Removed deprecated usage of osg::Geometry::get*Binding()
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@@ -433,7 +433,7 @@ void Tessellator::handleNewVertices(osg::Geometry& geom,VertexPtrToIndexMap &ver
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osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray());
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osg::Vec3Array* normals = NULL;
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if (geom.getNormalBinding()==osg::Geometry::BIND_PER_VERTEX)
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if (osg::getBinding(geom.getNormalArray())==osg::Array::BIND_PER_VERTEX)
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{
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normals = dynamic_cast<osg::Vec3Array*>(geom.getNormalArray());
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}
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@@ -441,17 +441,17 @@ void Tessellator::handleNewVertices(osg::Geometry& geom,VertexPtrToIndexMap &ver
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typedef std::vector<osg::Array*> ArrayList;
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ArrayList arrays;
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if (geom.getColorBinding()==osg::Geometry::BIND_PER_VERTEX)
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if (osg::getBinding(geom.getColorArray())==osg::Array::BIND_PER_VERTEX)
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{
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arrays.push_back(geom.getColorArray());
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}
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if (geom.getSecondaryColorBinding()==osg::Geometry::BIND_PER_VERTEX)
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if (osg::getBinding(geom.getSecondaryColorArray())==osg::Array::BIND_PER_VERTEX)
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{
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arrays.push_back(geom.getSecondaryColorArray());
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}
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if (geom.getFogCoordBinding()==osg::Geometry::BIND_PER_VERTEX)
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if (osg::getBinding(geom.getFogCoordArray())==osg::Array::BIND_PER_VERTEX)
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{
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arrays.push_back(geom.getFogCoordArray());
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}
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@@ -610,7 +610,7 @@ void Tessellator::reduceArray(osg::Array * cold, const unsigned int nnu)
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void Tessellator::collectTessellation(osg::Geometry &geom, unsigned int originalIndex)
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{
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if (geom.containsDeprecatedData()) geom.fixDeprecatedData();
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osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray());
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VertexPtrToIndexMap vertexPtrToIndexMap;
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@@ -627,14 +627,14 @@ void Tessellator::collectTessellation(osg::Geometry &geom, unsigned int original
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{
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osg::Vec3Array* normals = NULL; // GWM Sep 2002 - add normals for extra facets
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int iprim=0;
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if (geom.getNormalBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET)
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if (osg::getBinding(geom.getNormalArray())==osg::Array::BIND_PER_PRIMITIVE_SET)
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{
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normals = dynamic_cast<osg::Vec3Array*>(geom.getNormalArray()); // GWM Sep 2002
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}
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// GWM Dec 2003 - needed to add colours for extra facets
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osg::Vec4Array* cols4 = NULL; // GWM Dec 2003 colours are vec4
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osg::Vec3Array* cols3 = NULL; // GWM Dec 2003 colours are vec3
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if (geom.getColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET)
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if (osg::getBinding(geom.getColorArray())==osg::Array::BIND_PER_PRIMITIVE_SET)
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{
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Array* colours = geom.getColorArray(); // GWM Dec 2003 - need to duplicate face colours
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switch (colours->getType()) {
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@@ -736,12 +736,12 @@ void Tessellator::collectTessellation(osg::Geometry &geom, unsigned int original
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if (cols3) cols3->push_back(primCol3); // GWM Dec 2003 add flat shaded colour for new facet
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}
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if (prim->_mode==GL_TRIANGLES) {
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if (geom.getNormalBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET) { // need one per triangle? Not one per set.
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if (osg::getBinding(geom.getNormalArray())==osg::Array::BIND_PER_PRIMITIVE_SET) { // need one per triangle? Not one per set.
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for (int ii=1; ii<ntris; ii++) {
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if (normals) normals->push_back(norm); // GWM Sep 2002 add flat shaded normal for new facet
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}
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}
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if (geom.getColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET) { // need one per triangle? Not one per set.
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if (osg::getBinding(geom.getColorArray())==osg::Array::BIND_PER_PRIMITIVE_SET) { // need one per triangle? Not one per set.
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for (int ii=1; ii<ntris; ii++) {
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if (cols3 && _index>=cols3->size()) {
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if (cols3) cols3->push_back(primCol3);
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