diff --git a/doc/doc++/osgText/META_Font.html b/doc/doc++/osgText/META_Font.html
new file mode 100644
index 000000000..56acaa61f
--- /dev/null
+++ b/doc/doc++/osgText/META_Font.html
@@ -0,0 +1,24 @@
+
+
+
+
+ #define osgText::META_Font
+
+
+
+
+(name)
META_Font macro define the standard clone, isSameKindAs, className and getType methods.
+
+
+
+Documentation
+META_Font macro define the standard clone, isSameKindAs,
+className and getType methods.
+Use when subclassing from Object to make it more convinient to define
+the standard pure virtual methods which are required for all Object
+subclasses.
+
Alphabetic index HTML hierarchy of classes or Java
+
+This page was generated with the help of DOC++.
+
+
diff --git a/doc/doc++/osgUtil/CombineLODsVisitor.html b/doc/doc++/osgUtil/CombineLODsVisitor.html
index e36fae672..42cf78956 100644
--- a/doc/doc++/osgUtil/CombineLODsVisitor.html
+++ b/doc/doc++/osgUtil/CombineLODsVisitor.html
@@ -23,16 +23,16 @@
Public Methods
-
-
CombineLODsVisitor()
+
CombineLODsVisitor()
-
-
virtual void apply(osg::LOD& lod)
+
virtual void apply(osg::LOD& lod)
-
-
void combineLODs()
+
void combineLODs()
Public Members
-
-
typedef std::set<osg::Group*> GroupList GroupList _groupList
+
typedef std::set<osg::Group*> GroupList GroupList _groupList
@@ -45,19 +45,19 @@ complementary ranges
-
+
typedef std::set<osg::Group*> GroupList GroupList _groupList
-
+
CombineLODsVisitor()
-
+
virtual void apply(osg::LOD& lod)
-
+
void combineLODs()
diff --git a/doc/doc++/osgUtil/CullViewState.html b/doc/doc++/osgUtil/CullViewState.html
deleted file mode 100644
index 46943f5ac..000000000
--- a/doc/doc++/osgUtil/CullViewState.html
+++ /dev/null
@@ -1,190 +0,0 @@
-
-
-
-
- class OSGUTIL_EXPORT osgUtil::CullViewState
-
-
-
-
-Container class for encapsulating the viewing state in local coordinates, during the cull traversal
-
-
-Inheritance:
-
-
-
-
-
-Public Fields
-
-
osg::ref_ptr<osg::Matrix> _projection
--
-
osg::ref_ptr<osg::Matrix> _matrix
--
-
osg::ref_ptr<osg::Matrix> _inverse
--
-
osg::Vec3 _eyePoint
--
-
osg::Vec3 _centerPoint
--
-
osg::Vec3 _lookVector
--
-
osg::Vec3 _upVector
--
-
unsigned int _bbCornerFar
--
-
unsigned int _bbCornerNear
--
-
float _ratio2
--
-
osg::ClippingVolume _clippingVolume
-
-
-
-Public Methods
-
-
CullViewState()
--
-
typedef unsigned intinline CullingMode bool isCulled(const osg::BoundingSphere& sp, CullingMode& mode) const
--
-
inline bool isCulled(const osg::BoundingBox& bb, CullingMode mode) const
-
-
-
-Public Members
-
-
enum
-
-
-
-Protected Methods
-
-
~CullViewState()
-
-
-
-
-
-
-Documentation
-Container class for encapsulating the viewing state in local
-coordinates, during the cull traversal
-
-
-
-
-
CullViewState()
-
-
-
-
osg::ref_ptr<osg::Matrix> _projection
-
-
-
-
osg::ref_ptr<osg::Matrix> _matrix
-
-
-
-
osg::ref_ptr<osg::Matrix> _inverse
-
-
-
-
osg::Vec3 _eyePoint
-
-
-
-
osg::Vec3 _centerPoint
-
-
-
-
osg::Vec3 _lookVector
-
-
-
-
osg::Vec3 _upVector
-
-
-
-
unsigned int _bbCornerFar
-
-
-
-
unsigned int _bbCornerNear
-
-
-
-
float _ratio2
-
-
-
-
osg::ClippingVolume _clippingVolume
-
-
-
-
enum
-
-
-
-
-
NO_CULLING
-
-
-
-
FRUSTUM_LEFT_CULLING
-
-
-
-
FRUSTUM_RIGHT_CULLING
-
-
-
-
FRUSTUM_BOTTOM_CULLING
-
-
-
-
FRUSTUM_TOP_CULLING
-
-
-
-
FRUSTUM_NEAR_CULLING
-
-
-
-
FRUSTUM_FAR_CULLING
-
-
-
-
VIEW_FRUSTUM_CULLING
-
-
-
-
SMALL_FEATURE_CULLING
-
-
-
-
ENABLE_ALL_CULLING
-
-
-
-
-
typedef unsigned intinline CullingMode bool isCulled(const osg::BoundingSphere& sp, CullingMode& mode) const
-
-
-
-
inline bool isCulled(const osg::BoundingBox& bb, CullingMode mode) const
-
-
-
-
~CullViewState()
-
-
-
- This class has no child classes.
-
-
Alphabetic index HTML hierarchy of classes or Java
-
-This page was generated with the help of DOC++.
