Added keyboard mouse binding usage to the osg::ApplicationUsage and

osgGA::GUIEventHandler and its subclasses.
This commit is contained in:
Robert Osfield
2003-02-19 10:43:02 +00:00
parent 73f741d16f
commit 0d3f78350a
20 changed files with 202 additions and 39 deletions

View File

@@ -39,6 +39,7 @@ class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
AnimationPathManipulator( const std::string& filename );
virtual const char* className() const { return "AnimationPath"; }
void setAnimationPath( osg::AnimationPath* animationPath ) { _animationPath=animationPath; }
@@ -53,6 +54,9 @@ class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
void home(const GUIEventAdapter& ea,GUIActionAdapter& us);
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
private:

View File

@@ -33,6 +33,8 @@ class OSGGA_EXPORT DriveManipulator : public CameraManipulator
virtual ~DriveManipulator();
virtual const char* className() { return "Drive"; }
virtual void setNode(osg::Node*);
virtual const osg::Node* getNode() const;
@@ -45,6 +47,9 @@ class OSGGA_EXPORT DriveManipulator : public CameraManipulator
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
/** Reset the internal GUIEvent stack.*/

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@@ -32,6 +32,8 @@ class OSGGA_EXPORT FlightManipulator : public CameraManipulator
FlightManipulator();
virtual ~FlightManipulator();
virtual const char* className() { return "Flight"; }
virtual void setNode(osg::Node*);
virtual const osg::Node* getNode() const;
@@ -44,6 +46,9 @@ class OSGGA_EXPORT FlightManipulator : public CameraManipulator
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
enum YawControlMode {
YAW_AUTOMATICALLY_WHEN_BANKED,
NO_AUTOMATIC_YAW

View File

@@ -17,6 +17,7 @@
#include <vector>
#include <osg/Referenced>
#include <osg/ApplicationUsage>
#include <osgGA/Export>
#include <osgGA/GUIEventAdapter>
@@ -49,8 +50,7 @@ class OSGGA_EXPORT GUIEventHandler : public osg::Referenced
{
public:
/** Handle events, return true if handled, false otherwise. */
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us)=0;
virtual const char* className() { return "GUIEventHandler"; }
/** Returns 0 if this GUIEventHandler is not a CompositeGUIEventHandler. */
virtual const CompositeGUIEventHandler* getComposite() const { return 0; }
@@ -58,8 +58,14 @@ public:
/** Returns 0 if this GUIEventHandler is not a CompositeGUIEventHandler. */
virtual CompositeGUIEventHandler* getComposite() { return 0; }
/** Handle events, return true if handled, false otherwise. */
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us)=0;
/** Accept visits from GUIEventHandler visitors */
virtual void accept(GUIEventHandlerVisitor&) = 0;
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage&) const {}
};
@@ -73,14 +79,20 @@ public:
typedef std::vector< osg::ref_ptr<GUIEventHandler> > ChildList;
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& aa);
virtual const char* className() { return "CompositeGUIEventHandler"; }
virtual const CompositeGUIEventHandler* getComposite() const { return this; }
virtual CompositeGUIEventHandler* getComposite() { return this; }
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& aa);
virtual void accept(GUIEventHandlerVisitor& v) { v.visit(*this); }
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
// Composite-specific methods below
virtual bool addChild(GUIEventHandler *geh);

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@@ -34,6 +34,8 @@ class OSGGA_EXPORT KeySwitchCameraManipulator : public CameraManipulator
{
public:
virtual const char* className() { return "KeySwitchCamera"; }
/**
Add a camera manipulator with an associated name, and a key to
trigger the switch,
@@ -75,6 +77,9 @@ public:
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
private:
typedef std::pair<std::string, osg::ref_ptr<CameraManipulator> > NamedManipulator;

View File

@@ -34,6 +34,8 @@ public:
StateSetManipulator();
virtual ~StateSetManipulator();
virtual const char* className() { return "StateSetManipulator"; }
/** attach a geostate to the manipulator to be used for specifying view.*/
virtual void setStateSet(osg::StateSet*);
@@ -49,6 +51,9 @@ public:
/** Handle visitations */
virtual void accept(GUIEventHandlerVisitor&);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
// Reference pointer to a geostate

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@@ -25,6 +25,8 @@ class OSGGA_EXPORT TrackballManipulator : public CameraManipulator
TrackballManipulator();
virtual ~TrackballManipulator();
virtual const char* className() { return "Trackball"; }
/** Attach a node to the manipulator.
Automatically detaches previously attached node.
setNode(NULL) detaches previously nodes.
@@ -44,10 +46,12 @@ class OSGGA_EXPORT TrackballManipulator : public CameraManipulator
/** Start/restart the manipulator.*/
virtual void init(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** handle events, return true if handled, false otherwise.*/
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
/** Reset the internal GUIEvent stack.*/

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@@ -1,6 +1,23 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGPRODUCER_STATSEVENTHANDLER
#define OSGPRODUCER_STATSEVENTHANDLER 1
#include <osgGA/GUIEventHandler>
#include <osgProducer/CameraGroup>
#include <osgProducer/Viewer>
namespace osgProducer {
class StatsEventHandler : public osgGA::GUIEventHandler
{
@@ -8,39 +25,18 @@ class StatsEventHandler : public osgGA::GUIEventHandler
StatsEventHandler(osgProducer::Viewer* cg):_cg(cg) {}
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{
if(!_cg) return false;
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
if(ea.getEventType()==osgGA::GUIEventAdapter::KEYDOWN)
{
virtual void accept(osgGA::GUIEventHandlerVisitor& gehv);
switch( ea.getKey() )
{
case 's' :
_cg->setInstrumentationMode(!_cg->getInstrumentationMode());
return true;
case 'v' :
_cg->setBlockOnVsync(!_cg->getBlockOnVsync());
//std::cout<<"_cg->getBlockOnVsync()="<<_cg->getBlockOnVsync()<<std::endl;
return true;
default:
break;
}
}
return false;
}
virtual void accept(osgGA::GUIEventHandlerVisitor& gehv)
{
gehv.visit(*this);
}
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
osgProducer::Viewer* _cg;
};
}
#endif

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@@ -82,6 +82,8 @@ class OSGPRODUCER_EXPORT Viewer : public CameraGroup, public osgGA::GUIActionAda
unsigned int addCameraManipulator(osgGA::CameraManipulator* cm);
void selectCameraManipulator(unsigned int no);
/** Get the keyboard and mouse usage of this viewer.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected :