Fixes to the new texture subloading methods.

This commit is contained in:
Robert Osfield
2002-07-29 00:04:07 +00:00
parent 6b59f66d80
commit 067dc6cddf
5 changed files with 6 additions and 7 deletions

View File

@@ -169,7 +169,6 @@ const unsigned int Image::computeRowWidthInBytes(int width,GLenum format,GLenum
return (widthInBits/packingInBits + ((widthInBits%packingInBits)?1:0))*packing;
}
void Image::setInternalTextureFormat(GLint internalFormat)
{
// won't do any sanity checking right now, leave it to