diff --git a/VisualStudio/examples/osgcluster/osgcluster.dsp b/VisualStudio/examples/osgcluster/osgcluster.dsp index 9d74aa6d7..da2ec4e52 100644 --- a/VisualStudio/examples/osgcluster/osgcluster.dsp +++ b/VisualStudio/examples/osgcluster/osgcluster.dsp @@ -1,222 +1,120 @@ # Microsoft Developer Studio Project File - Name="Example osgcluster" - Package Owner=<4> - # Microsoft Developer Studio Generated Build File, Format Version 6.00 - # ** DO NOT EDIT ** - # TARGTYPE "Win32 (x86) Console Application" 0x0103 - CFG=Example osgcluster - Win32 Release - !MESSAGE This is not a valid makefile. To build this project using NMAKE, - !MESSAGE use the Export Makefile command and run - !MESSAGE - !MESSAGE NMAKE /f "osgcluster.mak". - !MESSAGE - !MESSAGE You can specify a configuration when running NMAKE - !MESSAGE by defining the macro CFG on the command line. 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To build this project using NMAKE, - !MESSAGE use the Export Makefile command and run - !MESSAGE - !MESSAGE NMAKE /f "osgstereoimage.mak". - !MESSAGE - !MESSAGE You can specify a configuration when running NMAKE - !MESSAGE by defining the macro CFG on the command line. For example: - !MESSAGE - !MESSAGE NMAKE /f "osgstereoimage.mak" CFG="Example osgstereoimage - Win32 Release" - !MESSAGE - !MESSAGE Possible choices for configuration are: - !MESSAGE - !MESSAGE "Example osgstereoimage - Win32 Release" (based on "Win32 (x86) Console Application") - !MESSAGE "Example osgstereoimage - Win32 Debug" (based on "Win32 (x86) Console Application") - !MESSAGE - - # Begin Project - # PROP AllowPerConfigDependencies 0 - # PROP Scc_ProjName "" - # PROP Scc_LocalPath "" - CPP=cl.exe - RSC=rc.exe - - !IF "$(CFG)" == "Example osgstereoimage - Win32 Release" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 0 - # PROP BASE Output_Dir "Release" - # PROP BASE Intermediate_Dir "Release" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 0 - # PROP Output_Dir "Release" - # PROP Intermediate_Dir "Release" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD BASE RSC /l 0x809 /d "NDEBUG" - # ADD RSC /l 0x809 /d "NDEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 - -# ADD LINK32 producer.lib pthreadVC.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgstereoimage.exe" /libpath:"../../../lib" - - +# ADD LINK32 producer.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgstereoimage.exe" /libpath:"../../../lib" !ELSEIF "$(CFG)" == "Example osgstereoimage - Win32 Debug" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 1 - # PROP BASE Output_Dir "Debug" - # PROP BASE Intermediate_Dir "Debug" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 1 - # PROP Output_Dir "Debug" - # PROP Intermediate_Dir "Debug" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c - # ADD BASE RSC /l 0x809 /d "_DEBUG" - # ADD RSC /l 0x809 /d "_DEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept - -# ADD LINK32 producerd.lib pthreadVC.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgstereoimaged.exe" /pdbtype:sept /libpath:"../../../lib" - +# ADD LINK32 producerd.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgstereoimaged.exe" /pdbtype:sept /libpath:"../../../lib" # SUBTRACT LINK32 /incremental:no - - !ENDIF - - # Begin Target - - # Name "Example osgstereoimage - Win32 Release" - # Name "Example osgstereoimage - Win32 Debug" - # Begin Source File - - SOURCE=..\..\..\examples\osgstereoimage\osgstereoimage.cpp - # End Source File - # End Target - # Begin Group "Resource Files" - - # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" - # End Group - # End Project - diff --git a/VisualStudio/examples/osgtext/osgtextdemo.dsp b/VisualStudio/examples/osgtext/osgtextdemo.dsp index c3b03c44d..d45baf663 100644 --- a/VisualStudio/examples/osgtext/osgtextdemo.dsp +++ b/VisualStudio/examples/osgtext/osgtextdemo.dsp @@ -1,190 +1,95 @@ # Microsoft Developer Studio Project File - Name="Example osgtext" - Package Owner=<4> - # Microsoft Developer Studio Generated Build File, Format Version 6.00 - # ** DO NOT EDIT ** - - # TARGTYPE "Win32 (x86) Console Application" 0x0103 - - CFG=Example osgtext - Win32 Release - !MESSAGE This is not a valid makefile. To build this project using NMAKE, - !MESSAGE use the Export Makefile command and run - !MESSAGE - !MESSAGE NMAKE /f "osgtextdemo.mak". - !MESSAGE - !MESSAGE You can specify a configuration when running NMAKE - !MESSAGE by defining the macro CFG on the command line. For example: - !MESSAGE - !MESSAGE NMAKE /f "osgtextdemo.mak" CFG="Example osgtext - Win32 Release" - !MESSAGE - !MESSAGE Possible choices for configuration are: - !MESSAGE - !MESSAGE "Example osgtext - Win32 Release" (based on "Win32 (x86) Console Application") - !MESSAGE "Example osgtext - Win32 Debug" (based on "Win32 (x86) Console Application") - !MESSAGE - - # Begin Project - # PROP AllowPerConfigDependencies 0 - # PROP Scc_ProjName "" - # PROP Scc_LocalPath "" - CPP=cl.exe - RSC=rc.exe - - !IF "$(CFG)" == "Example osgtext - Win32 Release" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 0 - # PROP BASE Output_Dir "Release" - # PROP BASE Intermediate_Dir "Release" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 0 - # PROP Output_Dir "Release" - # PROP Intermediate_Dir "Release" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - -# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c # ADD BASE RSC /l 0x809 /d "NDEBUG" - # ADD RSC /l 0x809 /d "NDEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 - # ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtext.exe" /libpath:"../../../lib" - - !ELSEIF "$(CFG)" == "Example osgtext - Win32 Debug" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 1 - # PROP BASE Output_Dir "Debug" - # PROP BASE Intermediate_Dir "Debug" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 1 - # PROP Output_Dir "Debug" - # PROP Intermediate_Dir "Debug" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - -# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c - +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c # ADD BASE RSC /l 0x809 /d "_DEBUG" - # ADD RSC /l 0x809 /d "_DEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept - # ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtextd.exe" /pdbtype:sept /libpath:"../../../lib" - # SUBTRACT LINK32 /incremental:no - - !ENDIF - - # Begin Target - - # Name "Example osgtext - Win32 Release" - # Name "Example osgtext - Win32 Debug" - # Begin Source File - - SOURCE=..\..\..\examples\osgtext\osgtext.cpp - # End Source File - # End Target - # Begin Group "Resource Files" - - # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" - # End Group - # End Project - diff --git a/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp b/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp index d8743c3d2..791f494d6 100755 --- a/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp +++ b/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp @@ -1,190 +1,95 @@ # Microsoft Developer Studio Project File - Name="Example osgvertexprogram" - Package Owner=<4> - # Microsoft Developer Studio Generated Build File, Format Version 6.00 - # ** DO NOT EDIT ** - - # TARGTYPE "Win32 (x86) Console Application" 0x0103 - - CFG=Example osgvertexprogram - Win32 Release - !MESSAGE This is not a valid makefile. To build this project using NMAKE, - !MESSAGE use the Export Makefile command and run - !MESSAGE - !MESSAGE NMAKE /f "osgvertexprogram.mak". - !MESSAGE - !MESSAGE You can specify a configuration when running NMAKE - !MESSAGE by defining the macro CFG on the command line. For example: - !MESSAGE - !MESSAGE NMAKE /f "osgvertexprogram.mak" CFG="Example osgvertexprogram - Win32 Release" - !MESSAGE - !MESSAGE Possible choices for configuration are: - !MESSAGE - !MESSAGE "Example osgvertexprogram - Win32 Release" (based on "Win32 (x86) Console Application") - !MESSAGE "Example osgvertexprogram - Win32 Debug" (based on "Win32 (x86) Console Application") - !MESSAGE - - # Begin Project - # PROP AllowPerConfigDependencies 0 - # PROP Scc_ProjName "" - # PROP Scc_LocalPath "" - CPP=cl.exe - RSC=rc.exe - - !IF "$(CFG)" == "Example osgvertexprogram - Win32 Release" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 0 - # PROP BASE Output_Dir "Release" - # PROP BASE Intermediate_Dir "Release" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 