Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
This commit is contained in:
@@ -26,7 +26,6 @@ class ClipNode;
|
||||
class CoordinateSystemNode;
|
||||
class Geode;
|
||||
class Group;
|
||||
class Impostor;
|
||||
class LightSource;
|
||||
class LOD;
|
||||
class MatrixTransform;
|
||||
@@ -241,7 +240,6 @@ class OSG_EXPORT NodeVisitor : public virtual Referenced
|
||||
virtual void apply(Sequence& node) { apply((Group&)node); }
|
||||
virtual void apply(LOD& node) { apply((Group&)node); }
|
||||
virtual void apply(PagedLOD& node) { apply((LOD&)node); }
|
||||
virtual void apply(Impostor& node) { apply((LOD&)node); }
|
||||
virtual void apply(ClearNode& node) { apply((Group&)node); }
|
||||
virtual void apply(OccluderNode& node) { apply((Group&)node); }
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include <osg/LightSource>
|
||||
#include <osg/Transform>
|
||||
#include <osg/Projection>
|
||||
#include <osg/Impostor>
|
||||
#include <osg/OccluderNode>
|
||||
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
@@ -81,7 +80,6 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
|
||||
virtual void apply(osg::Projection& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::Switch& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::LOD& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::Impostor& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::OccluderNode& node) { handle_callbacks_and_traverse(node); }
|
||||
|
||||
|
||||
|
||||
@@ -11,14 +11,15 @@
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSG_IMPOSTOR
|
||||
#define OSG_IMPOSTOR 1
|
||||
#ifndef OSGSIM_IMPOSTOR
|
||||
#define OSGSIM_IMPOSTOR 1
|
||||
|
||||
#include <osg/LOD>
|
||||
#include <osg/ImpostorSprite>
|
||||
#include <osg/buffered_value>
|
||||
|
||||
namespace osg {
|
||||
#include <osgSim/ImpostorSprite>
|
||||
|
||||
namespace osgSim {
|
||||
|
||||
/** Impostor - is a form of Level Of Detail group node which allows both switching
|
||||
* between children depending on distance from eye point and image caching.
|
||||
@@ -58,18 +59,20 @@ namespace osg {
|
||||
* 4) Shrinking of the ImpostorSprite size to more closely fit the underlying
|
||||
* geometry.
|
||||
*/
|
||||
class OSG_EXPORT Impostor : public LOD
|
||||
class OSGSIM_EXPORT Impostor : public osg::LOD
|
||||
{
|
||||
public :
|
||||
Impostor();
|
||||
|
||||
Impostor(const Impostor& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
||||
LOD(es,copyop),
|
||||
Impostor(const Impostor& es, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||
osg::LOD(es,copyop),
|
||||
_impostorThreshold(es._impostorThreshold) {}
|
||||
|
||||
META_Node(osg, Impostor);
|
||||
META_Node(osgSim, Impostor);
|
||||
|
||||
virtual void traverse(osg::NodeVisitor& nv);
|
||||
|
||||
typedef std::vector< ref_ptr<ImpostorSprite> > ImpostorSpriteList;
|
||||
typedef std::vector< osg::ref_ptr<ImpostorSprite> > ImpostorSpriteList;
|
||||
|
||||
/** Set the Impostor threshold distance.
|
||||
* For eye points further than this threshold the Imposter is used if appropriate,
|
||||
@@ -103,7 +106,8 @@ class OSG_EXPORT Impostor : public LOD
|
||||
|
||||
virtual bool computeBound() const;
|
||||
|
||||
mutable buffered_object<ImpostorSpriteList> _impostorSpriteListBuffer;
|
||||
mutable osg::buffered_object<ImpostorSpriteList> _impostorSpriteListBuffer;
|
||||
|
||||
|
||||
float _impostorThreshold;
|
||||
|
||||
@@ -17,13 +17,14 @@
|
||||
#include <osg/Vec2>
|
||||
#include <osg/BoundingSphere>
|
||||
#include <osg/Drawable>
|
||||
#include <osg/ImpostorSprite>
|
||||
#include <osg/AlphaFunc>
|
||||
#include <osg/TexEnv>
|
||||
#include <osg/Texture2D>
|
||||
|
||||
namespace osg {
|
||||
#include <osgSim/Export>
|
||||
|
||||
namespace osgSim {
|
||||
|
||||
class Texture2D;
|
||||
class Impostor;
|
||||
class ImpostorSpriteManager;
|
||||
|
||||
@@ -33,21 +34,21 @@ class ImpostorSpriteManager;
|
||||
* automatically generated by the osgUtil::CullVisitor so it not
|
||||
* necessary to deal with it directly.