-
-
diff --git a/doc/doc++/osgUtil/CullVisitor.html b/doc/doc++/osgUtil/CullVisitor.html
index 4e0400ce4..6d1898fe0 100644
--- a/doc/doc++/osgUtil/CullVisitor.html
+++ b/doc/doc++/osgUtil/CullVisitor.html
@@ -23,235 +23,239 @@
Public Methods
-
-
CullVisitor()
+
typedef unsigned int CullingMode CullVisitor()
-
-
virtual ~CullVisitor()
+
virtual ~CullVisitor()
-
-
virtual CullVisitor* cloneType() const
+
virtual CullVisitor* cloneType() const
-
-
virtual void reset()
+
virtual void reset()
-
-
virtual void apply(osg::Node&)
+
virtual void apply(osg::Node&)
-
-
virtual void apply(osg::Geode& node)
+
virtual void apply(osg::Geode& node)
-
-
virtual void apply(osg::Billboard& node)
+
virtual void apply(osg::Billboard& node)
-
-
virtual void apply(osg::LightSource& node)
+
virtual void apply(osg::LightSource& node)
-
-
virtual void apply(osg::Group& node)
+
virtual void apply(osg::Group& node)
-
-
virtual void apply(osg::Transform& node)
+
virtual void apply(osg::Transform& node)
-
-
virtual void apply(osg::Projection& node)
+
virtual void apply(osg::Projection& node)
-
-
virtual void apply(osg::Switch& node)
+
virtual void apply(osg::Switch& node)
-
-
virtual void apply(osg::LOD& node)
+
virtual void apply(osg::LOD& node)
-
-
virtual void apply(osg::EarthSky& node)
+
virtual void apply(osg::EarthSky& node)
-
-
virtual void apply(osg::Impostor& node)
+
virtual void apply(osg::Impostor& node)
-
-
void setEarthSky(const osg::EarthSky* earthSky)
+
void setEarthSky(const osg::EarthSky* earthSky)
-
-
const osg::EarthSky* getEarthSky() const
+
const osg::EarthSky* getEarthSky() const
-
-
void setLODBias(const float bias)
+
void setLODBias(const float bias)
-
-
const float getLODBias() const
+
const float getLODBias() const
-
-
void setImpostorsActive(const bool active)
+
void setImpostorsActive(const bool active)
- Switch the creation of Impostors on or off.
-
-
const bool getImpostorsActive() const
+
const bool getImpostorsActive() const
- Get whether impostors are active or not.
-
-
void setImpostorPixelErrorThreshold(const float numPixels)
+
void setImpostorPixelErrorThreshold(const float numPixels)
- Set the impostor error threshold.
-
-
const float getImpostorPixelErrorThreshold() const
+
const float getImpostorPixelErrorThreshold() const
- Get the impostor error threshold
-
-
void setDepthSortImpostorSprites(const bool doDepthSort)
+
void setDepthSortImpostorSprites(const bool doDepthSort)
- Set whether ImpsotorSprite's should be placed in a depth sorted bin for rendering
-
-
const bool setDepthSortImpostorSprites() const
+
const bool setDepthSortImpostorSprites() const
- Get whether ImpsotorSprite's are depth sorted bin for rendering
-
-
void setNumberOfFrameToKeepImpostorSprites(const int numFrames)
+
void setNumberOfFrameToKeepImpostorSprites(const int numFrames)
- Set the number of frames that an ImpsotorSprite's is kept whilst not being beyond, before being recycled
-
-
const int getNumberOfFrameToKeepImpostorSprites() const
+
const int getNumberOfFrameToKeepImpostorSprites() const
- Get the number of frames that an ImpsotorSprite's is kept whilst not being beyond, before being recycled
-
-
void setTransparencySortMode(TransparencySortMode tsm)
+
void setTransparencySortMode(TransparencySortMode tsm)
-
-
void setCullingMode(CullViewState::CullingMode mode)
+
void setCullingMode(CullingMode mode)
- Sets the current CullingMode
-
-
CullViewState::CullingMode getCullingMode() const
+
CullingMode getCullingMode() const
- Returns the current CullingMode
-
-
void pushViewport(osg::Viewport* viewport)
+
void pushViewport(osg::Viewport* viewport)
-
-
void popViewport()
+
void popViewport()
-
-
void pushProjectionMatrix(osg::Matrix* matrix)
+
void pushProjectionMatrix(osg::Matrix* matrix)
-
-
void popProjectionMatrix()
+
void popProjectionMatrix()
-
-
void pushModelViewMatrix(osg::Matrix* matrix)
+
void pushModelViewMatrix(osg::Matrix* matrix)
-
-
void popModelViewMatrix()
+
void popModelViewMatrix()
-
-
inline void pushStateSet(const osg::StateSet* ss)
+
inline void pushStateSet(const osg::StateSet* ss)
- Push state set on the current state group.
-
-
inline void popStateSet()
+
inline void popStateSet()
- Pop the top state set and hence associated state group.
-
-
void setRenderGraph(RenderGraph* rg)
+
void setRenderGraph(RenderGraph* rg)
-
-
RenderGraph* getRenderGraph()
+
RenderGraph* getRenderGraph()
-
-
void setRenderStage(RenderStage* rg)
+
void setRenderStage(RenderStage* rg)
-
-
RenderStage* getRenderStage()
+
RenderStage* getRenderStage()
-
-
const float getCalculatedNearPlane() const
+
const float getCalculatedNearPlane() const
-
-
const float getCalculatedFarPlane() const
+
const float getCalculatedFarPlane() const
+-
+
inline const osg::Vec3& getEyeLocal() const
Public Members
-
-
enum TransparencySortMode
+
enum
+-
+
enum TransparencySortMode
Protected Fields
-
-
MatrixStack _PW_Stack
+
MatrixStack _PW_Stack
-
-
ClippingVolumeStack _projectionClippingVolumeStack
+
ClippingVolumeStack _projectionClippingVolumeStack
-
-
MatrixStack _modelviewStack
+
MatrixStack _modelviewStack
-
-
MatrixStack _MVPW_Stack
+
MatrixStack _MVPW_Stack
-
-
ClippingVolumeStack _modelviewClippingVolumeStack
+
ClippingVolumeStack _modelviewClippingVolumeStack
-
-
unsigned int _bbCornerNear
+
unsigned int _bbCornerNear
-
-
unsigned int _bbCornerFar
+
unsigned int _bbCornerFar
-
-
osg::Matrix _identity
+
osg::Matrix _identity
-
-
osg::ref_ptr<RenderGraph> _rootRenderGraph
+
osg::ref_ptr<RenderGraph> _rootRenderGraph
-
-
RenderGraph* _currentRenderGraph
+
