Fix typos and spelling.

This commit is contained in:
Alberto Luaces
2018-04-20 18:18:22 +02:00
committed by Robert Osfield
parent c3008512f1
commit 02c310982e
187 changed files with 302 additions and 302 deletions

View File

@@ -317,7 +317,7 @@ public:
// insert particle effects alongside the hit node, therefore able to track that nodes movement,
// however, this does require us to insert the ParticleSystem itself into the root of the scene graph
// separately from the main particle effects group which contains the emitters and programs.
// the follow code block implements this, note the path for handling particle effects which arn't attached to
// the follow code block implements this, note the path for handling particle effects which aren't attached to
// moving models is easy - just a single line of code!
// tell the effects not to attach to the particle system locally for rendering, as we'll handle add it into the