Added ShadowMap::s/getAmbientBias, updated NEWS and wrappers

This commit is contained in:
Robert Osfield
2007-06-15 12:59:22 +00:00
parent f4c4ba9d10
commit 08d3b13430
4 changed files with 64 additions and 3 deletions

View File

@@ -64,6 +64,11 @@ void ShadowMap::setTextureUnit(unsigned int unit)
_textureUnit = unit;
}
void ShadowMap::setAmbientBias(const osg::Vec2& ambientBias)
{
_ambientBias = ambientBias;
}
void ShadowMap::init()
{
if (!_shadowedScene) return;
@@ -156,7 +161,7 @@ void ShadowMap::init()
_stateset->addUniform(shadowTextureSampler);
}
osg::Uniform* ambientBias = new osg::Uniform("ambientBias",osg::Vec2(0.3f,1.2f));
osg::Uniform* ambientBias = new osg::Uniform("ambientBias",_ambientBias);
_stateset->addUniform(ambientBias);
#endif