Create initial class placeholders for main volume rendering classes

This commit is contained in:
Robert Osfield
2008-09-21 11:05:03 +00:00
parent ae08a5b261
commit 00f6622ac8
7 changed files with 668 additions and 0 deletions

114
src/osgVolume/Volume.cpp Normal file
View File

@@ -0,0 +1,114 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgVolume/Volume>
#include <OpenThreads/ScopedLock>
using namespace osgVolume;
Volume::Volume()
{
}
Volume::Volume(const Volume& ts, const osg::CopyOp& copyop):
osg::Group(ts,copyop)
{
}
Volume::~Volume()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
for(BrickSet::iterator itr = _brickSet.begin();
itr != _brickSet.end();
++itr)
{
const_cast<Brick*>(*itr)->_volume = 0;
}
_brickSet.clear();
_brickMap.clear();
}
void Volume::traverse(osg::NodeVisitor& nv)
{
Group::traverse(nv);
}
Brick* Volume::getBrick(const BrickID& BrickID)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
BrickMap::iterator itr = _brickMap.find(BrickID);
if (itr != _brickMap.end()) return 0;
return itr->second;
}
const Brick* Volume::getBrick(const BrickID& BrickID) const
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
BrickMap::const_iterator itr = _brickMap.find(BrickID);
if (itr != _brickMap.end()) return 0;
return itr->second;
}
void Volume::dirtyRegisteredBricks()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
for(BrickSet::iterator itr = _brickSet.begin();
itr != _brickSet.end();
++itr)
{
(const_cast<Brick*>(*itr))->setDirty(true);
}
}
static unsigned int s_maxNumBricks = 0;
void Volume::registerBrick(Brick* Brick)
{
if (!Brick) return;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
if (Brick->getBrickID().valid())
{
_brickMap[Brick->getBrickID()] = Brick;
}
_brickSet.insert(Brick);
if (_brickSet.size() > s_maxNumBricks) s_maxNumBricks = _brickSet.size();
// osg::notify(osg::NOTICE)<<"Volume::registerBrick "<<Brick<<" total number of Brick "<<_brickSet.size()<<" max = "<<s_maxNumBricks<<std::endl;
}
void Volume::unregisterBrick(Brick* Brick)
{
if (!Brick) return;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
if (Brick->getBrickID().valid())
{
_brickMap.erase(Brick->getBrickID());
}
_brickSet.erase(Brick);
// osg::notify(osg::NOTICE)<<"Volume::unregisterBrick "<<Brick<<" total number of Brick "<<_brickSet.size()<<" max = "<<s_maxNumBricks<<std::endl;
}