Merged revisions 8795 and 8796 from trunk. This is the workaround for occlusion query on NVIDIA plus the cmake interface to enable it. Also bumped the rev to 2.6.1 in anticipation of upcoming branch release.
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@@ -21,7 +21,7 @@ extern "C" {
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#define OPENSCENEGRAPH_MAJOR_VERSION 2
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#define OPENSCENEGRAPH_MINOR_VERSION 6
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#define OPENSCENEGRAPH_PATCH_VERSION 0
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#define OPENSCENEGRAPH_PATCH_VERSION 1
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#define OPENSCENEGRAPH_SOVERSION 44
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/**
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