0 - # PROP Output_Dir "Release" - # PROP Intermediate_Dir "Release" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - -# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c # ADD BASE RSC /l 0x809 /d "NDEBUG" - # ADD RSC /l 0x809 /d "NDEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 - # ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgvertexprogram.exe" /libpath:"../../../lib" - - !ELSEIF "$(CFG)" == "Example osgvertexprogram - Win32 Debug" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 1 - # PROP BASE Output_Dir "Debug" - # PROP BASE Intermediate_Dir "Debug" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 1 - # PROP Output_Dir "Debug" - # PROP Intermediate_Dir "Debug" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - -# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c - +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c # ADD BASE RSC /l 0x809 /d "_DEBUG" - # ADD RSC /l 0x809 /d "_DEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept - # ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgvertexprogramd.exe" /pdbtype:sept /libpath:"../../../lib" - # SUBTRACT LINK32 /incremental:no - - !ENDIF - - # Begin Target - - # Name "Example osgvertexprogram - Win32 Release" - # Name "Example osgvertexprogram - Win32 Debug" - # Begin Source File - - SOURCE=..\..\..\examples\osgvertexprogram\osgvertexprogram.cpp - # End Source File - # End Target - # Begin Group "Resource Files" - - # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" - # End Group - # End Project - diff --git a/VisualStudio/examples/osgwindows/osgwindows.dsp b/VisualStudio/examples/osgwindows/osgwindows.dsp index 512b4a17c..1b95ce8f8 100644 --- a/VisualStudio/examples/osgwindows/osgwindows.dsp +++ b/VisualStudio/examples/osgwindows/osgwindows.dsp @@ -1,190 +1,95 @@ # Microsoft Developer Studio Project File - Name="Example osgwindows" - Package Owner=<4> - # Microsoft Developer Studio Generated Build File, Format Version 6.00 - # ** DO NOT EDIT ** - - # TARGTYPE "Win32 (x86) Console Application" 0x0103 - - CFG=Example osgwindows - Win32 Release - !MESSAGE This is not a valid makefile. To build this project using NMAKE, - !MESSAGE use the Export Makefile command and run - !MESSAGE - !MESSAGE NMAKE /f "osgwindows.mak". - !MESSAGE - !MESSAGE You can specify a configuration when running NMAKE - !MESSAGE by defining the macro CFG on the command line. For example: - !MESSAGE - !MESSAGE NMAKE /f "osgwindows.mak" CFG="Example osgwindows - Win32 Release" - !MESSAGE - !MESSAGE Possible choices for configuration are: - !MESSAGE - !MESSAGE "Example osgwindows - Win32 Release" (based on "Win32 (x86) Console Application") - !MESSAGE "Example osgwindows - Win32 Debug" (based on "Win32 (x86) Console Application") - !MESSAGE - - # Begin Project - # PROP AllowPerConfigDependencies 0 - # PROP Scc_ProjName "" - # PROP Scc_LocalPath "" - CPP=cl.exe - RSC=rc.exe - - !IF "$(CFG)" == "Example osgwindows - Win32 Release" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 0 - # PROP BASE Output_Dir "Release" - # PROP BASE Intermediate_Dir "Release" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 0 - # PROP Output_Dir "Release" - # PROP Intermediate_Dir "Release" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD BASE RSC /l 0x809 /d "NDEBUG" - # ADD RSC /l 0x809 /d "NDEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 - -# ADD LINK32 producer.lib pthreadVC.lib opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgwindows.exe" /libpath:"../../../lib" - - +# ADD LINK32 producer.lib OpenThreadsWin32.lib opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgwindows.exe" /libpath:"../../../lib" !ELSEIF "$(CFG)" == "Example osgwindows - Win32 Debug" - - # PROP BASE Use_MFC 0 - # PROP BASE Use_Debug_Libraries 1 - # PROP BASE Output_Dir "Debug" - # PROP BASE Intermediate_Dir "Debug" - # PROP BASE Target_Dir "" - # PROP Use_MFC 0 - # PROP Use_Debug_Libraries 1 - # PROP Output_Dir "Debug" - # PROP Intermediate_Dir "Debug" - # PROP Ignore_Export_Lib 0 - # PROP Target_Dir "" - # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c - # ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c - # ADD BASE RSC /l 0x809 /d "_DEBUG" - # ADD RSC /l 0x809 /d "_DEBUG" - BSC32=bscmake.exe - # ADD BASE BSC32 /nologo - # ADD BSC32 /nologo - LINK32=link.exe - # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept - -# ADD LINK32 producerd.lib pthreadVC.