Removed all KeySwitchCameraManipulator class, replacing it
with the KeySwitchMatrixManipulator
This commit is contained in:
106
src/osgGA/KeySwitchMatrixManipulator.cpp
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106
src/osgGA/KeySwitchMatrixManipulator.cpp
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@@ -0,0 +1,106 @@
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#include <osgGA/KeySwitchMatrixManipulator>
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#include <osg/Notify>
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using namespace osgGA;
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void KeySwitchMatrixManipulator::addMatrixManipulator(int key, std::string name, MatrixManipulator *cm)
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{
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if(!cm) return;
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_manips[key]=std::make_pair(name,osg::ref_ptr<MatrixManipulator>(cm));
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if(!_current.valid()){
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_current=cm;
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_current->setNode(_current->getNode());
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}
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}
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void KeySwitchMatrixManipulator::addNumberedMatrixManipulator(MatrixManipulator *cm)
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{
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if(!cm) return;
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addMatrixManipulator('1'+_manips.size(),cm->className(),cm);
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}
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void KeySwitchMatrixManipulator::selectMatrixManipulator(unsigned int num)
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{
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unsigned int manipNo = 0;
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KeyManipMap::iterator itr;
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for(itr=_manips.begin();
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manipNo!=num && itr!=_manips.end();
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++itr,++manipNo)
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{
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}
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if (itr!=_manips.end())
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{
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if (_current.valid())
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{
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if ( !itr->second.second->getNode() ) {
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itr->second.second->setNode(_current->getNode());
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}
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itr->second.second->setByMatrix(_current->getMatrix());
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}
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_current = itr->second.second;
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}
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}
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void KeySwitchMatrixManipulator::setNode(osg::Node* node)
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{
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for(KeyManipMap::iterator itr=_manips.begin();
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itr!=_manips.end();
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++itr)
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{
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itr->second.second->setNode(node);
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}
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}
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MatrixManipulator* KeySwitchMatrixManipulator::getMatrixManipulator(unsigned int num)
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{
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KeyManipMap::iterator itr = _manips.find(num);
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if (itr!=_manips.end()) return itr->second.second.get();
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else return 0;
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}
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const MatrixManipulator* KeySwitchMatrixManipulator::getMatrixManipulator(unsigned int num) const
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{
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KeyManipMap::const_iterator itr = _manips.find(num);
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if (itr!=_manips.end()) return itr->second.second.get();
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else return 0;
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}
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bool KeySwitchMatrixManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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{
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if(ea.getEventType()==GUIEventAdapter::KEYDOWN){
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KeyManipMap::iterator it=_manips.find(ea.getKey());
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if(it != _manips.end()){
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osg::notify(osg::INFO)<<"Switching to manipulator: "<<(*it).second.first<<std::endl;
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if ( !it->second.second->getNode() ) {
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it->second.second->setNode(_current->getNode());
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}
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it->second.second->setByMatrix(_current->getMatrix());
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it->second.second->init(ea,aa);
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_current = it->second.second;
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//_cameraManipChangeCallbacks.notify(this);
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}
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}
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return _current->handle(ea,aa);
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}
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void KeySwitchMatrixManipulator::getUsage(osg::ApplicationUsage& usage) const
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{
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for(KeyManipMap::const_iterator itr=_manips.begin();
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itr!=_manips.end();
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++itr)
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{
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std::string key; key += (char)(itr->first);
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std::string explanation(std::string("Select '")+itr->second.first+std::string("' camera manipulator"));
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if (_current==itr->second.second) explanation += " (default)";
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usage.addKeyboardMouseBinding(key,explanation);
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itr->second.second->getUsage(usage);
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}
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}
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