Various improvements to database paing.

This commit is contained in:
Robert Osfield
2004-09-21 17:26:08 +00:00
parent eea9ddccf5
commit 0d884d66eb
14 changed files with 330 additions and 77 deletions

View File

@@ -33,6 +33,9 @@
using namespace osg;
unsigned int Drawable::s_numberNewDrawablesInLastFrame = 0;
unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
// static cache of deleted display lists which can only
// by completely deleted once the appropriate OpenGL context
// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
@@ -45,7 +48,23 @@ typedef std::map<GLuint,DisplayListList> DeletedDisplayListCache;
static DeletedDisplayListCache s_deletedDisplayListCache;
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj)
GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
#endif
DisplayListList& dll = s_deletedDisplayListCache[contextID];
if (dll.empty()) return glGenLists( 1 );
else
{
notify(NOTICE)<<"reusing display list "<<std::endl;
GLuint globj = dll.back();
dll.pop_back();
return globj;
}
}
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
{
if (globj!=0)
{
@@ -88,11 +107,14 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID,double /*currentT
ditr = dll.erase(ditr);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
}
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
if (noDeleted!=0) notify(INFO)<<"Number display lists deleted = "<<noDeleted<<std::endl;
if (noDeleted) notify(NOTICE)<<"Number display lists deleted = "<<noDeleted<<" elapsed time"<<elapsedTime<<std::endl;
availableTime -= elapsedTime;
}
@@ -363,7 +385,7 @@ void Drawable::dirtyDisplayList()
{
if (_globjList[i] != 0)
{
Drawable::deleteDisplayList(i,_globjList[i]);
Drawable::deleteDisplayList(i,_globjList[i], getGLObjectSizeHint());
_globjList[i] = 0;
}
}