Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
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@@ -27,7 +27,7 @@ class SG_EXPORT TextureCubeMap : public Texture
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TextureCubeMap(const TextureCubeMap& cm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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Texture(cm,copyop) {}
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META_StateAttribute(osg, TextureCubeMap,(Type)(TEXTURE_0+_textureUnit));
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META_StateAttribute(osg, TextureCubeMap,TEXTURE);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& rhs) const;
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