From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
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@@ -44,7 +44,7 @@
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// wraps OpenGL very thinly and therefore uses all the same enum and naming conventions. The coordinate data is also
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// wrapped around OpenGL's vertex arrays and draw arrays/elements calls. Familiarity with
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// OpenGL will help you understand the osg::Geometry class which encapsulate all this, or if you
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// havn't learned OpenGL yet, learning osg::Geometry will help you understand how OpenGL
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// haven't learned OpenGL yet, learning osg::Geometry will help you understand how OpenGL
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// works!
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// The osg::Geometry class "is a" subclass of osg::Drawable base class, so is an object that provides
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