From 0956674292d35454f2529ffba48783704cd75778 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 14 Jul 2005 13:21:11 +0000 Subject: [PATCH] Added back in the call to drawPreRenderStages() as this shouldn't interfere with the stereo code in SceneView as RenderStage should automatically only allow themselves to be draw on per frame. --- src/osgUtil/RenderStage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osgUtil/RenderStage.cpp b/src/osgUtil/RenderStage.cpp index f22cf24ea..f1ee902c3 100644 --- a/src/osgUtil/RenderStage.cpp +++ b/src/osgUtil/RenderStage.cpp @@ -118,7 +118,7 @@ void RenderStage::draw(osg::State& state,RenderLeaf*& previous) // note, SceneView does call to drawPreRenderStages explicitly // so there is no need to call it here. - //drawPreRenderStages(state,previous); + drawPreRenderStages(state,previous); RenderBin::draw(state,previous);