Added support for tracking the CoordinateSystemNode path, and passing this on to

camera manipulators.
This commit is contained in:
Robert Osfield
2007-05-18 10:33:56 +00:00
parent 79b274b3d6
commit 0d71586ee0
3 changed files with 162 additions and 2 deletions

View File

@@ -765,6 +765,8 @@ void Viewer::setSceneData(osg::Node* node)
_scene->setSceneData(node);
_scene->setFrameStamp(_frameStamp.get());
computeActiveCoordinateSystemNodePath();
setReferenceTime(0.0);
assignSceneDataToCameras();