Fixed warnigns
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@@ -875,8 +875,6 @@ void SceneView::releaseAllGLObjects()
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void SceneView::flushAllDeletedGLObjects()
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{
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osg::State* state = _renderInfo.getState();
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_requiresFlush = false;
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osg::flushAllDeletedGLObjects(getState()->getContextID());
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