From Colin Dunlop, add live video stream support
This commit is contained in:
596
src/osgPlugins/quicktime/QuicktimeLiveImageStream.cpp
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596
src/osgPlugins/quicktime/QuicktimeLiveImageStream.cpp
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@@ -0,0 +1,596 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <cstdlib>
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#include <osg/Notify>
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#include <osg/Timer>
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#include <osg/ref_ptr>
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#include <osg/Referenced>
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#include <osg/Notify>
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#include <osgDB/Registry>
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#include <osg/GL>
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#include <osg/Endian>
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#include <osg/Timer>
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#include <osgDB/FileNameUtils>
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Thread>
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#include "QuicktimeLiveImageStream.h"
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#include "QTLiveUtils.h"
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// Constructor: setup and start thread
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QuicktimeLiveImageStream::QuicktimeLiveImageStream(std::string fileName) : ImageStream()
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{
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setOrigin(osg::Image::TOP_LEFT);
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_status = ImageStream::PAUSED;
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//probe_video_digitizer_components();
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//probe_sequence_grabber_components();
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// Initialise QT
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// initialize_quicktime_qtml();
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// enter_quicktime_movies();
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//
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load(fileName);
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}
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// Deconstructor: stop and terminate thread
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QuicktimeLiveImageStream::~QuicktimeLiveImageStream()
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{
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// Terminate QT
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// leave_quicktime_movies();
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// terminite_quicktime_qtml();
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}
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/// Start or continue stream.
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void QuicktimeLiveImageStream::play()
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{
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osg::notify(osg::DEBUG_INFO)<<"Sending play"<<this<<std::endl;
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/* if (g_s_use_sg)
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{
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ComponentResult result = noErr;
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result = SGStartPreview(m_gSeqGrabber);
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if (result != noErr)
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osg::notify(osg::FATAL) << "SGStartPreview : error" << std::endl;
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}*/
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}
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/// Pause stream at current position.
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void QuicktimeLiveImageStream::pause()
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{
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osg::notify(osg::DEBUG_INFO)<<"Sending pause"<<this<<std::endl;
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}
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/// stop playing
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void QuicktimeLiveImageStream::quit(bool wiatForThreadToExit)
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{
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osg::notify(osg::DEBUG_INFO)<<"Sending quit"<<this<<std::endl;
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}
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//
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// PRIVATE
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//
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// Use the Sequence Grabber or the raw Video Digitizer
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// If using SG then use it in Preview or Record option
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// Thre options - VD Play Through, SG Preview or SG Record
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static bool g_s_use_sg = true ; // 1a
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static bool g_s_use_sg_record = false; // 1b
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// load
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void QuicktimeLiveImageStream::load(std::string fileName)
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{
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osg::notify(osg::DEBUG_INFO)<<"QuicktimeLive Loading..."<<this<<std::endl;
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// CreateAndRunWithSequenceGrabber
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if (g_s_use_sg)
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createAndRunWithSequenceGrabber(fileName);
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else
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createAndRunWithVideoDigitizer(fileName);
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}
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// Create the Image
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void QuicktimeLiveImageStream::createImage()
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{
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// Old
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// char* pointer = (char*)malloc(4 * m_videoRectWidth*m_videoRectHeight + 32);
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// void* buffer = (void*)(((unsigned long)(pointer + 31) >> 5) << 5);
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// New
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int* buffer = new int [m_videoRectWidth*m_videoRectHeight]; // 1024*1024*4 bytes (32bit RGBA)
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//
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GLenum internalFormat = (osg::getCpuByteOrder()==osg::BigEndian)?
