revert s/VertexIndexWeight/IndexWeight/
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@@ -38,7 +38,7 @@ void VertexInfluenceMap::normalize(unsigned int numvert) {
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for(VertexInfluenceMap::iterator mapit=this->begin(); mapit!=this->end(); ++mapit) {
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IndexWeightList &curvecinf=mapit->second;
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for(IndexWeightList::iterator curinf=curvecinf.begin(); curinf!=curvecinf.end(); ++curinf) {
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IndexWeight& inf=*curinf;
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VertexIndexWeight& inf=*curinf;
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localstore[inf.first].first+=inf.second;
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localstore[inf.first].second.push_back(&inf.second);
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@@ -70,7 +70,7 @@ void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervert
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const std::string& bonename=mapit->first;
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IndexWeightList &curvecinf=mapit->second;
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for(IndexWeightList::iterator curinf=curvecinf.begin(); curinf!=curvecinf.end(); ++curinf) {
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IndexWeight& inf=*curinf;
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VertexIndexWeight& inf=*curinf;
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if( bonename.empty()) {
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OSG_WARN << "VertexInfluenceSet::buildVertex2BoneList warning vertex " << inf.first << " is not assigned to a bone" << std::endl;
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}
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@@ -90,14 +90,14 @@ void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervert
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sum=1.0f/sum;
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for(BoneWeightOrdered::iterator bwit=bwset.begin(); bwit!=bwset.end(); ++bwit) {
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VertexInfluence & inf= (*this)[bwit->getBoneName()];
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inf.push_back(IndexWeight(mapit->first, bwit->getWeight()*sum));
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inf.push_back(VertexIndexWeight(mapit->first, bwit->getWeight()*sum));
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inf.setName(bwit->getBoneName());
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}
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}
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}else{
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for(BoneWeightOrdered::iterator bwit=bwset.begin(); bwit!=bwset.end(); ++bwit) {
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VertexInfluence & inf= (*this)[bwit->getBoneName()];
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inf.push_back(IndexWeight(mapit->first,bwit->getWeight()));
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inf.push_back(VertexIndexWeight(mapit->first,bwit->getWeight()));
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inf.setName(bwit->getBoneName());
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}
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@@ -114,14 +114,13 @@ void VertexInfluenceMap::computePerVertexInfluenceList(std::vector<BoneWeightLis
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{
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const IndexWeightList& inflist = it->second;
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if (it->first.empty()) {
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OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unamed bone IndexWeightList" << std::endl;
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OSG_WARN << "VertexInfluenceMap::computePerVertexInfluenceList contains unamed bone IndexWeightList" << std::endl;
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}
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for(IndexWeightList::const_iterator infit=inflist.begin(); infit!=inflist.end(); ++infit)
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{
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const IndexWeight &iw = *infit;
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const VertexIndexWeight &iw = *infit;
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const unsigned int &index = iw.getIndex();
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float weight = iw.getWeight();
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vertex2Bones[index].push_back(BoneWeight(it->first, weight));;
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}
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}
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@@ -173,12 +172,9 @@ void VertexInfluenceMap::computeMinimalVertexGroupList(std::vector<VertexGroup>&
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unsigned int vertexID=0;
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for (std::vector<BoneWeightList>::iterator it = vertex2Bones.begin(); it != vertex2Bones.end(); ++it,++vertexID)
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{
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BoneWeightList &boneweightlist = *it;//->second;
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//int vertexIndex = it->first;
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BoneWeightList &boneweightlist = *it;
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// sort the vector to have a consistent key
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std::sort(boneweightlist.begin(), boneweightlist.end(), SortByNameAndWeight());
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// we use the vector<BoneWeight> as key to differentiate group
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UnifyBoneGroup::iterator result = unifyBuffer.find(boneweightlist);
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if (result == unifyBuffer.end())
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