From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
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@@ -38,7 +38,7 @@
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#include <osgUtil/TriStripVisitor>
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#include <osgUtil/SmoothingVisitor>
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#include <osgUtil/Tesselator>
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#include <osgUtil/Tessellator>
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#include "obj.h"
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@@ -509,8 +509,8 @@ osg::Node* ReaderWriterOBJ::convertModelToSceneGraph(obj::Model& model, bool& ro
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geometry->setStateSet(stateset);
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// tesseleate any large polygons
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osgUtil::Tesselator tesselator;
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tesselator.retesselatePolygons(*geometry);
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osgUtil::Tessellator tessellator;
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tessellator.retessellatePolygons(*geometry);
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// tri strip polygons to improve graphics peformance
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osgUtil::TriStripVisitor tsv;
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