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GL_UNSIGNED_INT_8_8_8_8_REV :
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GL_UNSIGNED_INT_8_8_8_8;
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setImage(m_videoRectWidth,m_videoRectHeight,1,
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(GLint) GL_RGBA8, (GLenum)GL_BGRA_EXT, internalFormat,
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(unsigned char*)buffer,osg::Image::NO_DELETE,4);
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}
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// Create the offscreen GWorld (using Image as target memory)
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void QuicktimeLiveImageStream::createGWorld()
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{
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Rect destinationBounds;
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OSStatus err;
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GDHandle origDevice;
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CGrafPtr origPort;
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destinationBounds.left = 0;
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destinationBounds.top = 0;
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destinationBounds.right = m_videoRectWidth;
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destinationBounds.bottom = m_videoRectHeight;
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err = QTNewGWorldFromPtr(&m_gw, k32ARGBPixelFormat, &destinationBounds,
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NULL, NULL, 0, (Ptr)data(), 4*m_videoRectWidth);
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if (err !=0 )
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{
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osg::notify(osg::DEBUG_INFO) << "Could not create gWorld" << std::endl;
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}
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else
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{
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// Query
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GetGWorld (&origPort, &origDevice);
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SetGWorld (m_gw, NULL); // set current graphics port to offscreen
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m_pixmap = GetGWorldPixMap(m_gw);
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if (m_pixmap)
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{
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if (!LockPixels (m_pixmap)) // lock offscreen pixel map
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{
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osg::notify(osg::FATAL) << "Could not lock PixMap" << std::endl;
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}
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}
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// Set back
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SetGWorld(origPort, origDevice);
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}
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}
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// 1.
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// CreateAndRunWithSequenceGrabber
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void QuicktimeLiveImageStream::createAndRunWithSequenceGrabber(std::string fileName)
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{
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std::string::size_type idx = fileName.find(':');
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if (idx == std::string::npos)
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{
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osg::notify(osg::FATAL) << "Error while parsing deviceID:deviceInputID.live path : " << fileName << std::endl;
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}
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// Better c++ code is to use istrstream
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std::string deviceIDStr = fileName.substr(0,idx);
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std::string deviceInputIDStr = fileName.substr(idx+1);
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m_videoDeviceID = static_cast<short>(atoi(deviceIDStr.c_str()));
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m_videoDeviceInputID = static_cast<short>(atoi(deviceInputIDStr.c_str()));
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// Get Video Digitizer Rectangle bounds from a Sequence Grabber proxy (using IDs)
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get_video_device_bounds_idstr(m_videoDeviceID, m_videoDeviceInputID, m_videoRectWidth, m_videoRectHeight, m_videoDeviceIDStr);
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// Sound
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m_soundDeviceID = 2; m_soundDeviceInputID = 0;
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//get_sound_device_idstr(m_soundDeviceID, m_soundDeviceInputID, m_soundDeviceIDStr);
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// Create the Image
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createImage();
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// Create the offscreen GWorld (using Image as target memory)
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createGWorld();
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// Create the Sequence Grabber (using GWorld as target memory)
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createSequenceGrabber();
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// Create the Sequence Grabber Video Channel
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createSequenceGrabberVideoChannel();
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if (g_s_use_sg_record)
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{
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// Create the Sequence Grabber DataProc setup for Record
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createSequenceGrabberDataProc();
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}
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// Create the Sequence Grabber Audio Channel
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createSequenceGrabberAudioChannel();
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// Start the engine Jack!
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// Callbacks
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createSequenceGrabberVideoBottlenecks();
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ComponentResult result = noErr;
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result = SGPrepare( m_gSeqGrabber, TRUE, FALSE);
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if (result != noErr)
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osg::notify(osg::FATAL) << "SGPrepare : error" << std::endl;
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if (g_s_use_sg_record)
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{
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result = SGStartRecord(m_gSeqGrabber);
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if (result != noErr)
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osg::notify(osg::FATAL) << "SGStartRecord : error" << std::endl;
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}
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else
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{
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result = SGStartPreview(m_gSeqGrabber);
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if (result != noErr)
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osg::notify(osg::FATAL) << "SGStartPreview : error" << std::endl;
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}
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_status = ImageStream::PLAYING;
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// Ticker
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start();
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}
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// 1.
