Added support for intesecting Drawable that are attached directly to the scene graph without an osg::Geode
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@@ -141,6 +141,7 @@ class OSGUTIL_EXPORT IntersectVisitor : public osg::NodeVisitor
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virtual float getDistanceToEyePoint(const osg::Vec3& pos, bool withLODScale) const;
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virtual void apply(osg::Node&);
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virtual void apply(osg::Drawable&);
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virtual void apply(osg::Geode& node);
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virtual void apply(osg::Billboard& node);
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@@ -258,6 +258,7 @@ class OSGUTIL_EXPORT IntersectionVisitor : public osg::NodeVisitor
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public:
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virtual void apply(osg::Node& node);
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virtual void apply(osg::Drawable& drawable);
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virtual void apply(osg::Geode& geode);
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virtual void apply(osg::Billboard& geode);
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virtual void apply(osg::Group& group);
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