From David Callu, warning fixes and removal of spaces at end of lines.
This commit is contained in:
@@ -347,7 +347,7 @@ void GLBufferObject::Extensions::setupGLExtensions(unsigned int contextID)
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setGLExtensionFuncPtr(_glBindBufferRange, "glBindBufferRange");
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setGLExtensionFuncPtr(_glBindBufferBase, "glBindBufferBase");
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setGLExtensionFuncPtr(_glTexBuffer, "glTexBuffer","glTexBufferARB" );
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_isPBOSupported = OSG_GL3_FEATURES || osg::isGLExtensionSupported(contextID,"GL_ARB_pixel_buffer_object");
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_isUniformBufferObjectSupported = osg::isGLExtensionSupported(contextID, "GL_ARB_uniform_buffer_object");
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_isTBOSupported = osg::isGLExtensionSupported(contextID,"GL_ARB_texture_buffer_object");
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@@ -687,7 +687,7 @@ void GLBufferObjectSet::discardAllDeletedGLBufferObjects()
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_orphanedGLBufferObjects.clear();
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}
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void GLBufferObjectSet::flushDeletedGLBufferObjects(double currentTime, double& availableTime)
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void GLBufferObjectSet::flushDeletedGLBufferObjects(double /*currentTime*/, double& availableTime)
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{
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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@@ -45,7 +45,7 @@ void GeometryCostEstimator::setDefaults()
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_displayListCompileFactor = 10.0;
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}
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void GeometryCostEstimator::calibrate(osg::RenderInfo& renderInfo)
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void GeometryCostEstimator::calibrate(osg::RenderInfo& /*renderInfo*/)
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{
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}
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@@ -91,7 +91,7 @@ CostPair GeometryCostEstimator::estimateCompileCost(const osg::Geometry* geometr
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}
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}
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CostPair GeometryCostEstimator::estimateDrawCost(const osg::Geometry* geometry) const
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CostPair GeometryCostEstimator::estimateDrawCost(const osg::Geometry* /*geometry*/) const
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{
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return CostPair(0.0,0.0);
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}
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@@ -114,7 +114,7 @@ void TextureCostEstimator::setDefaults()
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_drawCost.set(min_time, 1.0/gpu_bandwidth, 256); // min time 1/10th of millisecond, min size 256
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}
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void TextureCostEstimator::calibrate(osg::RenderInfo& renderInfo)
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void TextureCostEstimator::calibrate(osg::RenderInfo& /*renderInfo*/)
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{
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}
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@@ -130,7 +130,7 @@ CostPair TextureCostEstimator::estimateCompileCost(const osg::Texture* texture)
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return cost;
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}
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CostPair TextureCostEstimator::estimateDrawCost(const osg::Texture* texture) const
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CostPair TextureCostEstimator::estimateDrawCost(const osg::Texture* /*texture*/) const
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{
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return CostPair(0.0,0.0);
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}
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@@ -147,16 +147,16 @@ void ProgramCostEstimator::setDefaults()
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{
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}
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void ProgramCostEstimator::calibrate(osg::RenderInfo& renderInfo)
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void ProgramCostEstimator::calibrate(osg::RenderInfo& /*renderInfo*/)
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{
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}
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CostPair ProgramCostEstimator::estimateCompileCost(const osg::Program* program) const
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CostPair ProgramCostEstimator::estimateCompileCost(const osg::Program* /*program*/) const
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{
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return CostPair(0.0,0.0);
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}
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CostPair ProgramCostEstimator::estimateDrawCost(const osg::Program* program) const
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CostPair ProgramCostEstimator::estimateDrawCost(const osg::Program* /*program*/) const
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{
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return CostPair(0.0,0.0);
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}
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@@ -185,7 +185,7 @@ void GraphicsCostEstimator::setDefaults()
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}
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void GraphicsCostEstimator::calibrate(osg::RenderInfo& renderInfo)
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void GraphicsCostEstimator::calibrate(osg::RenderInfo& /*renderInfo*/)
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{
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OSG_INFO<<"GraphicsCostEstimator::calibrate(..)"<<std::endl;
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}
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@@ -795,6 +795,7 @@ KdTreeBuilder::KdTreeBuilder():
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}
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KdTreeBuilder::KdTreeBuilder(const KdTreeBuilder& rhs):
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osg::Referenced(true),
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_buildOptions(rhs._buildOptions),
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_kdTreePrototype(rhs._kdTreePrototype)
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@@ -29,7 +29,7 @@ namespace osg
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class NullStreamBuffer : public std::streambuf
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{
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private:
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std::streamsize xsputn(const std::streambuf::char_type *str, std::streamsize n)
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std::streamsize xsputn(const std::streambuf::char_type */*str*/, std::streamsize n)
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{