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// Create the Sequence Grabber (using GWorld as target memory)
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void QuicktimeLiveImageStream::createSequenceGrabber()
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{
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ComponentDescription sg_component_description;
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sg_component_description.componentType = SeqGrabComponentType; /* A unique 4-byte code indentifying the command set */
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sg_component_description.componentSubType = 0L; /* Particular flavor of this instance */
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sg_component_description.componentManufacturer = 'appl'; /* Vendor indentification */
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sg_component_description.componentFlags = 0L; /* 8 each for Component,Type,SubType,Manuf/revision */
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sg_component_description.componentFlagsMask = 0L; /* Mask for specifying which flags to consider in search, zero during registration */
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long num_sg_components = CountComponents (&sg_component_description);
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if (num_sg_components)
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{
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Component aComponent = 0;
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ComponentDescription full_sg_component_description = sg_component_description;
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aComponent = FindNextComponent(aComponent, &full_sg_component_description);
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if (aComponent)
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{
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m_gSeqGrabber = OpenComponent(aComponent);
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// If we got a sequence grabber, set it up
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if (m_gSeqGrabber != 0L)
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{
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// Check capability and setting of Sequence Grabber
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GDHandle origDevice;
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CGrafPtr origPort;
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// Create GWorld
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GetGWorld (&origPort, &origDevice);
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SetGWorld (m_gw, NULL); // set current graphics port to offscreen
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// Initialize the sequence grabber
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ComponentResult result = noErr;
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result = SGInitialize (m_gSeqGrabber);
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if (result == noErr)
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{
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// Set GWorld
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result = SGSetGWorld(m_gSeqGrabber, (CGrafPtr)m_gw, 0);
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if (result != noErr)
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{
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osg::notify(osg::FATAL) << "Could not set GWorld on SG" << std::endl;
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}
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}
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// Set GWorld back
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SetGWorld(origPort, origDevice);
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}
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}
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}
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}
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// Create the Sequence Grabber Video Channel
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void QuicktimeLiveImageStream::createSequenceGrabberVideoChannel()
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{
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// Check capability and setting of Sequence Grabber
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GDHandle origDevice;
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CGrafPtr origPort;
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// Create GWorld
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GetGWorld (&origPort, &origDevice);
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SetGWorld (m_gw, NULL); // set current graphics port to offscreen
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// Setup
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// Get a video channel
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ComponentResult result = SGNewChannel (m_gSeqGrabber, VideoMediaType, &m_gVideoChannel);
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if ((m_gVideoChannel != nil) && (result == noErr))
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{
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result = SGInitChannel(m_gVideoChannel, m_gSeqGrabber);
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Rect gActiveVideoRect;
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// Usage
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if (g_s_use_sg_record)
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result = SGSetChannelUsage (m_gVideoChannel, seqGrabRecord | seqGrabLowLatencyCapture);
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else
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{
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result = SGSetChannelUsage (m_gVideoChannel, seqGrabPreview);
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}
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// result = SGSetUseScreenBuffer(m_gVideoChannel, FALSE);
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// Set
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osg::notify(osg::DEBUG_INFO) << "Setting up vdig from input prefs" << std::endl;
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result = SGSetChannelDevice ( m_gVideoChannel, m_videoDeviceIDStr);
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result = SGSetChannelDeviceInput( m_gVideoChannel, m_videoDeviceInputID);
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// result = SGSetChannelPlayFlags ( m_gVideoChannel, channelPlayFast | channelPlayHighQuality | channelPlayAllData);
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result = SGSetChannelPlayFlags ( m_gVideoChannel, channelPlayFast );
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VideoDigitizerComponent vdig = SGGetVideoDigitizerComponent(m_gVideoChannel);
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VideoDigitizerError vid_err;
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vid_err = VDSetInputStandard (vdig, palIn);
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osg::notify(osg::DEBUG_INFO) << "Setup vdig from input prefs:" << std::endl;
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print_video_component_capability(vdig);
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result = SGVideoDigitizerChanged( m_gVideoChannel);
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result = SGGetSrcVideoBounds ( m_gVideoChannel, &gActiveVideoRect);
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result = SGSetChannelBounds ( m_gVideoChannel, &gActiveVideoRect);
