Updated wrappers
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@@ -463,16 +463,16 @@ BEGIN_OBJECT_REFLECTOR(osg::Camera)
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__void__attach__BufferComponent__GLenum,
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"Attach a buffer with specified OpenGL internal format. ",
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"");
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I_MethodWithDefaults5(void, attach, IN, osg::Camera::BufferComponent, buffer, , IN, osg::Texture *, texture, , IN, unsigned int, level, 0, IN, unsigned int, face, 0, IN, bool, mipMapGeneration, false,
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I_MethodWithDefaults7(void, attach, IN, osg::Camera::BufferComponent, buffer, , IN, osg::Texture *, texture, , IN, unsigned int, level, 0, IN, unsigned int, face, 0, IN, bool, mipMapGeneration, false, IN, unsigned int, multisampleSamples, 0, IN, unsigned int, multisampleColorSamples, 0,
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Properties::NON_VIRTUAL,
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__void__attach__BufferComponent__osg_Texture_P1__unsigned_int__unsigned_int__bool,
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__void__attach__BufferComponent__osg_Texture_P1__unsigned_int__unsigned_int__bool__unsigned_int__unsigned_int,
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"Attach a Texture to specified buffer component. ",
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"The level parameter controls the mip map level of the texture that is attached. The face parameter controls the face of texture cube map or z level of 3d texture. The mipMapGeneration flag controls whether mipmap generation should be done for texture. ");
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I_Method2(void, attach, IN, osg::Camera::BufferComponent, buffer, IN, osg::Image *, image,
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Properties::NON_VIRTUAL,
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__void__attach__BufferComponent__osg_Image_P1,
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"Attach a Image to specified buffer component. ",
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"");
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I_MethodWithDefaults4(void, attach, IN, osg::Camera::BufferComponent, buffer, , IN, osg::Image *, image, , IN, unsigned int, multisampleSamples, 0, IN, unsigned int, multisampleColorSamples, 0,
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Properties::NON_VIRTUAL,
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__void__attach__BufferComponent__osg_Image_P1__unsigned_int__unsigned_int,
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"Attach a Image to specified buffer component. ",
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"");
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I_Method1(void, detach, IN, osg::Camera::BufferComponent, buffer,
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Properties::NON_VIRTUAL,
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__void__detach__BufferComponent,
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@@ -767,6 +767,8 @@ BEGIN_VALUE_REFLECTOR(osg::Camera::Attachment)
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I_PublicMemberProperty(unsigned int, _level);
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I_PublicMemberProperty(unsigned int, _face);
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I_PublicMemberProperty(bool, _mipMapGeneration);
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I_PublicMemberProperty(unsigned int, _multisampleSamples);
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I_PublicMemberProperty(unsigned int, _multisampleColorSamples);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Camera::DrawCallback)
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