RenderGraph* _currentRenderGraph
-
-
osg::ref_ptr<RenderStage> _rootRenderStage
+
osg::ref_ptr<RenderStage> _rootRenderStage
-
-
RenderBin* _currentRenderBin
+
RenderBin* _currentRenderBin
-
-
float _LODBias
+
float _LODBias
-
-
float _calculated_znear
+
ComputeNearFarMode _computeNearFar
-
-
float _calculated_zfar
+
float _computed_znear
-
-
osg::ref_ptr<const osg::EarthSky> _earthSky
+
float _computed_zfar
-
-
TransparencySortMode _tsm
+
osg::ref_ptr<const osg::EarthSky> _earthSky
-
-
bool _impostorActive
+
TransparencySortMode _tsm
-
-
bool _depthSortImpostorSprites
+
bool _impostorActive
-
-
float _impostorPixelErrorThreshold
+
bool _depthSortImpostorSprites
-
-
int _numFramesToKeepImpostorSprites
+
float _impostorPixelErrorThreshold
-
-
unsigned int _currentReuseMatrixIndex
+
int _numFramesToKeepImpostorSprites
-
-
unsigned int _currentReuseRenderLeafIndex
+
unsigned int _currentReuseMatrixIndex
-
-
osg::ref_ptr<osg::ImpostorSpriteManager> _impostorSpriteManager
+
unsigned int _currentReuseRenderLeafIndex
+-
+
osg::ref_ptr<osg::ImpostorSpriteManager> _impostorSpriteManager
Protected Methods
-
-
CullVisitor(const CullVisitor&)
+
CullVisitor(const CullVisitor&)
- prevent unwanted copy construction
-
-
CullVisitor& operator = (const CullVisitor&)
+
CullVisitor& operator = (const CullVisitor&)
- prevent unwanted copy operator
-
-
inline void handle_cull_callbacks_and_traverse(osg::Node& node)
+
inline void handle_cull_callbacks_and_traverse(osg::Node& node)
-
-
inline void handle_cull_callbacks_and_accept(osg::Node& node, osg::Node* acceptNode)
+
inline void handle_cull_callbacks_and_accept(osg::Node& node, osg::Node* acceptNode)
-
-
inline osg::Matrix* getCurrentMatrix()
+
inline const osg::Vec3 getUpLocal() const
-
-
inline const osg::Vec3& getEyeLocal() const
+
inline const osg::Vec3 getLookVectorLocal() const
-
-
inline const osg::Vec3 getUpLocal() const
+
inline bool isCulled(const osg::BoundingSphere& sp, CullingMode& mode) const
-
-
inline const osg::Vec3 getLookVectorLocal() const
+
inline const bool isCulled(const osg::BoundingBox& bb, CullingMode mode) const
-
-
inline bool isCulled(const osg::BoundingSphere& sp, CullViewState::CullingMode& mode) const
+
void updateCalculatedNearFar(const osg::Matrix& matrix, const osg::Drawable& drawable)
-
-
inline const bool isCulled(const osg::BoundingBox& bb, CullViewState::CullingMode mode) const
+
void updateCalculatedNearFar(const osg::Vec3& pos)
-
-
void updateCalculatedNearFar(const osg::BoundingBox& bb)
--
-
void updateCalculatedNearFar(const osg::Vec3& pos)
--
-
inline void addDrawable(osg::Drawable* drawable, osg::Matrix* matrix)
+
inline void addDrawable(osg::Drawable* drawable, osg::Matrix* matrix)
- Add a drawable to current render graph
-
-
inline void addDrawableAndDepth(osg::Drawable* drawable, osg::Matrix* matrix, const float depth)
+
inline void addDrawableAndDepth(osg::Drawable* drawable, osg::Matrix* matrix, const float depth)
- Add a drawable and depth to current render graph
-
-
inline void addLight(osg::Light* light, osg::Matrix* matrix)
+
inline void addLight(osg::Light* light, osg::Matrix* matrix)
- Add a light to current render graph
-
-
osg::ImpostorSprite* createImpostorSprite(osg::Impostor& node)
+
osg::ImpostorSprite* createImpostorSprite(osg::Impostor& node)
- create an impostor sprite by setting up a pre-rendering stage to generate the impostor texture.
-
-
osg::Viewport* getViewport()
+
osg::Viewport* getViewport()
-
-
osg::Matrix& getModelViewMatrix()
+
osg::Matrix& getModelViewMatrix()
-
-
osg::Matrix& getProjectionMatrix()
+
osg::Matrix& getProjectionMatrix()
-
-
const osg::Matrix getWindowMatrix()
+
const osg::Matrix getWindowMatrix()
-
-
const osg::Matrix& getMVPW()
+
const osg::Matrix& getMVPW()
-
-
void pushClippingVolume()
+
void pushClippingVolume()
-
-
void popClippingVolume()
+
void popClippingVolume()
-
-
inline osg::Matrix* createOrReuseMatrix(const osg::Matrix value)
+
inline osg::Matrix* createOrReuseMatrix(const osg::Matrix value)
-
-
inline RenderLeaf* createOrReuseRenderLeaf(osg::Drawable* drawable, osg::Matrix* projection, osg::Matrix* matrix, float depth=0.0f)
+
inline RenderLeaf* createOrReuseRenderLeaf(osg::Drawable* drawable, osg::Matrix* projection, osg::Matrix* matrix, float depth=0.0f)
Protected Members
-
-
typedef std::vector<osg::ref_ptr<osg::Matrix> > MatrixStack MatrixStack _projectionStack
+
typedef std::vector<osg::ref_ptr<osg::Matrix> > MatrixStack MatrixStack _projectionStack
-
-
typedef std::vector<osg::ref_ptr<osg::Viewport> > ViewportStack ViewportStack _viewportStack
+
typedef std::vector<osg::ref_ptr<osg::Viewport> > ViewportStack ViewportStack _viewportStack
-
-
typedef std::vector<osg::Vec3> EyePointStack EyePointStack _eyePointStack
+
typedef std::vector<osg::Vec3> EyePointStack EyePointStack _eyePointStack
-
-
typedef std::vector<CullViewState::CullingMode> CullingModeStack CullingModeStack _cullingModeStack
+
typedef std::vector<CullingMode> CullingModeStack CullingModeStack _cullingModeStack
-
-
typedef std::vector< osg::ref_ptr<osg::Matrix> > MatrixList MatrixList _reuseMatrixList
+
enum ComputeNearFarMode
-
-
typedef std::vector< osg::ref_ptr<RenderLeaf> > RenderLeafList RenderLeafList _reuseRenderLeafList
+
typedef std::vector< osg::ref_ptr<osg::Matrix> > MatrixList MatrixList _reuseMatrixList
+-
+
typedef std::vector< osg::ref_ptr<RenderLeaf> > RenderLeafList RenderLeafList _reuseRenderLeafList
@@ -268,84 +272,130 @@ transparent bin in rendered in order from the furthest osg::Drawable
from the eye to the one nearest the eye.