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return n;
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}
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@@ -110,6 +110,8 @@ void DrawArrayLengths::draw(State& state, bool) const
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}
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if (mode==GL_POLYGON) mode = GL_TRIANGLE_FAN;
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if (mode==GL_QUAD_STRIP) mode = GL_TRIANGLE_STRIP;
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#else
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OSG_UNUSED(state);
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#endif
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GLint first = _first;
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@@ -110,6 +110,8 @@ void Referenced::setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCo
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{
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#if !defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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s_useThreadSafeReferenceCounting = enableThreadSafeReferenceCounting;
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#else
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OSG_UNUSED(enableThreadSafeReferenceCounting);
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#endif
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}
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@@ -182,8 +184,12 @@ Referenced::Referenced(bool threadSafeRefUnref):
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#if !defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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#ifndef ENFORCE_THREADSAFE
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if (threadSafeRefUnref)
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#else
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OSG_UNUSED(threadSafeRefUnref);
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#endif
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_refMutex = new OpenThreads::Mutex;
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#else
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OSG_UNUSED(threadSafeRefUnref);
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#endif
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#ifdef DEBUG_OBJECT_ALLOCATION_DESTRUCTION
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@@ -347,6 +353,8 @@ void Referenced::setThreadSafeRefUnref(bool threadSafe)
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delete tmpMutexPtr;
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}
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}
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#else
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OSG_UNUSED(threadSafe);
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#endif
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}
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@@ -108,7 +108,8 @@ ShaderBinary::ShaderBinary()
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{
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}
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ShaderBinary::ShaderBinary(const ShaderBinary& rhs, const osg::CopyOp&):
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ShaderBinary::ShaderBinary(const ShaderBinary& rhs, const osg::CopyOp& copyop):
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osg::Object(rhs, copyop),
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_data(rhs._data)
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{
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}
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@@ -80,7 +80,7 @@ void ShaderAttribute::removeUniform(unsigned int i)
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_uniforms.erase(_uniforms.begin()+i);
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}
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bool ShaderAttribute::getModeUsage(StateAttribute::ModeUsage& usage) const
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bool ShaderAttribute::getModeUsage(StateAttribute::ModeUsage& /*usage*/) const
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{
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return false;
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}
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@@ -401,7 +401,7 @@ void Texture::TextureObjectSet::discardAllDeletedTextureObjects()
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_orphanedTextureObjects.clear();
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}
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void Texture::TextureObjectSet::flushDeletedTextureObjects(double currentTime, double& availableTime)
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void Texture::TextureObjectSet::flushDeletedTextureObjects(double /*currentTime*/, double& availableTime)
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{
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// OSG_NOTICE<<"Texture::TextureObjectSet::flushDeletedTextureObjects(..)"<<std::endl;
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@@ -1075,7 +1075,7 @@ Texture::Texture():
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_min_filter(LINEAR_MIPMAP_LINEAR), // trilinear
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_mag_filter(LINEAR),
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_maxAnisotropy(1.0f),
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_swizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA),
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_swizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA),
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_useHardwareMipMapGeneration(true),
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_unrefImageDataAfterApply(false),
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_clientStorageHint(false),
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@@ -1102,7 +1102,7 @@ Texture::Texture(const Texture& text,const CopyOp& copyop):
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_min_filter(text._min_filter),
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_mag_filter(text._mag_filter),
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_maxAnisotropy(text._maxAnisotropy),
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_swizzle(text._swizzle),
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_swizzle(text._swizzle),
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_useHardwareMipMapGeneration(text._useHardwareMipMapGeneration),
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_unrefImageDataAfterApply(text._unrefImageDataAfterApply),
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_clientStorageHint(text._clientStorageHint),
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@@ -1459,7 +1459,7 @@ void Texture::computeInternalFormatWithImage(const osg::Image& image) const
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default: break;
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}
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#endif
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_internalFormat = internalFormat;
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@@ -91,7 +91,7 @@ DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key )
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}
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/* really __gl_dictListDelete */
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void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/
