From David Callu, warning fixes and removal of spaces at end of lines.
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@@ -123,7 +123,7 @@ namespace PolytopeIntersectorUtils
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}
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// handle points
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void operator()(const Vec3_type v1, bool treatVertexDataAsTemporary)
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void operator()(const Vec3_type v1, bool /*treatVertexDataAsTemporary*/)
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{
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++_index;
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if ((_dimensionMask & PolytopeIntersector::DimZero) == 0) return;
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@@ -142,7 +142,7 @@ namespace PolytopeIntersectorUtils
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}
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// handle lines
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void operator()(const Vec3_type v1, const Vec3_type v2, bool treatVertexDataAsTemporary)
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void operator()(const Vec3_type v1, const Vec3_type v2, bool /*treatVertexDataAsTemporary*/)
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{
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++_index;
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if ((_dimensionMask & PolytopeIntersector::DimOne) == 0) return;
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@@ -207,7 +207,7 @@ namespace PolytopeIntersectorUtils
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}
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// handle triangles
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void operator()(const Vec3_type v1, const Vec3_type v2, const Vec3_type v3, bool treatVertexDataAsTemporary)
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void operator()(const Vec3_type v1, const Vec3_type v2, const Vec3_type v3, bool /*treatVertexDataAsTemporary*/)
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{
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++_index;
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if ((_dimensionMask & PolytopeIntersector::DimTwo) == 0) return;
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