+
+
+
enum
+
+
+
+
+
NO_CULLING
+
+
+
+
FRUSTUM_LEFT_CULLING
+
+
+
+
FRUSTUM_RIGHT_CULLING
+
+
+
+
FRUSTUM_BOTTOM_CULLING
+
+
+
+
FRUSTUM_TOP_CULLING
+
+
+
+
FRUSTUM_NEAR_CULLING
+
+
+
+
FRUSTUM_FAR_CULLING
+
+
+
+
VIEW_FRUSTUM_CULLING
+
+
+
+
SMALL_FEATURE_CULLING
+
+
+
+
ENABLE_ALL_CULLING
+
+
-
-
CullVisitor()
+
+
typedef unsigned int CullingMode CullVisitor()
-
+
virtual ~CullVisitor()
-
+
virtual CullVisitor* cloneType() const
-
+
virtual void reset()
-
+
virtual void apply(osg::Node&)
-
+
virtual void apply(osg::Geode& node)
-
+
virtual void apply(osg::Billboard& node)
-
+
virtual void apply(osg::LightSource& node)
-
+
virtual void apply(osg::Group& node)
-
+
virtual void apply(osg::Transform& node)
-
+
virtual void apply(osg::Projection& node)
-
+
virtual void apply(osg::Switch& node)
-
+
virtual void apply(osg::LOD& node)
-
+
virtual void apply(osg::EarthSky& node)
-
+
virtual void apply(osg::Impostor& node)
-
+
void setEarthSky(const osg::EarthSky* earthSky)
-
+
const osg::EarthSky* getEarthSky() const
-
+
void setLODBias(const float bias)
-
+
const float getLODBias() const
-
+
void setImpostorsActive(const bool active)
- Switch the creation of Impostors on or off.
Setting active to false forces the CullVisitor to use the Impostor
@@ -354,97 +404,97 @@ CullVisitor to create the appropriate pre-rendering stages which
render to the ImpostorSprite's texture.
-
+
const bool getImpostorsActive() const
- Get whether impostors are active or not.
-
+
void setImpostorPixelErrorThreshold(const float numPixels)
- Set the impostor error threshold.
Used in calculation of whether impostors remain valid.
-
+
const float getImpostorPixelErrorThreshold() const
- Get the impostor error threshold
-
+
void setDepthSortImpostorSprites(const bool doDepthSort)
- Set whether ImpsotorSprite's should be placed in a depth sorted bin for rendering
-
+
const bool setDepthSortImpostorSprites() const
- Get whether ImpsotorSprite's are depth sorted bin for rendering
-
+
void setNumberOfFrameToKeepImpostorSprites(const int numFrames)
- Set the number of frames that an ImpsotorSprite's is kept whilst not being beyond,
before being recycled
-
+
const int getNumberOfFrameToKeepImpostorSprites() const
- Get the number of frames that an ImpsotorSprite's is kept whilst not being beyond,
before being recycled
-
+
enum TransparencySortMode
-
+
LOOK_VECTOR_DISTANCE
-
+
OBJECT_EYE_POINT_DISTANCE
-
-
void setTransparencySortMode(TransparencySortMode tsm)
+
+
void setTransparencySortMode(TransparencySortMode tsm)
-
-
void setCullingMode(CullViewState::CullingMode mode)
+
+
void setCullingMode(CullingMode mode)
- Sets the current CullingMode
-
-
CullViewState::CullingMode getCullingMode() const
+
+
CullingMode getCullingMode() const
- Returns the current CullingMode
-
+
void pushViewport(osg::Viewport* viewport)
-
+
void popViewport()
-
+
void pushProjectionMatrix(osg::Matrix* matrix)
-
+
void popProjectionMatrix()
-
+
void pushModelViewMatrix(osg::Matrix* matrix)
-
+
void popModelViewMatrix()
-
+
inline void pushStateSet(const osg::StateSet* ss)
- Push state set on the current state group.
If the state exists in a child state group of the current
@@ -454,261 +504,279 @@ it to the current state group then move the current state
group pointer to the new state group.
-
+
inline void popStateSet()
- Pop the top state set and hence associated state group.
Move the current state group to the parent of the popped
state group.
-
+
void setRenderGraph(RenderGraph* rg)
-
+
RenderGraph* getRenderGraph()
-
+
void setRenderStage(RenderStage* rg)
-
+
RenderStage* getRenderStage()
-
+
const float getCalculatedNearPlane() const
-
+
const float getCalculatedFarPlane() const
+
+
+
inline const osg::Vec3& getEyeLocal() const
+
-
-
CullVisitor(const CullVisitor&)
+
+
CullVisitor(const CullVisitor&)
- prevent unwanted copy construction
-
+
CullVisitor& operator = (const CullVisitor&)
- prevent unwanted copy operator
-
+
inline void handle_cull_callbacks_and_traverse(osg::Node& node)
-
+
inline void handle_cull_callbacks_and_accept(osg::Node& node, osg::Node* acceptNode)
-
-
-
inline osg::Matrix* getCurrentMatrix()
-
-
-
-
inline const osg::Vec3& getEyeLocal() const
-
-
+
inline const osg::Vec3 getUpLocal() const
-
+
inline const osg::Vec3 getLookVectorLocal() const
-
-
inline bool isCulled(const osg::BoundingSphere& sp, CullViewState::CullingMode& mode) const
+
+
inline bool isCulled(const osg::BoundingSphere& sp, CullingMode& mode) const
-
-
inline const bool isCulled(const osg::BoundingBox& bb, CullViewState::CullingMode mode) const
+
+
inline const bool isCulled(const osg::BoundingBox& bb, CullingMode mode) const
-
-
void updateCalculatedNearFar(const osg::BoundingBox& bb)
+
+
void updateCalculatedNearFar(const osg::Matrix& matrix, const osg::Drawable& drawable)
-
+
void updateCalculatedNearFar(const osg::Vec3& pos)
-
+
inline void addDrawable(osg::Drawable* drawable, osg::Matrix* matrix)
- Add a drawable to current render graph
-
+
inline void addDrawableAndDepth(osg::Drawable* drawable, osg::Matrix* matrix, const float depth)
- Add a drawable and depth to current render graph
-
+
inline void addLight(osg::Light* light, osg::Matrix* matrix)
- Add a light to current render graph
-
+
osg::ImpostorSprite* createImpostorSprite(osg::Impostor& node)
- create an impostor sprite by setting up a pre-rendering stage
to generate the impostor texture.
