Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne. Moved the body of the getGLExtensionFuncPtr() into the header to help out support for Windows mapping of different OpenGL extensions function ptr per dll.
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@@ -1,10 +1,3 @@
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#if defined(WIN32)
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#include <windows.h>
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#elif defined(__DARWIN_OSX__)
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#include <mach-o/dyld.h>
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#else
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#include <dlfcn.h>
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#endif
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#include <osg/GL>
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#include <osg/GLExtensions>
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@@ -58,27 +51,3 @@ const bool osg::isGLExtensionSupported(const char *extension)
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return result;
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}
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void* osg::getGLExtensionFuncPtr(const char *funcName)
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{
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#if defined(WIN32)
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return wglGetProcAddress(funcName);
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#elif defined(__DARWIN_OSX__)
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std::string temp( "_" );
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NSSymbol symbol;
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temp += funcName; // Mac OS X prepends an underscore on function names
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symbol = NSLookupAndBindSymbol( temp.c_str() );
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return NSAddressOfSymbol( symbol );
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#else // all other unixes
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// Note: although we use shl_load() etc. for Plugins on HP-UX, it's
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// not neccessary here since we only used them because library
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// intialization was not taking place with dlopen() which renders
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// Plugins useless on HP-UX.
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static void *lib = dlopen("libGL.so", RTLD_LAZY);
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if (lib)
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return dlsym(lib, funcName);
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else
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return NULL;
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#endif
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}
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