream* imagestream = dynamic_cast(image); + if (imagestream) imagestream->play(); + + if (image) + { + geode->addDrawable(myCreateTexturedQuadGeometry(pos,image->s(),image->t(),image, useTextureRectangle)); + + pos.z() += image->t()*1.5f; + } + else + { + std::cout<<"Unable to read file "<write(std::cout); + return 1; } } - if (geode->getNumDrawables()==0) - { - // nothing loaded. - arguments.getApplicationUsage()->write(std::cout); - return 1; - } // pass the model to the MovieEventHandler so it can pick out ImageStream's to manipulate. MovieEventHandler* meh = new MovieEventHandler(); geode->setEventCallback(meh); - meh->set(geode.get()); + meh->set(viewer.getSceneData()); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) @@ -396,6 +621,7 @@ int main(int argc, char** argv) return 1; } + // set the scene to render viewer.setSceneData(geode.get());