-
+
osg::Viewport* getViewport()
-
+
osg::Matrix& getModelViewMatrix()
-
+
osg::Matrix& getProjectionMatrix()
-
+
const osg::Matrix getWindowMatrix()
-
+
const osg::Matrix& getMVPW()
-
+
void pushClippingVolume()
-
+
void popClippingVolume()
-
+
typedef std::vector<osg::ref_ptr<osg::Matrix> > MatrixStack MatrixStack _projectionStack
-
+
MatrixStack _PW_Stack
-
+
ClippingVolumeStack _projectionClippingVolumeStack
-
+
MatrixStack _modelviewStack
-
+
MatrixStack _MVPW_Stack
-
+
ClippingVolumeStack _modelviewClippingVolumeStack
-
+
typedef std::vector<osg::ref_ptr<osg::Viewport> > ViewportStack ViewportStack _viewportStack
-
+
typedef std::vector<osg::Vec3> EyePointStack EyePointStack _eyePointStack
-
-
typedef std::vector<CullViewState::CullingMode> CullingModeStack CullingModeStack _cullingModeStack
+
+
typedef std::vector<CullingMode> CullingModeStack CullingModeStack _cullingModeStack
-
+
unsigned int _bbCornerNear
-
+
unsigned int _bbCornerFar
-
+
osg::Matrix _identity
-
+
osg::ref_ptr<RenderGraph> _rootRenderGraph
-
+
RenderGraph* _currentRenderGraph
-
+
osg::ref_ptr<RenderStage> _rootRenderStage
-
+
RenderBin* _currentRenderBin
-
+
float _LODBias
-
-
-
float _calculated_znear
+
+
+
enum ComputeNearFarMode
+
+
+
+
+
DO_NOT_COMPUTE_NEAR_FAR
-
-
-
float _calculated_zfar
+
+
+
COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES
+
+
+
+
COMPUTE_NEAR_FAR_USING_PRIMITIVES
+
+
+
+
+
ComputeNearFarMode _computeNearFar
+
+
+
+
float _computed_znear
+
+
+
+
float _computed_zfar
-
+
osg::ref_ptr<const osg::EarthSky> _earthSky
-
-
TransparencySortMode _tsm
+
+
TransparencySortMode _tsm
-
+
bool _impostorActive
-
+
bool _depthSortImpostorSprites
-
+
float _impostorPixelErrorThreshold
-
+
int _numFramesToKeepImpostorSprites
-
+
typedef std::vector< osg::ref_ptr<osg::Matrix> > MatrixList MatrixList _reuseMatrixList
-
+
unsigned int _currentReuseMatrixIndex
-
+
inline osg::Matrix* createOrReuseMatrix(const osg::Matrix value)
-
+
typedef std::vector< osg::ref_ptr<RenderLeaf> > RenderLeafList RenderLeafList _reuseRenderLeafList
-
+
unsigned int _currentReuseRenderLeafIndex
-
+
inline RenderLeaf* createOrReuseRenderLeaf(osg::Drawable* drawable, osg::Matrix* projection, osg::Matrix* matrix, float depth=0.0f)
-
+
osg::ref_ptr<osg::ImpostorSpriteManager> _impostorSpriteManager
diff --git a/doc/doc++/osgUtil/DepthSortedBin.html b/doc/doc++/osgUtil/DepthSortedBin.html
index 2c9896dd2..99a4e75db 100644
--- a/doc/doc++/osgUtil/DepthSortedBin.html
+++ b/doc/doc++/osgUtil/DepthSortedBin.html
@@ -22,42 +22,42 @@
Public Methods
-
-
DepthSortedBin()
+
DepthSortedBin()
-
-
virtual osg::Object* cloneType() const
+
virtual osg::Object* cloneType() const
-
-
virtual osg::Object* clone(const osg::CopyOp&) const
+
virtual osg::Object* clone(const osg::CopyOp&) const
-
-
virtual bool isSameKindAs(const osg::Object* obj) const
+
virtual bool isSameKindAs(const osg::Object* obj) const
-
-
virtual const char* className() const
+
virtual const char* className() const
-
-
virtual void reset()
+
virtual void reset()
-
-
virtual void sort_local()
+
virtual void sort_local()
-
-
virtual void draw_local(osg::State& state, RenderLeaf*& previous)
+
virtual void draw_local(osg::State& state, RenderLeaf*& previous)
-
-
void setDrawOrder(const DrawOrder drawOrder)
+
void setDrawOrder(const DrawOrder drawOrder)
-
-
const DrawOrder getDrawOrder() const
+
const DrawOrder getDrawOrder() const
Public Members
-
-
enum DrawOrder
+
enum DrawOrder
Protected Fields
-
-
DrawOrder _drawOrder
+
DrawOrder _drawOrder
-
-
RenderLeafList _renderLeafList
+
RenderLeafList _renderLeafList
Protected Methods
-
-
virtual ~DepthSortedBin()
+
virtual ~DepthSortedBin()
@@ -112,69 +112,69 @@
-
+
DepthSortedBin()
-
+
virtual osg::Object* cloneType() const
-
+
virtual osg::Object* clone(const osg::CopyOp&) const
-
+
virtual bool isSameKindAs(const osg::Object* obj) const
-
+
virtual const char* className() const
-
+
virtual void reset()
-
+
virtual void sort_local()
-
+
virtual void draw_local(osg::State& state, RenderLeaf*& previous)
-
+
enum DrawOrder
-
+
FRONT_TO_BACK
-
+
BACK_TO_FRONT
-
-
void setDrawOrder(const DrawOrder drawOrder)
+
+
void setDrawOrder(const DrawOrder drawOrder)
-
-
const DrawOrder getDrawOrder() const
+
+
const DrawOrder getDrawOrder() const
-
+
virtual ~DepthSortedBin()
-
-
DrawOrder _drawOrder
+
+
DrawOrder _drawOrder
-
+
RenderLeafList _renderLeafList
diff --git a/doc/doc++/osgUtil/DisplayListVisitor.html b/doc/doc++/osgUtil/DisplayListVisitor.html
index 305fbeae0..e377aa18b 100644
--- a/doc/doc++/osgUtil/DisplayListVisitor.html
+++ b/doc/doc++/osgUtil/DisplayListVisitor.html
@@ -23,38 +23,38 @@
Public Methods
-
-
DisplayListVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES)
+
DisplayListVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES)
- Construct a CompileGeoSetsVisior to traverse all child, with set specified display list mode.