|
||||
*/
|
||||
class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
class OSGSIM_EXPORT ImpostorSprite : public osg::Drawable
|
||||
{
|
||||
public:
|
||||
|
||||
ImpostorSprite();
|
||||
|
||||
/** Clone an object of the same type as an ImpostorSprite. */
|
||||
virtual Object* cloneType() const { return new ImpostorSprite(); }
|
||||
virtual osg::Object* cloneType() const { return new ImpostorSprite(); }
|
||||
|
||||
/** Clone on ImpostorSprite just returns a clone of type,
|
||||
* since it is not appropriate to share data of an ImpostorSprite.
|
||||
*/
|
||||
virtual Object* clone(const CopyOp&) const { return new ImpostorSprite(); }
|
||||
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ImpostorSprite*>(obj)!=NULL; }
|
||||
virtual const char* libraryName() const { return "osg"; }
|
||||
virtual osg::Object* clone(const osg::CopyOp&) const { return new ImpostorSprite(); }
|
||||
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const ImpostorSprite*>(obj)!=NULL; }
|
||||
virtual const char* libraryName() const { return "osgSim"; }
|
||||
virtual const char* className() const { return "ImpostorSprite"; }
|
||||
|
||||
/** Set the parent, which must be an Impostor.
|
||||
@@ -63,10 +64,10 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
const Impostor* getParent() const { return _parent; }
|
||||
|
||||
/** Set the eye point for when the ImpostorSprite was snapped. */
|
||||
inline void setStoredLocalEyePoint(const Vec3& v) { _storedLocalEyePoint=v; }
|
||||
inline void setStoredLocalEyePoint(const osg::Vec3& v) { _storedLocalEyePoint=v; }
|
||||
|
||||
/** Get the eye point for when the ImpostorSprite was snapped. */
|
||||
inline const Vec3& getStoredLocalEyePoint() const { return _storedLocalEyePoint; }
|
||||
inline const osg::Vec3& getStoredLocalEyePoint() const { return _storedLocalEyePoint; }
|
||||
|
||||
/** Set the frame number for when the ImpostorSprite was last used in rendering. */
|
||||
inline void setLastFrameUsed(int frameNumber) { _lastFrameUsed = frameNumber; }
|
||||
@@ -78,20 +79,20 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
/** Get the coordinates of the corners of the quad.
|
||||
* Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
||||
*/
|
||||
inline Vec3* getCoords() { return _coords; }
|
||||
inline osg::Vec3* getCoords() { return _coords; }
|
||||
|
||||
/** Get the const coordinates of the corners of the quad. */
|
||||
inline const Vec3* getCoords() const { return _coords; }
|
||||
inline const osg::Vec3* getCoords() const { return _coords; }
|
||||
|
||||
|
||||
|
||||
/** Get the texture coordinates of the corners of the quad.
|
||||
* Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
||||
*/
|
||||
inline Vec2* getTexCoords() { return _texcoords; }
|
||||
inline osg::Vec2* getTexCoords() { return _texcoords; }
|
||||
|
||||
/** Get the const texture coordinates of the corners of the quad. */
|
||||
inline const Vec2* getTexCoords() const { return _texcoords; }
|
||||
inline const osg::Vec2* getTexCoords() const { return _texcoords; }
|
||||
|
||||
/** Get the control coordinates of the corners of the quad.
|
||||
* The control coordinates are the corners of the quad projected
|
||||
@@ -105,26 +106,26 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
* can then be used to determine whether the impostor needs to be updated.
|
||||
* Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
||||
*/
|
||||
inline Vec3* getControlCoords() { return _controlcoords; }
|
||||
inline osg::Vec3* getControlCoords() { return _controlcoords; }
|
||||
|
||||
/** Get the const control coordinates of the corners of the quad. */
|
||||
inline const Vec3* getControlCoords() const { return _controlcoords; }
|
||||
inline const osg::Vec3* getControlCoords() const { return _controlcoords; }
|
||||
|
||||
|
||||
/** Calculate the pixel error value for passing in the ModelViewProjectionWindow transform,
|
||||
* which transform local coords into screen space.