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgwindowsd.exe" /pdbtype:sept /libpath:"../../../lib" - +# ADD LINK32 producerd.lib OpenThreadsWin32d.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgwindowsd.exe" /pdbtype:sept /libpath:"../../../lib" # SUBTRACT LINK32 /incremental:no - - !ENDIF - - # Begin Target - - # Name "Example osgwindows - Win32 Release" - # Name "Example osgwindows - Win32 Debug" - # Begin Source File - - SOURCE=..\..\..\examples\osgwindows\osgwindows.cpp - # End Source File - # End Target - # Begin Group "Resource Files" - - # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" - # End Group - # End Project - diff --git a/VisualStudio/osgProducer/osgProducer.dsp b/VisualStudio/osgProducer/osgProducer.dsp index acce5e07b..b180762a4 100755 --- a/VisualStudio/osgProducer/osgProducer.dsp +++ b/VisualStudio/osgProducer/osgProducer.dsp @@ -42,6 +42,7 @@ RSC=rc.exe # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" +F90=df.exe # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGPRODUCER_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 @@ -53,7 +54,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 producer.lib pthreadVC.lib glu32.lib opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgProducer.dll" /libpath:"../../lib" +# ADD LINK32 producer.lib OpenThreadsWin32.lib glu32.lib opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgProducer.dll" /libpath:"../../lib" !ELSEIF "$(CFG)" == "Core osgProducer - Win32 Debug" @@ -68,6 +69,7 @@ LINK32=link.exe # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" +F90=df.exe # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "OSGPRODUCER_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 @@ -79,7 +81,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 producerd.lib pthreadVC.lib glu32.lib opengl32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgProducerd.dll" /pdbtype:sept /libpath:"../../lib" +# ADD LINK32 producerd.lib OpenThreadsWin32d.lib glu32.lib opengl32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgProducerd.dll" /pdbtype:sept /libpath:"../../lib" # SUBTRACT LINK32 /pdb:none !ENDIF @@ -97,11 +99,11 @@ SOURCE=..\..\src\osgProducer\DatabasePager.cpp # End Source File # Begin Source File -SOURCE=..\..\src\osgProducer\Version.cpp +SOURCE=..\..\src\osgProducer\EventAdapter.cpp # End Source File # Begin Source File -SOURCE=..\..\src\osgProducer\Viewer.cpp +SOURCE=..\..\src\osgProducer\KeyboardMouseCallback.cpp # End Source File # Begin Source File @@ -113,16 +115,16 @@ SOURCE=..\..\src\osgProducer\OsgSceneHandler.cpp # End Source File # Begin Source File -SOURCE=..\..\src\osgProducer\EventAdapter.cpp +SOURCE=..\..\src\osgProducer\Version.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\src\osgProducer\Viewer.cpp # End Source File # Begin Source File SOURCE=..\..\src\osgProducer\ViewerEventHandler.cpp # End Source File -# Begin Source File - -SOURCE=..\..\src\osgProducer\KeyboardMouseCallback.cpp -# End Source File # End Group # Begin Group "Header Files" @@ -133,10 +135,18 @@ SOURCE=..\..\Include\osgProducer\DatabasePager # End Source File # Begin Source File +SOURCE=..\..\Include\osgProducer\EventAdapter +# End Source File +# Begin Source File + SOURCE=..\..\Include\osgProducer\Export # End Source File # Begin Source File +SOURCE=..\..\Include\osgProducer\KeyboardMouseCallback +# End Source File +# Begin Source File + SOURCE=..\..\include\osgProducer\OsgCameraGroup # End Source File # Begin Source File @@ -153,16 +163,8 @@ SOURCE=..\..\Include\osgProducer\Viewer # End Source File # Begin Source File -SOURCE=..\..\Include\osgProducer\KeyboardMouseCallback -# End Source File -# Begin Source File - SOURCE=..\..\Include\osgProducer\ViewerEventHandler # End Source File -# Begin Source File - -SOURCE=..\..\Include\osgProducer\EventAdapter -# End Source File # End Group # Begin Group "Resource Files"