-
-
void setMode(Mode mode)
+
void setMode(Mode mode)
- Set the operational mode of how the visitor should set up osg::GeoSet's
-
-
Mode getMode() const
+
Mode getMode() const
- Get the operational mode
-
-
void setState(osg::State* state)
+
void setState(osg::State* state)
- Set the State to use during traversal.
-
-
osg::State* getState()
+
osg::State* getState()
-
-
virtual void apply(osg::Node& node)
+
virtual void apply(osg::Node& node)
- Simply traverse using standard NodeVisitor traverse method
-
-
virtual void apply(osg::Geode& node)
+
virtual void apply(osg::Geode& node)
- For each Geode visited set the display list usage according to the _displayListMode
Public Members
-
-
enum ModeValues
+
enum ModeValues
- Operation modes of the
Protected Fields
-
-
Mode _mode
+
Mode _mode
-
-
osg::ref_ptr<osg::State> _state
+
osg::ref_ptr<osg::State> _state
@@ -68,71 +68,71 @@ osg::StateAttribute's
-
+
enum ModeValues
- Operation modes of the
-
+
SWITCH_ON_DISPLAY_LISTS
-
+
SWITCH_OFF_DISPLAY_LISTS
-
+
COMPILE_DISPLAY_LISTS
-
+
COMPILE_STATE_ATTRIBUTES
-
-
DisplayListVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES)
+
+
DisplayListVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES)
- Construct a CompileGeoSetsVisior to traverse all child,
with set specified display list mode. Default mode is to
gset->setUseDisplayList(true).
-
+
void setMode(Mode mode)
- Set the operational mode of how the visitor should set up osg::GeoSet's
-
+
Mode getMode() const
- Get the operational mode
-
+
void setState(osg::State* state)
- Set the State to use during traversal.
-
+
osg::State* getState()
-
+
virtual void apply(osg::Node& node)
- Simply traverse using standard NodeVisitor traverse method
-
+
virtual void apply(osg::Geode& node)
- For each Geode visited set the display list usage according to the
_displayListMode
-
+
Mode _mode
-
+
osg::ref_ptr<osg::State> _state
diff --git a/doc/doc++/osgUtil/DisplayRequirementsVisitor.html b/doc/doc++/osgUtil/DisplayRequirementsVisitor.html
index 9fa7e181a..f48486c1c 100644
--- a/doc/doc++/osgUtil/DisplayRequirementsVisitor.html
+++ b/doc/doc++/osgUtil/DisplayRequirementsVisitor.html
@@ -23,27 +23,27 @@
Public Methods
-
-
DisplayRequirementsVisitor()
+
DisplayRequirementsVisitor()
- Default to traversing all children, and reqiresDoubleBuffer, requiresRGB and requiresDepthBuffer to true and with alpha and stencil off
-
-
inline void setDisplaySettings(osg::DisplaySettings* ds)
+
inline void setDisplaySettings(osg::DisplaySettings* ds)
- Set the DisplaySettings.
-
-
inline const osg::DisplaySettings* getDisplaySettings() const
+
inline const osg::DisplaySettings* getDisplaySettings() const
- Get the DisplaySettings
-
-
virtual void applyStateSet(osg::StateSet& stateset)
+
virtual void applyStateSet(osg::StateSet& stateset)
-
-
virtual void apply(osg::Node& node)
+
virtual void apply(osg::Node& node)
-
-
virtual void apply(osg::Geode& geode)
+
virtual void apply(osg::Geode& geode)
-
-
virtual void apply(osg::Impostor& impostor)
+
virtual void apply(osg::Impostor& impostor)
Protected Fields
-
-
osg::ref_ptr<osg::DisplaySettings> _ds
+
osg::ref_ptr<osg::DisplaySettings> _ds
@@ -58,40 +58,40 @@ src/osgGLUT/Viewer.cpp's Viewer::open() method for an example how to use it.
-
+
DisplayRequirementsVisitor()
Default to traversing all children, and reqiresDoubleBuffer,
requiresRGB and requiresDepthBuffer to true and with
alpha and stencil off
-
+
inline void setDisplaySettings(osg::DisplaySettings* ds)
Set the DisplaySettings.
-
+
inline const osg::DisplaySettings* getDisplaySettings() const
Get the DisplaySettings
-
+
virtual void applyStateSet(osg::StateSet& stateset)
-
+
virtual void apply(osg::Node& node)
-
+
virtual void apply(osg::Geode& geode)
-
+
virtual void apply(osg::Impostor& impostor)
-
+
osg::ref_ptr<osg::DisplaySettings> _ds
diff --git a/doc/doc++/osgUtil/DriveManipulator.html b/doc/doc++/osgUtil/DriveManipulator.html
index 1ea61d432..5b918d6a8 100644
--- a/doc/doc++/osgUtil/DriveManipulator.html
+++ b/doc/doc++/osgUtil/DriveManipulator.html
@@ -22,23 +22,23 @@
Public Methods
-
-
DriveManipulator()
+
DriveManipulator()
-
-
virtual ~DriveManipulator()
+
virtual ~DriveManipulator()
-
-
virtual void setNode(osg::Node*)
+
virtual void setNode(osg::Node*)
- Attach a node to the manipulator.
-
-
virtual const osg::Node* getNode() const
+
virtual const osg::Node* getNode() const
- Return node if attached
-
-
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Move the camera to the default position.
-
-
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Start/restart the manipulator
-
-
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- handle events, return true if handled, false otherwise
@@ -80,15 +80,15 @@
-
+
DriveManipulator()
-
+
virtual ~DriveManipulator()
-
+
virtual void setNode(osg::Node*)
- Attach a node to the manipulator.
Automatically detaches previously attached node.
@@ -96,33 +96,33 @@ setNode(NULL) detaches previously nodes.
Is ignored by manipulators which do not require a reference model.
-
+
virtual const osg::Node* getNode() const
- Return node if attached
-
+
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Move the camera to the default position.
May be ignored by manipulators if home functionality is not appropriate.
