Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.

This commit is contained in:
Robert Osfield
2005-05-01 19:48:49 +00:00
parent 7de1265059
commit 03232ec667
41 changed files with 702 additions and 845 deletions

View File

@@ -43,8 +43,6 @@ CXXFILES =\
Group.cpp\
Image.cpp\
ImageStream.cpp\
Impostor.cpp\
ImpostorSprite.cpp\
Light.cpp\
LightModel.cpp\
LightSource.cpp\

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@@ -1,55 +0,0 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Impostor>
#include <osg/ImpostorSprite>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::ImpostorSprite > >, osg::Impostor::ImpostorSpriteList);
BEGIN_OBJECT_REFLECTOR(osg::Impostor)
BaseType(osg::LOD);
Constructor0();
ConstructorWithDefaults2(IN, const osg::Impostor &, es, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, className);
Method0(const char *, libraryName);
Method1(void, accept, IN, osg::NodeVisitor &, nv);
Method1(void, setImpostorThreshold, IN, float, distance);
Method0(float, getImpostorThreshold);
MethodWithDefaults1(void, setImpostorThresholdToBound, IN, float, ratio, 1.0f);
Method2(osg::ImpostorSprite *, findBestImpostorSprite, IN, unsigned int, contextID, IN, const osg::Vec3 &, currLocalEyePoint);
Method2(void, addImpostorSprite, IN, unsigned int, contextID, IN, osg::ImpostorSprite *, is);
Method1(osg::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID);
Method1(const osg::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID);
Property(float, ImpostorThreshold);
WriteOnlyProperty(float, ImpostorThresholdToBound);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::ImpostorSprite >)
Constructor0();
Constructor1(IN, osg::ImpostorSprite *, t);
Constructor1(IN, const osg::ref_ptr< osg::ImpostorSprite > &, rp);
Method0(bool, valid);
Method0(osg::ImpostorSprite *, get);
Method0(const osg::ImpostorSprite *, get);
Method0(osg::ImpostorSprite *, take);
Method0(osg::ImpostorSprite *, release);
ReadOnlyProperty(osg::ImpostorSprite *, );
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osg::ImpostorSprite > >);

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@@ -1,80 +0,0 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Drawable>
#include <osg/Impostor>
#include <osg/ImpostorSprite>
#include <osg/Matrix>
#include <osg/Object>
#include <osg/PrimitiveSet>
#include <osg/State>
#include <osg/StateSet>
#include <osg/Texture2D>
#include <osg/Vec2>
#include <osg/Vec3>
BEGIN_OBJECT_REFLECTOR(osg::ImpostorSprite)
BaseType(osg::Drawable);
Constructor0();
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, x);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method1(void, setParent, IN, osg::Impostor *, parent);
Method0(osg::Impostor *, getParent);
Method0(const osg::Impostor *, getParent);
Method1(void, setStoredLocalEyePoint, IN, const osg::Vec3 &, v);
Method0(const osg::Vec3 &, getStoredLocalEyePoint);
Method1(void, setLastFrameUsed, IN, int, frameNumber);
Method0(int, getLastFrameUsed);
Method0(osg::Vec3 *, getCoords);
Method0(const osg::Vec3 *, getCoords);
Method0(osg::Vec2 *, getTexCoords);
Method0(const osg::Vec2 *, getTexCoords);
Method0(osg::Vec3 *, getControlCoords);
Method0(const osg::Vec3 *, getControlCoords);
Method1(float, calcPixelError, IN, const osg::Matrix &, MVPW);
Method3(void, setTexture, IN, osg::Texture2D *, tex, IN, int, s, IN, int, t);
Method0(osg::Texture2D *, getTexture);
Method0(const osg::Texture2D *, getTexture);
Method0(int, s);
Method0(int, t);
Method1(void, drawImplementation, IN, osg::State &, state);
Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x);
Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, af);
Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x);
Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, af);
Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x);
Method1(void, accept, IN, osg::PrimitiveFunctor &, pf);
ReadOnlyProperty(osg::Vec3 *, ControlCoords);
ReadOnlyProperty(osg::Vec3 *, Coords);
Property(int, LastFrameUsed);
Property(osg::Impostor *, Parent);
Property(const osg::Vec3 &, StoredLocalEyePoint);
ReadOnlyProperty(osg::Vec2 *, TexCoords);
ReadOnlyProperty(osg::Texture2D *, Texture);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::ImpostorSpriteManager)
BaseType(osg::Referenced);
Constructor0();
Method0(bool, empty);
Method0(osg::ImpostorSprite *, first);
Method0(osg::ImpostorSprite *, last);
Method1(void, push_back, IN, osg::ImpostorSprite *, is);
Method1(void, remove, IN, osg::ImpostorSprite *, is);
Method3(osg::ImpostorSprite *, createOrReuseImpostorSprite, IN, int, s, IN, int, t, IN, int, frameNumber);
Method0(osg::StateSet *, createOrReuseStateSet);
Method0(void, reset);
END_REFLECTOR