Fixes to the new texture subloading methods.
This commit is contained in:
@@ -346,7 +346,7 @@ osg::Node* createPreRenderSubGraph(osg::Node* subgraph)
|
||||
// set up the texture.
|
||||
osg::Image* image = new osg::Image;
|
||||
image->setInternalTextureFormat(GL_RGBA);
|
||||
//osg::Image* image = osgDB::readImageFile("lz.rgb");
|
||||
|
||||
osg::Texture* texture = new osg::Texture;
|
||||
texture->setSubloadMode(osg::Texture::IF_DIRTY);
|
||||
texture->setImage(image);
|
||||
|
||||
Reference in New Issue
Block a user