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void dictDelete( Dict */*dict*/, DictNode *node ) /*ARGSUSED*/
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{
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node->next->prev = node->prev;
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node->prev->next = node->next;
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@@ -35,7 +35,7 @@
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#include "memalloc.h"
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#include "string.h"
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int __gl_memInit( size_t maxFast )
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int __gl_memInit( size_t /*maxFast*/ )
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{
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#ifndef NO_MALLOPT
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/* mallopt( M_MXFAST, maxFast );*/
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@@ -3293,7 +3293,7 @@ static void scale_internal_float(GLint components, GLint widthin,
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}
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}
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static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type)
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static int checkMipmapArgs(GLenum /*internalFormat*/, GLenum format, GLenum type)
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{
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if (!legalFormat(format) || !legalType(type)) {
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return GLU_INVALID_ENUM;
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@@ -3344,7 +3344,7 @@ static GLboolean legalType(GLenum type)
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case GL_UNSIGNED_INT:
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case GL_FLOAT:
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case GL_UNSIGNED_BYTE_3_3_2:
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case GL_UNSIGNED_BYTE_2_3_3_REV:
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case GL_UNSIGNED_BYTE_2_3_3_REV:
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case GL_UNSIGNED_SHORT_5_6_5:
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case GL_UNSIGNED_SHORT_5_6_5_REV:
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case GL_UNSIGNED_SHORT_4_4_4_4:
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@@ -3442,7 +3442,7 @@ static void closestFit(GLenum target, GLint width, GLint height,
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if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1)
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) {
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GLint widthPowerOf2= nearestPower(width);
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GLint heightPowerOf2= nearestPower(height);
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GLint heightPowerOf2= nearestPower(height);
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GLint proxyWidth;
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do {
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@@ -4613,7 +4613,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
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}
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} /* for level */
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glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
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#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
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glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
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@@ -4905,7 +4905,7 @@ static GLfloat bytes_per_element(GLenum type)
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case GL_FLOAT:
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return(sizeof(GLfloat));
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case GL_UNSIGNED_BYTE_3_3_2:
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case GL_UNSIGNED_BYTE_2_3_3_REV:
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case GL_UNSIGNED_BYTE_2_3_3_REV:
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return(sizeof(GLubyte));
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case GL_UNSIGNED_SHORT_5_6_5:
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case GL_UNSIGNED_SHORT_5_6_5_REV:
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@@ -6220,7 +6220,7 @@ static void scaleInternalPackedPixel(int components,
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#endif
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/* calculate the value for pixels in the last row */
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y_percent = highy_float;
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percent = y_percent * (1-lowx_float);
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temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes;
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@@ -7427,13 +7427,13 @@ int gluScaleImage3D(GLenum format,
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static void closestFit3D(GLTexImage3DProc gluTexImage3D,
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GLenum target, GLint width, GLint height, GLint depth,
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GLenum /*target*/, GLint width, GLint height, GLint depth,
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GLint internalFormat, GLenum format, GLenum type,
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GLint *newWidth, GLint *newHeight, GLint *newDepth)
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{
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#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
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GLint widthPowerOf2= nearestPower(width);
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GLint heightPowerOf2= nearestPower(height);
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GLint heightPowerOf2= nearestPower(height);
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GLint depthPowerOf2= nearestPower(depth);
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GLint proxyWidth;
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@@ -7534,7 +7534,7 @@ static void halveImagePackedPixelSlice(int components,
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}
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totals[cc]/= (float)BOX2;
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} /* for cc */
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(*shovePackedPixel)(totals,outIndex,dataOut);
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outIndex++;
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/* skip over to next group of 2 */
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@@ -8280,7 +8280,7 @@ static int gluBuild3DMipmapLevelsCore(GLTexImage3DProc gluTexImage3D,
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}
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}
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/* level userLevel is in srcImage; nothing saved yet */
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level = userLevel;
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level = userLevel;
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}
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#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
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