Fixes to NodeCallback and RenderBin from Alberto Barbati.
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@@ -133,7 +133,7 @@ void RenderBin::draw(osg::State& state,RenderLeaf*& previous)
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// draw first set of draw bins.
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RenderBinList::iterator itr;
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for(itr = _bins.begin();
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itr->first<0 && itr!=_bins.end();
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itr!=_bins.end() && itr->first<0;
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++itr)
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{
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itr->second->draw(state,previous);
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