-
+
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Start/restart the manipulator
-
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- handle events, return true if handled, false otherwise
-
+
USE_MOUSE_Y_FOR_SPEED
-
+
USE_MOUSE_BUTTONS_FOR_SPEED
diff --git a/doc/doc++/osgUtil/FlattenStaticTransformsVisitor.html b/doc/doc++/osgUtil/FlattenStaticTransformsVisitor.html
index fb4ab0b09..4ee40beaa 100644
--- a/doc/doc++/osgUtil/FlattenStaticTransformsVisitor.html
+++ b/doc/doc++/osgUtil/FlattenStaticTransformsVisitor.html
@@ -23,48 +23,48 @@
Public Methods
-
-
FlattenStaticTransformsVisitor(bool ignoreDynamicTransforms=true)
+
FlattenStaticTransformsVisitor(bool ignoreDynamicTransforms=true)
-
-
virtual void apply(osg::Geode& geode)
+
virtual void apply(osg::Geode& geode)
-
-
virtual void apply(osg::Billboard& billboard)
+
virtual void apply(osg::Billboard& billboard)
-
-
virtual void apply(osg::LOD& lod)
+
virtual void apply(osg::LOD& lod)
-
-
virtual void apply(osg::Transform& transform)
+
virtual void apply(osg::Transform& transform)
-
-
void removeTransforms()
+
void removeTransforms()
Protected Fields
-
-
bool _ignoreDynamicTransforms
+
bool _ignoreDynamicTransforms
-
-
MatrixStack _matrixStack
+
MatrixStack _matrixStack
-
-
TransformStack _transformStack
+
TransformStack _transformStack
-
-
TransformMap _transformMap
+
TransformMap _transformMap
-
-
ObjectMap _objectMap
+
ObjectMap _objectMap
Protected Methods
-
-
typedef std::map<osg::Object*,ObjectStruct> ObjectMap void disableObject(osg::Object* object)
+
typedef std::map<osg::Object*,ObjectStruct> ObjectMap void disableObject(osg::Object* object)
-
-
void disableObject(ObjectMap::iterator itr)
+
void disableObject(ObjectMap::iterator itr)
-
-
void disableTransform(osg::Transform* transform)
+
void disableTransform(osg::Transform* transform)
-
-
void doTransform(osg::Object* obj, osg::Matrix& matrix)
+
void doTransform(osg::Object* obj, osg::Matrix& matrix)
Protected Members
-
-
typedef std::vector<osg::Matrix> MatrixStackstruct TransformStruct
+
typedef std::vector<osg::Matrix> MatrixStackstruct TransformStruct
-
-
struct ObjectStruct
+
struct ObjectStruct
@@ -78,119 +78,119 @@ now redundent transforms
-
+
FlattenStaticTransformsVisitor(bool ignoreDynamicTransforms=true)
-
+
virtual void apply(osg::Geode& geode)
-
+
virtual void apply(osg::Billboard& billboard)
-
+
virtual void apply(osg::LOD& lod)
-
+
virtual void apply(osg::Transform& transform)
-
+
void removeTransforms()
-
+
typedef std::vector<osg::Matrix> MatrixStackstruct TransformStruct
-
+
typedef std::set<osg::Object*> ObjectSet TransformStruct()
-
+
void add(osg::Object* obj)
-
+
bool _canBeApplied
-
+
ObjectSet _objectSet
-
+
struct ObjectStruct
-
+
typedef std::set<osg::Transform*> TransformSet ObjectStruct()
-
+
void add(TransformStack& transforms, osg::Matrix& matrix)
-
+
bool _canBeApplied
-
+
bool _matrixSet
-
+
bool _moreThanOneMatrixRequired
-
+
osg::Matrix _matrix
-
+
TransformSet _transformSet
-
-
typedef std::map<osg::Object*,ObjectStruct> ObjectMap void disableObject(osg::Object* object)
+
+
typedef std::map<osg::Object*,ObjectStruct> ObjectMap void disableObject(osg::Object* object)
-
+
void disableObject(ObjectMap::iterator itr)
-
+
void disableTransform(osg::Transform* transform)
-
+
void doTransform(osg::Object* obj, osg::Matrix& matrix)
-
+
bool _ignoreDynamicTransforms
-
+
MatrixStack _matrixStack
-
+
TransformStack _transformStack
-
+
TransformMap _transformMap
-
+
ObjectMap _objectMap
diff --git a/doc/doc++/osgUtil/FlightManipulator.html b/doc/doc++/osgUtil/FlightManipulator.html
index eba254eda..0a88403ec 100644
--- a/doc/doc++/osgUtil/FlightManipulator.html
+++ b/doc/doc++/osgUtil/FlightManipulator.html
@@ -22,32 +22,32 @@
Public Methods
-
-
FlightManipulator()
+
FlightManipulator()
-
-
virtual ~FlightManipulator()
+
virtual ~FlightManipulator()
-
-
virtual void setNode(osg::Node*)
+
virtual void setNode(osg::Node*)
- Attach a node to the manipulator.
-
-
virtual const osg::Node* getNode() const
+
virtual const osg::Node* getNode() const
- Return node if attached
-
-
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Move the camera to the default position.
-
-
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Start/restart the manipulator
-
-
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- handle events, return true if handled, false otherwise
-
-
void setYawControlMode(YawControlMode ycm)
+
void setYawControlMode(YawControlMode ycm)
- Set the yaw control between no yaw and yawing when banked
Public Members
-
-
enum YawControlMode
+
enum YawControlMode
@@ -88,15 +88,15 @@
-
+
FlightManipulator()
-
+
virtual ~FlightManipulator()
-
+
virtual void setNode(osg::Node*)
- Attach a node to the manipulator.
Automatically detaches previously attached node.
@@ -104,43 +104,43 @@ setNode(NULL) detaches previously nodes.
Is ignored by manipulators which do not require a reference model.
-
+
virtual const osg::Node* getNode() const
- Return node if attached
-
+
virtual void home(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Move the camera to the default position.
May be ignored by manipulators if home functionality is not appropriate.
