Fix typos and spelling.

This commit is contained in:
Alberto Luaces
2018-04-20 18:18:22 +02:00
committed by Robert Osfield
parent c3008512f1
commit 02c310982e
187 changed files with 302 additions and 302 deletions

View File

@@ -373,7 +373,7 @@ void State::reset()
as.changed = true;
}
// we can do a straight clear, we arn't interested in GL_DEPTH_TEST defaults in texture modes.
// we can do a straight clear, we aren't interested in GL_DEPTH_TEST defaults in texture modes.
for(TextureModeMapList::iterator tmmItr=_textureModeMapList.begin();
tmmItr!=_textureModeMapList.end();
++tmmItr)
@@ -1316,7 +1316,7 @@ bool State::convertVertexShaderSourceToOsgBuiltIns(std::string& source) const
std::string attributeQualifier("attribute ");
// find the first legal insertion point for replacement declarations. GLSL requires that nothing
// precede a "#verson" compiler directive, so we must insert new declarations after it.
// precede a "#version" compiler directive, so we must insert new declarations after it.
std::string::size_type declPos = source.rfind( "#version " );
if ( declPos != std::string::npos )
{