Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers.
Typical use will be for storing and passing values between nodes during traversals.
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include/osg/ValueStack
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167
include/osg/ValueStack
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2016 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_VALUESTACK
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#define OSG_VALUESTACK 1
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#include <osg/ValueMap>
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namespace osg {
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#define OSG_HAS_VALUESTACK
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class OSG_EXPORT ValueStack : public osg::Object
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{
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public:
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ValueStack();
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ValueStack(const ValueStack& ps, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osg, ValueStack)
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typedef std::vector< osg::ref_ptr<Object> > Values;
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typedef std::map< osg::ref_ptr<const osg::Referenced>, Values> ValueStackMap;
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void setValueStackMap(ValueStackMap& pm) { _valuesMap = pm; }
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ValueStackMap& getValueStackMap() { return _valuesMap; }
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const ValueStackMap& getValueStackMap() const { return _valuesMap; }
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inline void push(const Referenced* key, Object* value)
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{
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_valuesMap[key].push_back(value);
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}
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template<typename T>
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void push(const osg::Referenced* key, const T& value)
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{
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typedef TemplateValueObject<T> UserValueObject;
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_valuesMap[key].push_back(new UserValueObject(value));
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}
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inline void pop(const Referenced* key)
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{
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_valuesMap[key].pop_back();
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}
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inline void push(ValueMap* valueMap)
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{
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if (valueMap)
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{
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ValueMap::KeyValueMap& keyValueMap = valueMap->getKeyValueMap();
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for(ValueMap::KeyValueMap::iterator itr = keyValueMap.begin();
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itr != keyValueMap.end();
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++itr)
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{
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push(itr->first.get(), itr->second.get());
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}
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}
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}
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inline void pop(ValueMap* valueMap)
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{
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if (valueMap)
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{
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ValueMap::KeyValueMap& keyValueMap = valueMap->getKeyValueMap();
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for(ValueMap::KeyValueMap::iterator itr = keyValueMap.begin();
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itr != keyValueMap.end();
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++itr)
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{
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pop(itr->first.get());
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}
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}
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}
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inline osg::Object* getValue(const osg::Referenced* key)
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{
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ValueStackMap::iterator itr = _valuesMap.find(key);
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if (itr==_valuesMap.end()) return 0;
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Values& values = itr->second;
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if (values.empty()) return 0;
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return values.back().get();
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}
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inline const osg::Object* getValue(const osg::Referenced* key) const
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{
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ValueStackMap::const_iterator itr = _valuesMap.find(key);
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if (itr==_valuesMap.end()) return 0;
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const Values& values = itr->second;
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if (values.empty()) return 0;
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return values.back().get();
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}
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template<typename T>
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T* getValueOfType(const osg::Referenced* key)
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{
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Object* object = getValue(key);
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return (object && typeid(*object)==typeid(T)) ? static_cast<T*>(object) : 0;
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}
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template<typename T>
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const T* getValueOfType(const osg::Referenced* key) const
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{
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const Object* object = getValue(key);
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return (object && typeid(*object)==typeid(T)) ? static_cast<const T*>(object) : 0;
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}
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template<typename T>
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bool getValue(const osg::Referenced* key, T& value)
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{
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typedef TemplateValueObject<T> UserValueObject;
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UserValueObject* uvo = getValueOfType<UserValueObject>(key);
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if (uvo)
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{
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value = uvo->getValue();
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return true;
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}
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else
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{
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return false;
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}
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}
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template<typename T>
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bool getValue(const osg::Referenced* key, T& value) const
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{
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typedef TemplateValueObject<T> UserValueObject;
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const UserValueObject* uvo = getValueOfType<UserValueObject>(key);
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if (uvo)
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{
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value = uvo->getValue();
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return true;
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}
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else
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{
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return false;
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}
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}
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protected:
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virtual ~ValueStack();
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ValueStackMap _valuesMap;
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};
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}
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#endif
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