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result = SGChangedSource (m_gSeqGrabber, m_gVideoChannel);
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Fixed frame_rate;
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result = SGGetFrameRate (m_gVideoChannel, &frame_rate);
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int zx = 0;
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result = SGSetFrameRate (m_gVideoChannel, 100);
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//
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// Sound
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/*
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long sound_id;
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Str255 sound_driver_name;
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char* sound_driver_name_cstr;
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vid_err = VDGetSoundInputSource(vdig, (long)m_videoDeviceInputID, &sound_id);
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vid_err = VDGetSoundInputDriver(vdig, sound_driver_name);
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sound_driver_name_cstr = pstr_printable(sound_driver_name);
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osg::notify(osg::DEBUG_INFO) << "vdig sound driver name :" << sound_driver_name_cstr << std::endl;
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osg::notify(osg::DEBUG_INFO) << "vdig sound driver id :" << sound_id << std::endl;
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*/
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}
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else
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{
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osg::notify(osg::FATAL) << "Could not create SGNewChannel for Video Channel" << std::endl;
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}
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// Set GWorld back
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SetGWorld(origPort, origDevice);
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}
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static OSErr MySGDataProc (SGChannel c,Ptr p,long len,long *offset,long chRefCon,TimeValue time,short writeType,long refCon )
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{
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QuicktimeLiveImageStream* p_is = (QuicktimeLiveImageStream*)refCon;
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return p_is->dataProcCallback(c,p,len,offset,chRefCon,time,writeType,refCon);
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}
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OSErr QuicktimeLiveImageStream::dataProcCallback( SGChannel c,Ptr p,long len,long *offset,long chRefCon,TimeValue time,short writeType,long refCon )
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{
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OSErr err = noErr;
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//
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osg::notify(osg::INFO) << " Video " << refCon << std::endl;
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dirty();
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//
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return err;
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}
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// Create the Sequence Grabber DataProc setup for Record
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void QuicktimeLiveImageStream::createSequenceGrabberDataProc()
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{
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OSErr err;
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err = SGSetDataRef(m_gSeqGrabber, 0, 0, seqGrabToMemory | seqGrabDontMakeMovie);
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if (err != noErr)
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osg::notify(osg::FATAL) << "SGSetDataRef : error" << std::endl;
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// specify a sequence grabber data function
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err = SGSetDataProc(m_gSeqGrabber, NewSGDataUPP(MySGDataProc), (long)this);
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if (err != noErr)
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osg::notify(osg::FATAL) << "SGSetDataProc : error" << std::endl;
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}
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// Create the Sequence Grabber Audio Channel
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void QuicktimeLiveImageStream::createSequenceGrabberAudioChannel()
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{
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// Check capability and setting of Sequence Grabber
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GDHandle origDevice;
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CGrafPtr origPort;
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// Create GWorld
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GetGWorld (&origPort, &origDevice);
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SetGWorld (m_gw, NULL); // set current graphics port to offscreen
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// Setup
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// Get a video channel
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ComponentResult result = SGNewChannel (m_gSeqGrabber, SoundMediaType, &m_gSoundChannel);
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if ((m_gSoundChannel != nil) && (result == noErr))
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{
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result = SGInitChannel(m_gSoundChannel, m_gSeqGrabber);
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// result = SGSetChannelUsage (m_gSoundChannel, seqGrabPreview );
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// Usage
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if (g_s_use_sg_record)
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result = SGSetChannelUsage (m_gSoundChannel, seqGrabRecord | seqGrabLowLatencyCapture);
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else
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{
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result = SGSetChannelUsage (m_gSoundChannel, seqGrabPreview | seqGrabRecord | seqGrabLowLatencyCapture);
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}
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// Get
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Str255 deviceName;
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Str255 inputName;
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short inputNumber;
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result = SGGetChannelDeviceAndInputNames( m_gSoundChannel, deviceName, inputName, &inputNumber);
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// Set
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// osg::notify(osg::DEBUG_INFO) << "Setting up audio component from input prefs" << std::endl;
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result = SGSetChannelDevice ( m_gSoundChannel, m_soundDeviceIDStr);
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result = SGSetChannelDeviceInput( m_gSoundChannel, m_soundDeviceInputID);
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// Set the volume low to prevent feedback when we start the preview,
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// in case the mic is anywhere near the speaker.
