Fix typos and spelling.
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committed by
Robert Osfield
parent
c3008512f1
commit
02c310982e
@@ -271,7 +271,7 @@ void LightPointNode::traverse(osg::NodeVisitor& nv)
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// slip light point if its intensity is 0.0 or negative.
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if (intensity<=minimumIntensity) continue;
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// (SIB) Clip on distance, if close to limit, add transparancy
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// (SIB) Clip on distance, if close to limit, add transparency
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float distanceFactor = 1.0f;
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if (_maxVisibleDistance2!=FLT_MAX)
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{
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