|
||||
*/
|
||||
float calcPixelError(const Matrix& MVPW) const;
|
||||
float calcPixelError(const osg::Matrix& MVPW) const;
|
||||
|
||||
void setTexture(Texture2D* tex,int s,int t);
|
||||
Texture2D* getTexture() { return _texture; }
|
||||
const Texture2D* getTexture() const { return _texture; }
|
||||
void setTexture(osg::Texture2D* tex,int s,int t);
|
||||
osg::Texture2D* getTexture() { return _texture; }
|
||||
const osg::Texture2D* getTexture() const { return _texture; }
|
||||
|
||||
int s() const { return _s; }
|
||||
int t() const { return _t; }
|
||||
|
||||
/** Draw ImpostorSprite directly. */
|
||||
virtual void drawImplementation(State& state) const;
|
||||
virtual void drawImplementation(osg::State& state) const;
|
||||
|
||||
/** Return true, osg::ImpostorSprite does support accept(AttributeFunctor&). */
|
||||
virtual bool supports(const AttributeFunctor&) const { return true; }
|
||||
@@ -139,13 +140,13 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
virtual void accept(ConstAttributeFunctor& af) const;
|
||||
|
||||
/** Return true, osg::ImpostorSprite does support accept(PrimitiveFunctor&). */
|
||||
virtual bool supports(const PrimitiveFunctor&) const { return true; }
|
||||
virtual bool supports(const osg::PrimitiveFunctor&) const { return true; }
|
||||
|
||||
/** Accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has. */
|
||||
virtual void accept(PrimitiveFunctor& pf) const;
|
||||
virtual void accept(osg::PrimitiveFunctor& pf) const;
|
||||
|
||||
// for debugging purposes.
|
||||
Vec4 _color;
|
||||
osg::Vec4 _color;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -158,7 +159,7 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
|
||||
Impostor* _parent;
|
||||
|
||||
friend class osg::ImpostorSpriteManager;
|
||||
friend class osgSim::ImpostorSpriteManager;
|
||||
|
||||
// support for a double linked list managed by the
|
||||
// ImposotorSpriteManager.
|
||||
@@ -168,13 +169,13 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
|
||||
int _lastFrameUsed;
|
||||
|
||||
Vec3 _storedLocalEyePoint;
|
||||
osg::Vec3 _storedLocalEyePoint;
|
||||
|
||||
Vec3 _coords[4];
|
||||
Vec2 _texcoords[4];
|
||||
Vec3 _controlcoords[4];
|
||||
osg::Vec3 _coords[4];
|
||||
osg::Vec2 _texcoords[4];
|
||||
osg::Vec3 _controlcoords[4];
|
||||
|
||||
Texture2D* _texture;
|
||||
osg::Texture2D* _texture;
|
||||
int _s;
|
||||
int _t;
|
||||
|
||||
@@ -182,7 +183,7 @@ class OSG_EXPORT ImpostorSprite : public Drawable
|
||||
};
|
||||
|
||||
/** Helper class for managing the reuse of ImpostorSprite resources. */
|
||||
class OSG_EXPORT ImpostorSpriteManager : public Referenced
|
||||
class OSGSIM_EXPORT ImpostorSpriteManager : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -200,7 +201,7 @@ class OSG_EXPORT ImpostorSpriteManager : public Referenced
|
||||
|
||||
ImpostorSprite* createOrReuseImpostorSprite(int s,int t,int frameNumber);
|
||||
|
||||
StateSet* createOrReuseStateSet();
|
||||
osg::StateSet* createOrReuseStateSet();
|
||||
|
||||
void reset();
|
||||
|
||||
@@ -209,15 +210,15 @@ class OSG_EXPORT ImpostorSpriteManager : public Referenced
|
||||
|
||||
~ImpostorSpriteManager();
|
||||
|
||||
ref_ptr<TexEnv> _texenv;
|
||||
ref_ptr<AlphaFunc> _alphafunc;
|
||||
osg::ref_ptr<osg::TexEnv> _texenv;
|
||||
osg::ref_ptr<osg::AlphaFunc> _alphafunc;
|
||||
|
||||
ImpostorSprite* _first;
|
||||
ImpostorSprite* _last;
|
||||
ImpostorSprite* _first;
|
||||
ImpostorSprite* _last;
|
||||
|
||||
typedef std::vector< ref_ptr<StateSet> > StateSetList;
|
||||
StateSetList _stateSetList;
|
||||
unsigned int _reuseStateSetIndex;
|
||||
typedef std::vector< osg::ref_ptr<osg::StateSet> > StateSetList;
|
||||
StateSetList _stateSetList;
|
||||
unsigned int _reuseStateSetIndex;
|
||||
|
||||
|
||||
};
|
||||
@@ -11,20 +11,18 @@
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGUTIL_INSERTIMPOSTORSVISITOR
|
||||
#define OSGUTIL_INSERTIMPOSTORSVISITOR
|
||||
#ifndef OSGSIM_INSERTIMPOSTORSVISITOR
|
||||
#define OSGSIM_INSERTIMPOSTORSVISITOR
|
||||
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Impostor>
|
||||
#include <osgSim/Impostor>
|
||||
|
||||
#include <osgUtil/Export>
|
||||
|
||||
namespace osgUtil {
|
||||
namespace osgSim {
|
||||
|
||||
/** Insert impostor nodes into scene graph.