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short volume = 0;
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result = SGGetChannelVolume (m_gSoundChannel, &volume );
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// result = SGSetChannelVolume (m_gSoundChannel, 255);
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// Inform
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result = SGChangedSource ( m_gSeqGrabber, m_gSoundChannel);
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}
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else
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{
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osg::notify(osg::FATAL) << "Could not create SGNewChannel for Sound Channel" << std::endl;
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}
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// Set GWorld back
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SetGWorld(origPort, origDevice);
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}
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// GrabFrameCompleteProc (QT callback)
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static ComponentResult GrabFrameCompleteProc(SGChannel sgChan, short nBufferNum, Boolean *pbDone, long lRefCon)
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{
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QuicktimeLiveImageStream* p_is = (QuicktimeLiveImageStream*)lRefCon;
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return p_is->grabFrameCompleteProc(sgChan, nBufferNum, pbDone, lRefCon);
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}
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// GrabFrameCompleteProc (QuicktimeLiveImageStream)
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ComponentResult QuicktimeLiveImageStream::grabFrameCompleteProc(SGChannel sgChan, short nBufferNum, Boolean *pbDone, long lRefCon)
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{
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ComponentResult err = noErr;
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// call the default grab-complete function
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err = SGGrabFrameComplete(sgChan, // channel reference
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nBufferNum, // buffer identifier, provided for you
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pbDone); // pointer to a boolean, has the frame been completely captured? provided for you
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static unsigned int fps_counter = 0;
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static osg::Timer_t start, finish;
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if (fps_counter == 0)
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start = osg::Timer::instance()->tick();
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// if the frame is done, make sure the Image is replaced
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if (*pbDone && (sgChan == m_gVideoChannel))
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{
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dirty();
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++fps_counter;
|
||||
if (fps_counter == 100)
|
||||
{
|
||||
finish = osg::Timer::instance()->tick();
|
||||
double dur = osg::Timer::instance()->delta_s(start, finish);
|
||||
double fps = 100.0 / dur;
|
||||
osg::notify(osg::NOTICE) << "Executed 100 frames in " << dur << " seconds : ~" << fps << " fps" << std::endl;
|
||||
fps_counter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
// Create callbacks
|
||||
void QuicktimeLiveImageStream::createSequenceGrabberVideoBottlenecks()
|
||||
{
|
||||
OSErr err = noErr;
|
||||
// set the value of a reference constant that is passed to the callback functions
|
||||
err = SGSetChannelRefCon(m_gVideoChannel, (long)this);
|
||||
if (err == noErr)
|
||||
{
|
||||
VideoBottles vb;
|
||||
// get the current bottlenecks
|
||||
vb.procCount = 9;
|
||||
err = SGGetVideoBottlenecks(m_gVideoChannel, &vb);
|
||||
if (err == noErr)
|
||||
{
|
||||
// add our GrabFrameComplete function
|
||||
vb.grabCompleteProc = NewSGGrabCompleteBottleUPP(GrabFrameCompleteProc);
|
||||
err = SGSetVideoBottlenecks(m_gVideoChannel, &vb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 2.
|
||||
// CreateAndRunWithVideoDigitizer
|
||||
void QuicktimeLiveImageStream::createAndRunWithVideoDigitizer(std::string fileName)
|
||||
{
|
||||
std::string::size_type idx = fileName.find(':');
|
||||
if (idx == std::string::npos)
|
||||
{
|
||||
osg::notify(osg::FATAL) << "Error while parsing deviceID:deviceInputID.live path : " << fileName << std::endl;
|
||||
}
|
||||
// Better c++ code is to use istrstream
|
||||
std::string deviceIDStr = fileName.substr(0,idx);
|
||||
std::string deviceInputIDStr = fileName.substr(idx+1);
|
||||
m_videoDeviceID = static_cast<short>(atoi(deviceIDStr.c_str()));
|
||||
m_videoDeviceInputID = static_cast<short>(atoi(deviceInputIDStr.c_str()));
|
||||
// Get Video Digitizer Rectangle bounds from a Sequence Grabber proxy (using IDs)
|
||||
get_video_device_bounds_idstr(m_videoDeviceID, m_videoDeviceInputID, m_videoRectWidth, m_videoRectHeight, m_videoDeviceIDStr);
|
||||
// Create the Image
|
||||
createImage();
|
||||
// Create the offscreen GWorld (using Image as target memory)
|
||||
createGWorld();
|
||||
// Create the Sequence Grabber (using GWorld as target memory)
|
||||
createVideoDigitizer();
|
||||
// Go
|
||||
_status = ImageStream::PLAYING;
|
||||
|
||||
VideoDigitizerError error = VDSetPlayThruOnOff(m_vdig, vdPlayThruOn);
|
||||
if (error != noErr)
|
||||
osg::notify(osg::FATAL) << "VDSetPlayThruOnOff : error" << std::endl;
|
||||
// Ticker
|
||||
start();
|
||||
}
|
||||
|
||||
// 2.
