Added support for setting texture units in the new TexGenNode.

This commit is contained in:
Robert Osfield
2004-06-17 14:02:15 +00:00
parent 840d5d4930
commit 06aa06d686
7 changed files with 56 additions and 25 deletions

View File

@@ -883,7 +883,7 @@ void CullVisitor::apply(TexGenNode& node)
RefMatrix& matrix = getModelViewMatrix();
addPositionedAttribute(&matrix,node.getTexGen());
addPositionedTextureAttribute(node.getTextureUnit(), &matrix,node.getTexGen());
handle_cull_callbacks_and_traverse(node);