remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
(but decrease a bit clarity of the code)
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@@ -68,8 +68,8 @@ void RigTransformSoftware::buildMinimumUpdateSet( const BoneMap&boneMap, const R
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for(IndexWeightList::const_iterator infit=inflist.begin(); infit!=inflist.end(); ++infit)
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{
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const VertexIndexWeight &iw = *infit;
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const unsigned int &index = iw.getIndex();
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float weight = iw.getWeight();
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const unsigned int &index = iw.first;
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float weight = iw.second;
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perVertexInfluences[index].push_back(BonePtrWeight(bone, weight));
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}
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}
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