From 0798e6487287e16ff54d3c031d404b96208a18b7 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Sun, 26 Aug 2007 09:45:35 +0000 Subject: [PATCH] Updated links --- README.txt | 30 +++++++++++++++++------------- 1 file changed, 17 insertions(+), 13 deletions(-) diff --git a/README.txt b/README.txt index 869de4e71..42e8d1400 100644 --- a/README.txt +++ b/README.txt @@ -24,7 +24,10 @@ checks for installed dependenciesand then generates the appropriate build system. If you don't already have CMake installed on your system you can grab -it from http://www.cmake.org, use version 2.4.6 or later. +it from http://www.cmake.org, use version 2.4.6 or later. Details on the +OpenSceneGraph's CMake build can be found at: + + http://www.openscenegraph.org/projects/osg/wiki/Build/CMake Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the cmake or ccmake command-line utils, or use the included tiny @@ -32,10 +35,10 @@ configure script that'll run cmake for you. The configure script simply runs 'cmake . -DCMAKE_BUILD_TYPE=Release' to ensure that you get the best performance from your final libraries/applications. - cd OpenSceneGraph - ./configure - make - sudo make install + cd OpenSceneGraph + ./configure + make + sudo make install Alternatively, you can create an out-of-source build directory and run cmake or ccmake from there. The advantage to this approach is that the @@ -44,22 +47,23 @@ source directory, and also makes it possible to have multiple independent build targets by creating multiple build directories. In a directory alongside the OpenSceneGraph use: - mkdir build - cd build - cmake ../OpenSceneGraph -DCMAKE_BUILD_TYPE=Release - make - sudo make install + mkdir build + cd build + cmake ../OpenSceneGraph -DCMAKE_BUILD_TYPE=Release + make + sudo make install Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. The following page on our wiki dedicated to the CMake build system should help guide you through the process: - http://www.openscenegraph.com/index.php?page=Build.CMake + http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio Under OSX you can either use the CMake build system above, or use the Xcode projects that you will find in the OpenSceneGraph/Xcode directory. For further details on compilation, installation and platform-specific -information read "Getting Started" at http://www.openscenegraph.org, -under "Documentation". +information read "Getting Started" guide: + + http://www.openscenegraph.org/projects/osg/wiki/Support/GettingStarted