Fix typos and spelling.
This commit is contained in:
committed by
Robert Osfield
parent
c3008512f1
commit
02c310982e
@@ -48,7 +48,7 @@ bool MorphTransformHardware::init(MorphGeometry& morphGeometry)
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if(pos)
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{
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pos->setDataVariance(osg::Object::STATIC);
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///check if source is setted correctly
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///check if source is set correctly
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if (!vertexSource|| vertexSource->size() != pos->size())
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{
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vertexSource =(static_cast<osg::Vec3Array*>( pos->clone(osg::CopyOp::DEEP_COPY_ARRAYS)));
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@@ -116,7 +116,7 @@ bool MorphTransformHardware::init(MorphGeometry& morphGeometry)
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osg::ref_ptr<osg::Program> program ;
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osg::ref_ptr<osg::Shader> vertexshader;
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osg::ref_ptr<osg::StateSet> stateset = morphGeometry.getOrCreateStateSet();
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//grab geom source program and vertex shader if _shader is not setted
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//grab geom source program and vertex shader if _shader is not set
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if(!_shader.valid() && (program = (osg::Program*)stateset->getAttribute(osg::StateAttribute::PROGRAM)))
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{
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for(unsigned int i=0;i<program->getNumShaders();++i)
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@@ -135,7 +135,7 @@ bool MorphTransformHardware::init(MorphGeometry& morphGeometry)
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}
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program->setName("HardwareMorphing");
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//set default source if _shader is not user setted
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//set default source if _shader is not user set
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if (!vertexshader.valid())
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{
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if (!_shader.valid()) vertexshader = osgDB::readRefShaderFile(osg::Shader::VERTEX,"morphing.vert");
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@@ -211,7 +211,7 @@ bool RigTransformHardware::buildPalette(const BoneMap& boneMap, const RigGeometr
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if (bonename.empty())
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{
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OSG_WARN << "RigTransformHardware::VertexInfluenceMap contains unamed bone IndexWeightList" << std::endl;
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OSG_WARN << "RigTransformHardware::VertexInfluenceMap contains unnamed bone IndexWeightList" << std::endl;
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}
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BoneMap::const_iterator bmit = boneMap.find(bonename);
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if (bmit == boneMap.end() )
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@@ -297,7 +297,7 @@ bool RigTransformHardware::init(RigGeometry& rig)
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osg::ref_ptr<osg::Shader> vertexshader;
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osg::ref_ptr<osg::StateSet> stateset = rig.getOrCreateStateSet();
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//grab geom source program and vertex shader if _shader is not setted
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//grab geom source program and vertex shader if _shader is not set
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if(!_shader.valid() && (program = (osg::Program*)stateset->getAttribute(osg::StateAttribute::PROGRAM)))
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{
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for(unsigned int i = 0; i<program->getNumShaders(); ++i)
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@@ -312,7 +312,7 @@ bool RigTransformHardware::init(RigGeometry& rig)
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program = new osg::Program;
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program->setName("HardwareSkinning");
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}
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//set default source if _shader is not user setted
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//set default source if _shader is not user set
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if (!vertexshader.valid())
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{
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if (!_shader.valid()) vertexshader = osgDB::readRefShaderFile(osg::Shader::VERTEX,"skinning.vert");
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@@ -55,7 +55,7 @@ void RigTransformSoftware::buildMinimumUpdateSet( const RigGeometry&rig )
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if (bonename.empty())
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{
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OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unamed bone IndexWeightList" << std::endl;
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OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unnamed bone IndexWeightList" << std::endl;
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}
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for(IndexWeightList::const_iterator infit = inflist.begin(); infit!=inflist.end(); ++infit)
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{
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@@ -165,7 +165,7 @@ bool RigTransformSoftware::init(RigGeometry&rig)
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if (bonename.empty())
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{
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OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unamed bone IndexWeightList" << std::endl;
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OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unnamed bone IndexWeightList" << std::endl;
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}
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BoneMap::const_iterator bmit = boneMap.find(bonename);
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if (bmit == boneMap.end() )
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@@ -71,7 +71,7 @@ void VertexInfluenceMap::normalize(unsigned int numvert)
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}
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}
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///remove weakest influences in order to fit targetted numbonepervertex
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///remove weakest influences in order to fit targeted numbonepervertex
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void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervertex,float minweight, bool renormalize)
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{
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@@ -139,7 +139,7 @@ void VertexInfluenceMap::computePerVertexInfluenceList(std::vector<BoneWeightLis
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const IndexWeightList& inflist = it->second;
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if (it->first.empty())
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{
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OSG_WARN << "VertexInfluenceMap::computePerVertexInfluenceList contains unamed bone IndexWeightList" << std::endl;
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OSG_WARN << "VertexInfluenceMap::computePerVertexInfluenceList contains unnamed bone IndexWeightList" << std::endl;
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}
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for(IndexWeightList::const_iterator infit = inflist.begin(); infit != inflist.end(); ++infit)
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