From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.

This commit is contained in:
Robert Osfield
2007-01-08 11:23:52 +00:00
parent dfb21cb81a
commit 02bda82b55
26 changed files with 316 additions and 318 deletions

View File

@@ -294,7 +294,7 @@ osg::Node* createScene()
// note, anticlockwsie ordering.
// note II, OpenGL polygons must be convex plan polygons, otherwise
// undefined results will occur. If you have concave polygons or ones
// that cross over themselves then use the osgUtil::Tesselator to fix
// that cross over themselves then use the osgUtil::Tessellator to fix
// the polygons into a set of valid polygons.
osg::Vec3 myCoords[] =
{