-
+
virtual void init(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Start/restart the manipulator
-
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- handle events, return true if handled, false otherwise
-
+
enum YawControlMode
-
+
YAW_AUTOMATICALLY_WHEN_BANKED
-
+
NO_AUTOMATIC_YAW
-
-
void setYawControlMode(YawControlMode ycm)
+
+
void setYawControlMode(YawControlMode ycm)
- Set the yaw control between no yaw and yawing when banked
diff --git a/doc/doc++/osgUtil/GUIActionAdapter.html b/doc/doc++/osgUtil/GUIActionAdapter.html
index 8581da7c9..cb0fff571 100644
--- a/doc/doc++/osgUtil/GUIActionAdapter.html
+++ b/doc/doc++/osgUtil/GUIActionAdapter.html
@@ -13,11 +13,11 @@
Public Methods
-
-
virtual void requestRedraw() = 0
+
virtual void requestRedraw() = 0
-
-
virtual void requestContinuousUpdate(bool needed=true) = 0
+
virtual void requestContinuousUpdate(bool needed=true) = 0
-
-
virtual void requestWarpPointer(int x, int y) = 0
+
virtual void requestWarpPointer(int x, int y) = 0
@@ -56,15 +56,15 @@ neutral mouse position is required, i.e when mimicking a aircrafts joystick.
-
+
virtual void requestRedraw() = 0
-
+
virtual void requestContinuousUpdate(bool needed=true) = 0
-
+
virtual void requestWarpPointer(int x, int y) = 0
diff --git a/doc/doc++/osgUtil/GUIEventAdapter.html b/doc/doc++/osgUtil/GUIEventAdapter.html
index 874c93a71..c9ff10ff4 100644
--- a/doc/doc++/osgUtil/GUIEventAdapter.html
+++ b/doc/doc++/osgUtil/GUIEventAdapter.html
@@ -23,52 +23,52 @@
Public Methods
-
-
GUIEventAdapter()
+
GUIEventAdapter()
-
-
virtual EventType getEventType() const = 0
+
virtual EventType getEventType() const = 0
- Get the EventType of the GUI event
-
-
virtual int getKey() const = 0
+
virtual int getKey() const = 0
- key pressed, return -1 if inappropriate for this event.
-
-
virtual int getButton() const = 0
+
virtual int getButton() const = 0
- button pressed/released, return -1 if inappropriate for this event
-
-
virtual int getXmin() const = 0
+
virtual int getXmin() const = 0
- window minimum x.
-
-
virtual int getXmax() const = 0
+
virtual int getXmax() const = 0
- window maximum x.
-
-
virtual int getYmin() const = 0
+
virtual int getYmin() const = 0
- window minimum y.
-
-
virtual int getYmax() const = 0
+
virtual int getYmax() const = 0
- window maximum y.
-
-
virtual int getX() const = 0
+
virtual int getX() const = 0
- current mouse x position
-
-
virtual int getY() const = 0
+
virtual int getY() const = 0
- current mouse y position
-
-
virtual unsigned int getButtonMask() const = 0
+
virtual unsigned int getButtonMask() const = 0
- current mouse button state
-
-
virtual double time() const = 0
+
virtual double time() const = 0
- time in seconds of event.
Public Members
-
-
enum MouseButtonMask
+
enum MouseButtonMask
-
-
enum EventType
+
enum EventType
Protected Methods
-
-
virtual ~GUIEventAdapter()
+
virtual ~GUIEventAdapter()
- Force users to create on heap, so that multiple referencing is safe
@@ -86,122 +86,122 @@ Toolkit see osgGLUT::GLUTEventAdapter.
-
+
GUIEventAdapter()
-
+
enum MouseButtonMask
-
+
LEFT_MOUSE_BUTTON
-
+
MIDDLE_MOUSE_BUTTON
-
+
RIGHT_MOUSE_BUTTON
-
+
enum EventType
-
+
PUSH
-
+
RELEASE
-
+
DRAG
-
+
MOVE
-
+
KEYBOARD
-
+
FRAME
-
+
RESIZE
-
+
NONE
-
-
virtual EventType getEventType() const = 0
+
+
virtual EventType getEventType() const = 0
- Get the EventType of the GUI event
-
+
virtual int getKey() const = 0
- key pressed, return -1 if inappropriate for this event.
-
+
virtual int getButton() const = 0
- button pressed/released, return -1 if inappropriate for this event
-
+
virtual int getXmin() const = 0
- window minimum x.
-
+
virtual int getXmax() const = 0
- window maximum x.
-
+
virtual int getYmin() const = 0
- window minimum y.
-
+
virtual int getYmax() const = 0
- window maximum y.
-
+
virtual int getX() const = 0
- current mouse x position
-
+
virtual int getY() const = 0
- current mouse y position
-
+
virtual unsigned int getButtonMask() const = 0
- current mouse button state
-
+
virtual double time() const = 0
- time in seconds of event.
-
+
virtual ~GUIEventAdapter()
- Force users to create on heap, so that multiple referencing is safe
diff --git a/doc/doc++/osgUtil/GUIEventHandler.html b/doc/doc++/osgUtil/GUIEventHandler.html
index 789df27b8..da0dd36f0 100644
--- a/doc/doc++/osgUtil/GUIEventHandler.html
+++ b/doc/doc++/osgUtil/GUIEventHandler.html
@@ -22,7 +22,7 @@
Public Methods
-
-
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us) = 0
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us) = 0
- Handle events, return true if handled, false otherwise
@@ -34,7 +34,7 @@
-
+
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us) = 0
- Handle events, return true if handled, false otherwise
diff --git a/doc/doc++/osgUtil/General.html b/doc/doc++/osgUtil/General.html
index b9ecce221..514536a7b 100644
--- a/doc/doc++/osgUtil/General.html
+++ b/doc/doc++/osgUtil/General.html
@@ -16,9 +16,6 @@
#define
OSGUTIL_CAMERAMANIPULATOR-
-
#define
-OSGUTIL_CULLVIEWSTATE-
-
#define
OSGUTIL_CULLVISITOR-
diff --git a/doc/doc++/osgUtil/HIER.html b/doc/doc++/osgUtil/HIER.html
index c2bd1e7b4..c525fba09 100644
--- a/doc/doc++/osgUtil/HIER.html
+++ b/doc/doc++/osgUtil/HIER.html
@@ -11,7 +11,6 @@
- osgUtil::AppVisitor
- osgUtil::Optimizer::CombineLODsVisitor
-
- osgUtil::CullViewState
- osgUtil::CullVisitor
- osgUtil::DisplayListVisitor
- osgUtil::DisplayRequirementsVisitor
diff --git a/doc/doc++/osgUtil/HIERjava.html b/doc/doc++/osgUtil/HIERjava.html
index 05e027965..d1c8c95aa 100644
--- a/doc/doc++/osgUtil/HIERjava.html
+++ b/doc/doc++/osgUtil/HIERjava.html
@@ -16,13 +16,6 @@
-