|
||||
// Create the Video Digitizer (using GWorld Pixmap as target mamory)
|
||||
void QuicktimeLiveImageStream::createVideoDigitizer()
|
||||
{
|
||||
// #define videoDigitizerComponentType = 'vdig'
|
||||
ComponentDescription video_component_description;
|
||||
video_component_description.componentType = 'vdig'; /* A unique 4-byte code indentifying the command set */
|
||||
video_component_description.componentSubType = 0; /* Particular flavor of this instance */
|
||||
video_component_description.componentManufacturer = 0; /* Vendor indentification */
|
||||
video_component_description.componentFlags = 0; /* 8 each for Component,Type,SubType,Manuf/revision */
|
||||
video_component_description.componentFlagsMask = 0; /* Mask for specifying which flags to consider in search, zero during registration */
|
||||
long num_video_components = CountComponents (&video_component_description);
|
||||
osg::notify(osg::DEBUG_INFO) << " available Video DigitizerComponents : " << num_video_components << std::endl;
|
||||
if (num_video_components)
|
||||
{
|
||||
Component aComponent = 0;
|
||||
short aDeviceID = 0;
|
||||
do
|
||||
{
|
||||
ComponentDescription full_video_component_description = video_component_description;
|
||||
aComponent = FindNextComponent(aComponent, &full_video_component_description);
|
||||
if (aComponent && (aDeviceID == m_videoDeviceID))
|
||||
{
|
||||
osg::notify(osg::DEBUG_INFO) << "Component" << std::endl;
|
||||
OSErr err;
|
||||
Handle compName = NewHandle(256);
|
||||
Handle compInfo = NewHandle(256);
|
||||
err = GetComponentInfo( aComponent, &full_video_component_description, compName,compInfo,0);
|
||||
osg::notify(osg::DEBUG_INFO) << " Name: " << pstr_printable((StringPtr)*compName) << std::endl;
|
||||
osg::notify(osg::DEBUG_INFO) << " Desc: " << pstr_printable((StringPtr)*compInfo) << std::endl;
|
||||
//Capabilities
|
||||
VideoDigitizerComponent component_instance = OpenComponent(aComponent);
|
||||
m_vdig = component_instance;
|
||||
//Setup
|
||||
// Onscreen
|
||||
// Check capability and setting of Sequence Grabber
|
||||
GDHandle origDevice;
|
||||
CGrafPtr origPort;
|
||||
GetGWorld (&origPort, &origDevice);
|
||||
VideoDigitizerError error;
|
||||
Rect destinationBounds;
|
||||
destinationBounds.left = 0;
|
||||
destinationBounds.top = 0;
|
||||
destinationBounds.right = m_videoRectWidth;
|
||||
destinationBounds.bottom = m_videoRectHeight;
|
||||
error = VDSetPlayThruDestination(m_vdig, m_pixmap, &destinationBounds, 0, 0);
|
||||
//error = VDSetPlayThruGlobalRect(m_vdig, (GrafPtr)origPort, &destinationBounds);
|
||||
if (error != noErr)
|
||||
osg::notify(osg::FATAL) << "VDSetPlayThruDestination : error" << std::endl;
|
||||
print_video_component_capability(component_instance);
|
||||
break;
|
||||
}
|
||||
++aDeviceID;
|
||||
}
|
||||
while (0 != aComponent);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Thread run method
|
||||
void QuicktimeLiveImageStream::run()
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
bool done = false;
|
||||
|
||||
//memset( data(), 255, 720*250*4);
|
||||
|
||||
while (!done)
|
||||
{
|
||||
// Do some funky rotational memset
|
||||
// void * memset ( void * ptr, int value, size_t num );
|
||||
//memset
|
||||
// dirty();
|
||||
if (g_s_use_sg)
|
||||
{
|
||||
result = SGIdle(m_gSeqGrabber);
|
||||
if (result != noErr)
|
||||
osg::notify(osg::FATAL) << "SGIdle : error" << std::endl;
|
||||
}
|
||||
//OpenThreads::Thread::microSleep(250000); // 25fps (1,000,000 = 1 fps)
|
||||
//OpenThreads::Thread::microSleep(50000); // 200fps (1,000,000 = 1 fps)
|
||||
//OpenThreads::Thread::microSleep(25000); // 400fps (1,000,000 = 1 fps)
|
||||
// Ridiculous
|
||||
OpenThreads::Thread::microSleep(10000); // 1000fps (1,000,000 = 1 fps)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user