|
||||
* For example of usage see examples/osgimpostor.
|
||||
*/
|
||||
class OSGUTIL_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor
|
||||
class OSGSIM_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -46,8 +44,6 @@ class OSGUTIL_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor
|
||||
|
||||
virtual void apply(osg::LOD& node);
|
||||
|
||||
virtual void apply(osg::Impostor& node);
|
||||
|
||||
/* Insert the required impostors into the scene graph. */
|
||||
void insertImpostors();
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include <osg/Drawable>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/State>
|
||||
#include <osg/Impostor>
|
||||
#include <osg/ClearNode>
|
||||
#include <osg/Notify>
|
||||
|
||||
@@ -77,7 +76,6 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor, public osg::CullStac
|
||||
virtual void apply(osg::LOD& node);
|
||||
virtual void apply(osg::ClearNode& node);
|
||||
virtual void apply(osg::OccluderNode& node);
|
||||
virtual void apply(osg::Impostor& node);
|
||||
|
||||
void setClearNode(const osg::ClearNode* earthSky) { _clearNode = earthSky; }
|
||||
const osg::ClearNode* getClearNode() const { return _clearNode.get(); }
|
||||
@@ -250,11 +248,6 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor, public osg::CullStac
|
||||
else acceptNode->accept(*this);
|
||||
}
|
||||
|
||||
|
||||
/** Create an impostor sprite by setting up a pre-rendering stage
|
||||
* to generate the impostor texture. */
|
||||
osg::ImpostorSprite* createImpostorSprite(osg::Impostor& node);
|
||||
|
||||
osg::ref_ptr<const osg::ClearNode> _clearNode;
|
||||
|
||||
osg::ref_ptr<RenderGraph> _rootRenderGraph;
|
||||
@@ -274,8 +267,6 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor, public osg::CullStac
|
||||
|
||||
inline RenderLeaf* createOrReuseRenderLeaf(osg::Drawable* drawable,osg::RefMatrix* projection,osg::RefMatrix* matrix, float depth=0.0f);
|
||||
|
||||
osg::ref_ptr<osg::ImpostorSpriteManager> _impostorSpriteManager;
|
||||
|
||||
osg::ref_ptr<osg::State> _state;
|
||||
|
||||
|
||||
|
||||
@@ -48,8 +48,6 @@ class OSGUTIL_EXPORT DisplayRequirementsVisitor : public osg::NodeVisitor
|
||||
virtual void apply(osg::Node& node);
|
||||
|
||||
virtual void apply(osg::Geode& geode);
|
||||
|
||||
virtual void apply(osg::Impostor& impostor);
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include <osg/LightSource>
|
||||
#include <osg/Transform>
|
||||
#include <osg/Projection>
|
||||
#include <osg/Impostor>
|
||||
#include <osg/OccluderNode>
|
||||
|
||||
#include <osgUtil/Export>
|
||||
@@ -57,7 +56,6 @@ class OSGUTIL_EXPORT UpdateVisitor : public osg::NodeVisitor
|
||||
virtual void apply(osg::Projection& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::Switch& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::LOD& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::Impostor& node) { handle_callbacks_and_traverse(node); }
|
||||
virtual void apply(osg::OccluderNode& node) { handle_callbacks_and_traverse(node); }
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user